GLCD Display Manager Overhaul
Posted: Wed Apr 10, 2024 6:08 pm
Hello,
I've recently added a lot of new functionality into the GLCD Display Manager component to help make it a bit easier to use and more functional. It is now capable of drawing primitives as well as touch interactive elements such as buttons and sliders. There are colour themes which makes it easier to define your colour pallets and text can now be drawn on top of any item and justified in both vertical and horizontal.
There's a new wiki page and example available here.
https://www.flowcode.co.uk/wiki/index.p ... l_Library)
Currently the only extra thing I maybe want to add is object and button types that can draw bitmaps, though I'm not 100% sure how to do this just yet.
If anyone wants to have a go and report back as to how they get on then that would be very appreciated.
I've recently added a lot of new functionality into the GLCD Display Manager component to help make it a bit easier to use and more functional. It is now capable of drawing primitives as well as touch interactive elements such as buttons and sliders. There are colour themes which makes it easier to define your colour pallets and text can now be drawn on top of any item and justified in both vertical and horizontal.
There's a new wiki page and example available here.
https://www.flowcode.co.uk/wiki/index.p ... l_Library)
Currently the only extra thing I maybe want to add is object and button types that can draw bitmaps, though I'm not 100% sure how to do this just yet.
If anyone wants to have a go and report back as to how they get on then that would be very appreciated.