Component: Combo Board (EB083) (E-blocks 1)

From Flowcode Help
Jump to navigationJump to search
Author Matrix TSL
Version 1.0
Category E-blocks 1


Combo Board component

A component to drive the EB083 Combo board including LEDs, Switches, LCD, 7-Segs and analogue inputs.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_EB086_DEMO.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_EB086_DEMO.fcfx

Detailed description

No detailed description exists yet for this component

Examples

The following files provide examples of how to use this component:

FC6 Icon.png Arduino Mega 2560 & Combo Board

This blank project consists of the Matrix EB083 Combo Board connected to an Arduino Mega 2560.


FC6 Icon.png Arduino Uno R3 & Combo Board

This blank project consists of the Matrix EB093 Combo Board connected to an Arduino Uno R3.
Note; Due to a limitation in the Arduino Uno hardware, portA6 & PortA7 are replicated from PortA5 in this template.






Macro reference

Clear

Fc9-comp-macro.png Clear
Clears the entire contents of the display. 
Fc9-void-icon.png - VOID Return


ClearLine

Fc9-comp-macro.png ClearLine
Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. 
Fc9-u8-icon.png - BYTE Line
The line to clear, zero being the first (top) line of the display 
Fc9-void-icon.png - VOID Return


Command

Fc9-comp-macro.png Command
Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
Fc9-u8-icon.png - BYTE instruction
Send a defined command to the LCD Screen. See datasheet for supported commands. 
Fc9-void-icon.png - VOID Return


Cursor

Fc9-comp-macro.png Cursor
Moves the cursor on the LCD Display 
Fc9-u8-icon.png - BYTE x
Set the cursor position in the X plane, 0 is the left most cell 
Fc9-u8-icon.png - BYTE y
Set the cursor position in the Y plane, 0 is the top most cell 
Fc9-void-icon.png - VOID Return


GetPort

Fc9-comp-macro.png GetPort
Reads the state of a single port 
Fc9-u8-icon.png - BYTE Bank
0 = Top Bank of Switches, 1 = Bottom Bank of Switches 
Fc9-u8-icon.png - BYTE Return


GetSwitchState

Fc9-comp-macro.png GetSwitchState
Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed 
Fc9-u8-icon.png - BYTE Bank
0 = Top Bank of Switches, 1 = Bottom Bank of Switches 
Fc9-u8-icon.png - BYTE Switch
0 = SW0, 7 = SW7 
Fc9-u8-icon.png - BYTE Return


PrintAscii

Fc9-comp-macro.png PrintAscii
Takes the ascii value for a character and prints the character 
Fc9-u8-icon.png - BYTE character
Holds an ascii value. 
Fc9-void-icon.png - VOID Return


PrintFloat

Fc9-comp-macro.png PrintFloat
Print a Float number rounded up to a specified amount of decimal places. 
Fc9-f32-icon.png - FLOAT Number
Enter the number or variable to print to the LCD 
Fc9-u8-icon.png - BYTE DecimalPlaces
Enter how many decimal places to round up to (1 - 6) 
Fc9-void-icon.png - VOID Return


PrintFormattedNumber

Fc9-comp-macro.png PrintFormattedNumber
Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
Fc9-u32-icon.png - ULONG Number
Enter the number or variable to print to the LCD 
Fc9-bool-icon.png - BOOL Format
0=Signed, 1=Unsigned 
Fc9-void-icon.png - VOID Return


PrintNumber

Fc9-comp-macro.png PrintNumber
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
Fc9-s16-icon.png - INT Number
Enter the number or variable to print to the LCD 
Fc9-void-icon.png - VOID Return


PrintString

Fc9-comp-macro.png PrintString
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
Fc9-string-icon.png - STRING Text
Enter the text or variable to print to the LCD 
Fc9-void-icon.png - VOID Return


RAMWrite

Fc9-comp-macro.png RAMWrite
Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
Fc9-u8-icon.png - BYTE Index
Values 0 to 7 
Fc9-u8-icon.png - BYTE d0
 
