<root>
<document schema='101' license=',Dev User,XDKHX7' title='' description='' target='PIC.16F.16F877A' >
	<config data='!0,3f72%0,2%2,0%3,0%6,1%7,0%9,3%b,1%8,1%d,1' clkspd='19660800' simspd='1' usewdt='0' constif='0' />
	<plugins >
		<dll_dbg_icd enabled='0' >
			<data name='debug' value='1' />
			<data name='userpins' value='0' />
			<data name='speed' value='1000' />
			<data name='usev9' value='0' />
			<data name='breaks' value='8' />
			<data name='stacks' value='8' />
			<data name='clkport' value='1' />
			<data name='clkbit' value='6' />
			<data name='dataport' value='1' />
			<data name='databit' value='7' />
			<data name='monitor' value='1' />
			<data name='ictloop' value='1' />
			<data name='ictrate' value='1000' />
			<data name='ictmask' value='-1' />
		</dll_dbg_icd>
		<dll_models enabled='1' />
		<dll_upgrader enabled='1' />
	</plugins>
	<supplement use='0' head='' body='' />
	<debug >
		<watch expr='.passed' />
		<watch expr='.match' />
		<watch expr='.total' />
		<watch expr='.ix' />
		<watch expr='redbtn' />
	</debug>
	<components >
		<settings autoimg='1' center='1' unitscale='0' fixedscale='0' fixedx='1' fixedy='1' fixedz='1' headcode='0' />
		<definition guid='8b99b2d4-6e96-4ac1-835b-fe43e4c1ea33' vstate='40' vmin='0' vmaj='1' srcleaf='' visiblename='' description='' category='' catenable='1' author='' manuname='' manucode='' sysinfo='0' keywords='' dynamic='0' iconpath='' />
		<component class_type='root' codename='simon' x='0' y='0' z='0' xsz='1' ysz='1' zsz='1' xang='0' yang='0' zang='0' xquat='0' yquat='0' zquat='0' wquat='1' visible='1' interactive='1' solid='1' layer='0' poslock='0' >
			<resources />
			<properties >
				<property name='Inputs' folder='property_1' hidden='0' >
					<property name='Input red' target='in_red' typeid='5' hidden='0' locked='0' info='' />
					<property name='Input green' target='in_green' typeid='5' hidden='0' locked='0' info='' />
					<property name='Input blue' target='in_blue' typeid='5' hidden='0' locked='0' info='' />
					<property name='Input yellow' target='in_yellow' typeid='5' hidden='0' locked='0' info='' />
				</property>
				<property name='Outputs' folder='property_2' hidden='0' >
					<property name='Output red' target='out_red' typeid='5' hidden='0' locked='0' info='' />
					<property name='Output green' target='out_green' typeid='5' hidden='0' locked='0' info='' />
					<property name='Output blue' target='out_blue' typeid='5' hidden='0' locked='0' info='' />
					<property name='Output yellow' target='out_yellow' typeid='5' hidden='0' locked='0' info='' />
				</property>
			</properties>
			<values >
				<value target='in_red' data='$PORTA.0' />
				<value target='in_green' data='$PORTA.1' />
				<value target='in_blue' data='$PORTA.2' />
				<value target='in_yellow' data='$PORTA.3' />
				<value target='out_red' data='$PORTB.0' />
				<value target='out_green' data='$PORTB.1' />
				<value target='out_blue' data='$PORTB.2' />
				<value target='out_yellow' data='$PORTB.3' />
			</values>
			<events >
				<event class='System' event='User' target='Ev_User' />
				<event class='Simulation' event='Start' target='Ev_SimStart' />
				<event class='Connection' event='PinChange' target='Ev_PinChange' />
			</events>
			<apis />
			<variables >
				<variable public='0' >
					<def class_type='variable' name='Memory' type='u8' description='Light bulbs that have been lit' isconst='0' isinit='0' usrinit='&quot;&quot;' setinit='' >
						<array size='64' />
					</def>
				</variable>
				<variable public='0' >
					<def class_type='variable' name='false' type='b1' description='' isconst='1' isinit='1' usrinit='0' setinit='0' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='ID_Green' type='s16' description='ID of the green light' isconst='1' isinit='1' usrinit='2' setinit='2' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='ID_Yellow' type='s16' description='ID of the yellow light' isconst='1' isinit='1' usrinit='4' setinit='4' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='MaxMemory' type='s16' description='Maximum memory of the Simon game' isconst='1' isinit='1' usrinit='64' setinit='64' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='Match_Fail' type='s16' description='' isconst='1' isinit='1' usrinit='1' setinit='1' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='InputIndex' type='u8' description='Index