After last update I my LCD 4x20 is only approx. half size on the dashboard? Even If I open an old project or a new one. This display is the I2c backpack.
Sorry, no matter what I do in "View -> Global Options -> Application -> Graphics Engine" it´s the same.
Yes, no change, still half display, even with new or an existing project.
I only have the problem on this PC. I have 2 other PC with FC8, no problem. I had the same issue earlyer after an update, I can´t remember who help me, Steve or David, one these guy´s, gave me a tip and this solve the problem. I have tryed to search here in forum, but can´t find it.
Yes it solve the problem, until I go in help and update and restart. Then I am back to half size again.
New: I get the new file for 8.2.1.14 and replace the .exe file in FC8 folder, Delete old icon on screen create a new path, started up FC8 and display is fine, then I go to help and update, after that half size again???
I have been able to replicate the problem in the OpenGL software mode. I don't get the problem in the OpenGL hardware mode presumably because my version of OpenGL hardware is newer or more featured then yours.
Hmm not too sure what to do about this then. Maybe I can make the resolution of the display a property so you can drop the resolution if your OpenGL version doesn't support it.
Thougth the problems was only was on my old pc. Now I have bougth a new PC. 64 bit i5 win10
Install FC8 all update up to 8.2.1.14 Still half display. Is it possible to fix this, please
Meanwhile: I change in View/Global option/aplication from Open Gl software > Open hardware, restart FC8, this solve the problem. But have this any ifluence on other display or anything in FC8 Please.
The OpenGL software mode can only cope with textures of a certain size and hence half of the display is missing. We are investigating this.
I would use the Hardware mode if and when available as it should allow Flowcode to run faster and reduce some of the workload from your CPU. This used to be the default option but this seems to have changed recently. I'll see if we can change it back or upgrade the software version to a more modern version of OpenGL.