Fc9-u8-icon.png - BYTE d1
 
Fc9-u8-icon.png - BYTE d2
 
Fc9-u8-icon.png - BYTE d3
 
Fc9-u8-icon.png - BYTE d4
 
Fc9-u8-icon.png - BYTE d5
 
Fc9-u8-icon.png - BYTE d6
 
Fc9-u8-icon.png - BYTE d7
 
Fc9-void-icon.png - VOID Return


RawSend

Fc9-comp-macro.png RawSend
Sends data to the LCD display 
Fc9-u8-icon.png - BYTE data
The data byte to send to the LCD 
Fc9-bool-icon.png - BOOL type
A boolean to indicate command type: true to write data, false to write a command 
Fc9-void-icon.png - VOID Return


ReadAnalogAsByte

Fc9-comp-macro.png ReadAnalogAsByte
Reads one of the analogue components as an byte value 
Fc9-u8-icon.png - BYTE Channel
0 = Light Sensor, 1 = Potentiometer 
Fc9-u8-icon.png - BYTE Return


ReadAnalogAsInt

Fc9-comp-macro.png ReadAnalogAsInt
Reads one of the analogue components as an Integer value 
Fc9-u8-icon.png - BYTE Channel
0 = Light Sensor, 1 = Potentiometer 
Fc9-s16-icon.png - INT Return


RemapCharacter

Fc9-comp-macro.png RemapCharacter
Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
Fc9-u8-icon.png - BYTE RemapIdx
Remap Index, Range: 0 to (Remap Characters - 1) 
Fc9-u8-icon.png - BYTE SearchCharacter
Character to look for a replace 
Fc9-u8-icon.png - BYTE ReplacementCharacter
New character value to use in place of the search character. 
Fc9-void-icon.png - VOID Return


ScrollDisplay

Fc9-comp-macro.png ScrollDisplay
Scrolls the display left or right by a number of given positions. 
Fc9-u8-icon.png - BYTE Position
Holds the number of positions to shift the display 
Fc9-u8-icon.png - BYTE Direction
0 = left, 1 = right 
Fc9-void-icon.png - VOID Return


SegShowDigit

Fc9-comp-macro.png SegShowDigit
Displays a digit on the 7-seg display  
Fc9-u8-icon.png - BYTE Digit
Which of the digits to change (0 - 3) 
Fc9-u8-icon.png - BYTE Value
The value to display (0 - 9) 
Fc9-u8-icon.png - BYTE DecimalPoint
Decides if the decimal point is lit 
Fc9-void-icon.png - VOID Return


SegShowSegments

Fc9-comp-macro.png SegShowSegments
Allows the individual segments of the display to be controlled.  
Fc9-u8-icon.png - BYTE Digit
Which of the digits to change (0 - 3) 
Fc9-u8-icon.png - BYTE Segments
8-bit Binary value to set the segments, bit0 = segA, bit1 = segB... 
Fc9-void-icon.png - VOID Return


SetLEDState

Fc9-comp-macro.png SetLEDState
Sets the state of a single LED 
Fc9-u8-icon.png - BYTE Bank
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs 
Fc9-u8-icon.png - BYTE LED
0 = LED0, 7 = LED7 
Fc9-u8-icon.png - BYTE State
0 = Off, 1 = On 
Fc9-void-icon.png - VOID Return


SetPort

Fc9-comp-macro.png SetPort
Sets the state of a single port 
Fc9-u8-icon.png - BYTE Bank
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs 
Fc9-u8-icon.png - BYTE Value
 
Fc9-void-icon.png - VOID Return


Start

Fc9-comp-macro.png Start
Startup routine required by the hardware device. Automatically clears the display after initialising. 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Connection Type
 
Fc9-conn-icon.png Bank 0 Connections
Fc9-type-19-icon.png Bank 0
 
Fc9-conn-icon.png Bank 1 Connections
Fc9-type-19-icon.png Bank 1
 
Fc9-conn-icon.png Analog Connections
Fc9-type-6-icon.png Light Sensor
Light Sensor ADC channel Connected to Bank 0 pin 0 which is usually analog pin AN0. 
Fc9-type-6-icon.png Potentiometer
Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1. 
Fc9-conn-icon.png Simulation
Fc9-type-7-icon.png Analog Scope Traces
Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board.