of the position to check against' isconst='0' isinit='1' usrinit='0' setinit='0' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='Match_Retry' type='s16' description='' isconst='1' isinit='1' usrinit='0' setinit='0' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='ID_Red' type='s16' description='The red light' isconst='1' isinit='1' usrinit='1' setinit='1' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='Elements' type='u8' description='Number of elements int he Simon game, max 16' isconst='0' isinit='1' usrinit='0' setinit='0' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='Match_OK' type='s16' description='' isconst='1' isinit='1' usrinit='2' setinit='2' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='ID_Blue' type='s16' description='ID of the blue light' isconst='1' isinit='1' usrinit='3' setinit='3' />
				</variable>
				<variable public='0' >
					<def class_type='variable' name='true' type='b1' description='' isconst='1' isinit='1' usrinit='1' setinit='1' />
				</variable>
			</variables>
			<macros >
				<macro >
					<flowline name='Ev_User' description='Called back on the panel command System.Notify' >
						<return name='Return' type='u32' description='' isconst='0' isinit='0' usrinit='0' setinit='' />
						<param name='MessageID' type='u32' description='The identifier passed to the System.Notify panel command' isconst='0' isinit='0' usrinit='0' setinit='' />
						<param name='Data' type='u32' description='Some data value to pass to the event' isconst='0' isinit='0' usrinit='0' setinit='' />
						<local name='state' type='u8' description='' isconst='0' isinit='0' usrinit='0' setinit='' />
						<command class_type='sim' title='Get the button state' component='ButtonCtrl1' macro='GetStateFor' >
							<return exp='.state' />
							<argument exp='.Data' />
						</command>
						<command class_type='switch' title='Switch on input' textarea='36,25,36,25' exp='.Data' >
							<case >
								<flowline />
							</case>
							<case exp='redbtn' >
								<flowline >
									<command class_type='calculation' title='Set pins' >
										<exp exp='in_red = .state' />
										<exp exp='' />
									</command>
								</flowline>
							</case>
							<case exp='greenbtn' >
								<flowline >
									<command class_type='calculation' title='Set pins' >
										<exp exp='in_green = .state' />
									</command>
								</flowline>
							</case>
							<case exp='bluebtn' >
								<flowline >
									<command class_type='calculation' title='Set pins' >
										<exp exp='in_blue = .state' />
									</command>
								</flowline>
							</case>
							<case exp='yellowbtn' >
								<flowline >
									<command class_type='calculation' title='Set pins' >
										<exp exp='in_yellow = .state' />
									</command>
								</flowline>
							</case>
						</command>
					</flowline>
				</macro>
				<macro >
					<flowline name='CheckInput' description='Checks if the current input is the same or not' >
						<return name='Return' type='u8' description='Returns Match_...' isconst='0' isinit='0' usrinit='0' setinit='' />
						<local name='match' type='u8' description='true if a match to the input' isconst='0' isinit='1' usrinit='0' setinit='0' />
						<local name='total' type='u8' description='Count of all pins pressed' isconst='0' isinit='0' usrinit='0' setinit='' />
						<command class_type='switch' title='Switch on input' textarea='383,35,383,35' exp='Memory[InputIndex]' >
							<case >
								<flowline />
							</case>
							<case exp='ID_Red' >
								<flowline >
									<command class_type='calculation' title='Get pins' >
										<exp exp='.match = in_red' />
									</command>
								</flowline>
							</case>
							<case exp='ID_Green' >
								<flowline >
									<command class_type='calculation' title='Get pins' >
										<exp exp='.match = in_green' />
									</command>
								</flowline>
							</case>
							<case exp='ID_Blue' >
								<flowline >
									<command class_type='calculation' title='Get pins' >
										<exp exp='.match = in_blue' />
									</command>
								</flowline>
							</case>
							<case exp='ID_Yellow' >
								<flowline >
									<command class_type='calculation' title='Get pins' >
										<exp exp='.match = in_yellow' />
									</command>
								</flowline>
							</case>
						</command>
						<command class_type='calculation' title='Get count of pins pressed' >
							<exp exp='.total = in_red + in_green + in_blue + in_yellow' />
						</command>
						<command class_type='decision' title='Decide if only this pressed' exp='(.match != 0) &amp;&amp; .total == 1' swap='0' >
							<flowline >
								<command class_type='calculation' title='Return success' >
									<exp exp='.Return = Match_OK' />
								</command>
							</flowline>
							<flowline >
								<command class_type='decision' title='Decide if total is not 0 - some other key pressed' exp='.total != 0' swap='0' >
									<flowline >
										<command class_type='calculation' title='Return result' >
											<exp exp='.Return = Match_Fail' />
										</command>
									</flowline>
									<flowline >
										<command class_type='calculation' title='Wait for input' >
											<exp exp='.Return = Match_Retry' />
										</command>
									</flowline>
								</command>
							</flowline>
						</command>
					</flowline>
				</macro>
				<macro >
					<flowline name='Ev_PinChange' description='Sent during simulation if a connected port pin changes' >
						<return name='Return' type='u32' description='' isconst='0' isinit='0' usrinit='0' setinit='' />
						<command class_type='decision' title='Check pins' exp='in_red || out_red' swap='0' >
							<flowline >
								<command class_type='sim' title='Light button' macro='Component.Property.SetValue' >
									<argument exp='redbtn' />
									<argument exp='redbtn::color' />
									<argument exp='0xFF' />
								</command>
							</flowline>
							<flowline >
								<command class_type='sim' title='Dark button' macro='Component.Property.SetValue' >
									<argument exp='redbtn' />
									<argument exp='redbtn::color' />
									<argument exp='0x40' />
								</command>
							</flowline>
						</command>
						<command class_type='decision' title='Check pins' exp='in_green || out_green' swap='0' >
							<flowline >
								<command class_type='sim' title='Light button' macro='Component.Property.SetValue' >
									<argument exp='greenbtn' />
									<argument exp='greenbtn::color' />
									<argument exp='0xFF00' />
								</command>
							</flowline>
							<flowline >
								<command class_type='sim' title='Dark button' macro='Component.Property.SetValue' >
									<argument exp='greenbtn' />
									<argument exp='greenbtn::color' />
									<argument exp='0x4000' />
								</command>
							</flowline>
						</command>
						<command class_type='decision' title='Check pins' exp='in_blue || out_blue' swap='0' >
							<flowline >
								<command class_type='sim' title='Light button' macro='Component.Property.SetValue' >
									<argument exp='bluebtn' />
									<argument exp='bluebtn::color' />
									<argument exp='0xFF0000' />
								</command>
							</flowline>
							<flowline >
								<command class_type='sim' title='Dark button' macro='Component.Property.SetValue' >
									<argument exp='bluebtn' />
									<argument exp='bluebtn::color' />
									<argument exp='0x400000' />
								</command>
							</flowline>
						</command>
						<command class_type='decision' title='Check pins' exp='in_yellow || out_yellow' swap='0' >
							<flowline >
								<command class_type='sim' title='Light button' macro='Component.Property.SetValue' >
									<argument exp='yellowbtn' />
									<argument exp='yellowbtn::color' />
									<argument exp='0xFFFF' />
								</command>
							</flowline>
							<flowline >
								<command class_type='sim' title='Dark button' macro='Component.Property.SetValue' >
									<argument exp='yellowbtn' />
									<argument exp='yellowbtn::color' />
									<argument exp='0x4040' />
								</command>
							</flowline>
						</command>
					</flowline>
				</macro>
				<macro >
					<flowline name='LightUp' description='' >
						<param name='Delay' type='u16' description='Number of milliseconds between lights' isconst='0' isinit='0' usrinit='0' setinit='' />
						<local name='ix' type='u8' description='Counter' isconst='0' isinit='1' usrinit='0' setinit='0' />
						<command class_type='loop' title='Loop for lights' type='0' exp='.ix &lt; Elements' start='1' breakend='0' count='.ix &lt; Elements' >
							<flowline >
								<command class_type='switch' title='Switch on input' textarea='36,25,36,25' exp='Memory[.ix]' >
									<case >
										<flowline />
									</case>
									<case exp='ID_Red' >
										<flowline >
											<command class_type='calculation' title='Set pins' >
												<exp exp='out_red = 1' />
												<exp exp='out_green = 0' />
												<exp exp='out_blue = 0' />
												<exp exp='out_yellow = 0' />
											</command>
										</flowline>
									</case>
									<case exp='ID_Green' >
										<flowline >
											<command class_type='calculation' title='Set pins' >
												<exp exp='out_red = 0' />
												<exp exp='out_green = 1' />
												<exp exp='out_blue = 0' />
												<exp exp='out_yellow = 0' />
											</command>
										</flowline>
									</case>
									<case exp='ID_Blue' >
										<flowline >
											<command class_type='calculation' title='Set pins' >
												<exp exp='out_red = 0' />
												<exp exp='out_green = 0' />
												<exp exp='out_blue = 1' />
												<exp exp='out_yellow = 0' />
											</command>
										</flowline>
									</case>
									<case exp='ID_Yellow' >
										<flowline >
											<command class_type='calculation' title='Set pins' >
												<exp exp='out_red = 0' />
												<exp exp='out_green = 0' />
												<exp exp='out_blue = 0' />
												<exp exp='out_yellow = 1' />
											</command>
										</flowline>
									</case>
								</command>
								<command class_type='calculation' title='Next slot' >
									<exp exp='.ix = .ix + 1' />
								</command>
								<command class_type='delay' title='Delay' exp='.Delay' type='1' />
								<command class_type='calculation' title='Clear pins' >
									<exp exp='out_red = 0' />
									<exp exp='out_green = 0' />
									<exp exp='out_blue = 0' />
									<exp exp='out_yellow = 0' />
								</command>
								<command class_type='delay' title='Delay for 1/3 second' exp='300' type='1' />
							</flowline>
						</command>
					</flowline>
				</macro>
				<macro >
					<flowline name='Flicker' description='Causes all the lights to flicker' >
						<command class_type='loop' title='Loop' type='2' exp='5' start='1' breakend='0' count='5' >
							<flowline >
								<command class_type='calculation' title='Turn lights on' >
									<exp exp='out_red = 1' />
									<exp exp='out_green = 1' />
									<exp exp='out_blue = 1' />
									<exp exp='out_yellow = 1' />
								</command>
								<command class_type='delay' title='Delay' exp='100' type='1' />
								<command class_type='calculation' title='Turn lights off' >
									<exp exp='out_red = 0' />
									<exp exp='out_green = 0' />
									<exp exp='out_blue = 0' />
									<exp exp='out_yellow = 0' />
								</command>
								<command class_type='delay' title='Delay' exp='100' type='1' />
							</flowline>
						</command>
					</flowline>
				</macro>
				<macro >
					<flowline name='Ev_SimStart' description='Set up the simulation' >
						<return name='Return' type='u32' description='' isconst='0' isinit='0' usrinit='0' setinit='' />
						<command class_type='sim' title='Simulation' component='ButtonCtrl1' macro='Clear' />
						<command class_type='sim' title='Simulation' component='ButtonCtrl1' macro='SetNotify' >
							<argument exp='this' />
							<argument exp='0' />
						</command>
						<command class_type='sim' title='Simulation' component='ButtonCtrl1' macro='SetMovement' >
							<argument exp='2' />
						</command>
						<command class_type='sim' title='Simulation' component='ButtonCtrl1' macro='Register' >
							<argument exp='redbtn' />
						</command>
						<command class_type='sim' title='Simulation' component='ButtonCtrl1' macro='Register' >
							<argument exp='greenbtn' />
						</command>
						<command class_type='sim' title='Simulation' component='ButtonCtrl1' macro='Register' >
							<argument exp='bluebtn' />
						</command>
						<command class_type='sim' title='Simulation' component='ButtonCtrl1' macro='Register' >
							<argument exp='yellowbtn' />
						</command>
					</flowline>
				</macro>
				<macro >
					<flowline name='Input' description='Add a new input to the Simon game' >
						<command class_type='decision' title='Decide if not full' exp='Elements &lt; MaxMemory' swap='0' >
							<flowline >
								<command class_type='calculation' title='Add a random element: 1, 2, 3 or 4' >
									<exp exp='Memory[Elements] = (random () &amp; 3) + 1' />
									<exp exp='Elements = Elements + 1' />
								</command>
							</flowline>
							<flowline />
						</command>
					</flowline>
				</macro>
				<macro >
					<flowline name='Main' description='' >
						<local name='passed' type='u8' description='Set true if clicked correctly, else false' isconst='0' isinit='0' usrinit='0' setinit='' />
						<local name='ix' type='u8' description='Counter' isconst='0' isinit='0' usrinit='0' setinit='' />
						<command class_type='label' title='Restart game' labelid='0' labelname='A' />
						<command class_type='delay' title='Delay before start' exp='2' type='2' />
						<command class_type='call' title='Flicker the lights' macro='Flicker' />
						<command class_type='calculation' title='Initial setup' >
							<exp exp='Elements = 0' />
							<exp exp='InputIndex = 0' />
						</command>
						<command class_type='loop' title='Add initial inputs' type='2' exp='2' start='1' breakend='0' count='2' >
							<flowline >
								<command class_type='call' title='First input a value' macro='Input' />
							</flowline>
						</command>
						<command class_type='loop' title='Loop for the game' type='0' exp='Elements &lt; MaxMemory' start='1' breakend='0' count='Elements &lt; MaxMemory' >
							<flowline >
								<command class_type='delay' title='Delay before sequence' exp='1' type='2' />
								<command class_type='call' title='First input a value' macro='Input' />
								<command class_type='call' title='Light up the outputs' macro='LightUp' >
									<argument exp='1500' />
								</command>
								<command class_type='comment' title='' comment='Read the inputs
This polls the buttons, and returns OK if the correct one is pressed' textarea='489,0,489,0' />
								<command class_type='calculation' title='Get inputs' >
									<exp exp='InputIndex = 0' />
									<exp exp='.passed = true' />
								</command>
								<command class_type='loop' title='Loop for inputs' type='0' exp='InputIndex &lt; Elements' start='1' breakend='0' count='InputIndex &lt; Elements' >
									<flowline >
										<command class_type='calculation' title='Set timeout counter to 2 1/2 seconds' >
											<exp exp='.ix = 250' />
										</command>
										<command class_type='loop' title='Loop to give a chance to click the button' type='0' exp='.passed == Match_Retry &amp;&amp; .ix != 0' start='0' breakend='0' count='.passed == Match_Retry &amp;&amp; .ix != 0' >
											<flowline >
												<command class_type='calculation' title='Decide if button is OK' >
													<exp exp='.passed = CheckInput ()' />
												</command>
												<command class_type='delay' title='Delay to poll button press' exp='10' type='1' />
												<command class_type='calculation' title='Decrement timout counter' >
													<exp exp='.ix = .ix - 1' />
												</command>
											</flowline>
										</command>
										<command class_type='loop' title='Loop to release' type='0' exp='CheckInput () != Match_Retry' start='1' breakend='0' count='CheckInput () != Match_Retry' >
											<flowline >
												<command class_type='delay' title='Delay' exp='10' type='1' />
											</flowline>
										</command>
										<command class_type='decision' title='Check if failed' exp='.passed != Match_OK' swap='0' >
											<flowline >
												<command class_type='call' title='Show failure' macro='Flicker' />
												<command class_type='delay' title='Delay' exp='1' type='2' />
												<command class_type='goto' title='Go to start of game again' labelid='0' labelname='' />
											</flowline>
											<flowline />
										</command>
										<command class_type='calculation' title='Go to next' >
											<exp exp='InputIndex = InputIndex + 1' />
										</command>
									</flowline>
								</command>
							</flowline>
						</command>
						<command class_type='comment' title='' comment='Completed Simon!' textarea='12,0,12,0' />
						<command class_type='loop' title='Loop until reset' type='0' exp='1' start='1' breakend='0' count='1' >
							<flowline >
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