Difference between revisions of "Component: GLCD (SSD1327) SPI (SSD1327) (Graphical Monochrome)"

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(17 intermediate revisions by 2 users not shown)
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==Detailed description==
 
==Detailed description==
  
''No detailed description exists yet for this component''
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Information on the Fonts available for this component are available here. [[Component:_ID_1b08885c_807e_4631_930e_a4fef06159dc|GLCD Font Subcomponent]]
  
 
==Examples==
 
==Examples==
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''<span style="color:red;">No additional examples</span>''
 
''<span style="color:red;">No additional examples</span>''
  
==Downloadable macro reference==
 
  
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==Macro reference==
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===BPlot===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
+
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Font
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| width="90%" | X1
 
|-
 
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Character
+
| width="90%" | Y1
 
|-
 
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===ClearDisplay===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 
|-
 
|-
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
+
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 71: Line 99:
  
  
 +
===ControlDisplay===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDisplay'''
 
|-
 
|-
| colspan="2" | &nbsp;
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| colspan="2" | Allows the display to be switched on and off&nbsp;
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Command
+
| width="90%" | Control
 
|-
 
|-
| colspan="2" | &nbsp;
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| colspan="2" | 0=Off, 1=On&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 89: Line 118:
  
  
 +
===DrawCircle===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 
|-
 
|-
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
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| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
|-
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Number
 
 
|-
 
|-
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
| width="90%" | X
 
|-
 
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
+
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
| width="90%" | Y
 
|-
 
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
+
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Font
+
| width="90%" | Radius
 
|-
 
|-
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
+
| colspan="2" | Radius of the circle specified in pixels&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
| width="90%" | Transparent
 
|-
 
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
+
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Solid
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 160: Line 157:
  
  
 +
===DrawEllipse===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 203: Line 201:
  
  
 +
===DrawLine===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
|-
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
+
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
 
|-
 
|-
 
|-
 
|-
Line 218: Line 217:
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
Line 226: Line 235:
  
  
 +
===DrawRectangle===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDisplay'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 +
|-
 +
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 +
|-
 +
| colspan="2" | &nbsp;
 
|-
 
|-
| colspan="2" | Allows the display to be switched on and off&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 
|-
 
|-
 +
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Control
+
| width="90%" | Solid
 
|-
 
|-
| colspan="2" | 0=Off, 1=On&nbsp;
+
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 244: Line 279:
  
  
 +
===Initialise===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
|-
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
+
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
 
|-
 
|-
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 262: Line 293:
  
  
 +
===InvertDisplay===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
|-
 
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 285: Line 307:
  
  
 +
===Plot===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
|-
 
|-
Line 300: Line 323:
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
| width="90%" | Y1
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
Line 318: Line 331:
  
  
 +
===Print===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 +
|-
 +
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Str
 +
|-
 +
| colspan="2" | String of characters to send to the display.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
|-
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 
|-
 
|-
 +
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
| width="90%" | Font
 
|-
 
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
+
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
+
| width="90%" | Transparent
 
|-
 
|-
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
+
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===PrintNumber===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
|-
 
|-
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
+
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Str
+
| width="90%" | Number
 
|-
 
|-
| colspan="2" | String of characters to send to the display.&nbsp;
+
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
+
| width="90%" | X
 
|-
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
+
| width="90%" | Y
 
|-
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
Line 367: Line 397:
 
| width="90%" | Font
 
| width="90%" | Font
 
|-
 
|-
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
+
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
Line 379: Line 409:
  
  
 +
===ReadFontStat===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetShadeIntensity'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 +
|-
 +
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
 +
|-
 
|-
 
|-
| colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Font
 
|-
 
|-
 +
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Shade
+
| width="90%" | Index
 
|-
 
|-
| colspan="2" | Range: 1-15      Default: 15&nbsp;
+
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===ReadFontWidth===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 +
|-
 +
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Font
 +
|-
 +
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
|-
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Character
 
|-
 
|-
 +
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===Refresh===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Refresh'''
 
|-
 
|-
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
+
| colspan="2" | Refreshes the entire display by sending the contents of the local RAM to the display at high speed&nbsp;
 
|-
 
|-
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | PixelColour
 
|-
 
| colspan="2" | 0=White, 1=Black&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 428: Line 471:
  
  
 +
===SendCommand===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
|-
 
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
 
 
|-
 
|-
 +
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Radius
 
|-
 
| colspan="2" | Radius of the circle specified in pixels&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
+
| width="90%" | Command
 
|-
 
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
+
| colspan="2" | &nbsp;
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 466: Line 490:
  
  
 +
===SetBackgroundColour===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
|-
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
+
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
 
|-
 
|-
Line 484: Line 509:
  
  
 +
===SetDisplayOrientation===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
|-
 
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
 
 
|-
 
|-
 +
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
+
| width="90%" | Orientation
 
|-
 
|-
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
+
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 527: Line 528:
  
  
 +
===SetFontScaler===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
+
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | ScaleX
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
 
 
|-
 
|-
| colspan="2" | &nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | ScaleY
 
|-
 
|-
 +
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 553: Line 552:
  
  
 +
===SetForegroundColour===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 +
|-
 +
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
 +
|-
 
|-
 
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | PixelColour
 
|-
 
|-
 +
| colspan="2" | 0=White, 1=Black&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 566: Line 571:
  
  
 +
===SetShadeIntensity===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetShadeIntensity'''
 +
|-
 +
| colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15&nbsp;
 +
|-
 
|-
 
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Shade
 
|-
 
|-
 +
| colspan="2" | Range: 1-15      Default: 15&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 579: Line 590:
  
  
 +
===Window===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| colspan="2" | &nbsp;
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
+
| width="90%" | X2
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 +
|-
 +
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
 
 
  
  
Line 613: Line 630:
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
 +
|-
 +
|-
 +
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
|-
 
|-
Line 629: Line 650:
 
|-
 
|-
 
| colspan="2" | Determines if the display is flipped or not&nbsp;
 
| colspan="2" | Determines if the display is flipped or not&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 +
| width="90%" | Auto Draw
 +
|-
 +
| colspan="2" | Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command&nbsp;
 +
|-
 +
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 +
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
Line 644: Line 674:
 
|-
 
|-
 
| colspan="2" | Specifies the initial background color.&nbsp;
 
| colspan="2" | Specifies the initial background color.&nbsp;
 +
|-
 +
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 +
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
Line 664: Line 698:
 
|-
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
 
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
 +
|-
 +
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 +
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font Count
+
| width="90%" | Channel
 
|-
 
|-
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
+
| colspan="2" | SPI Channel selector&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font
+
| width="90%" | Prescale
 +
|-
 +
| colspan="2" | Prescale option selector&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | MOSI
 +
|-
 +
| colspan="2" | SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | MISO
 +
|-
 +
| colspan="2" | SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | CLK
 
|-
 
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
+
| colspan="2" | SPI Clock Pin CLK - The Clock signal is driven by the SPI master.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | Character Spacing
+
| width="90%" | CS / SS
 
|-
 
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
+
| colspan="2" | Chip Select / Slave Select Pin  Master Mode: General purpose output pin used to select the remote SPI device. Slave Mode: Hardware chip select pin input used to select the SPI device. &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | Space Width
+
| width="90%" | DC Pin
 
|-
 
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" | Font
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Character Spacing
+
| width="90%" | Font Count
 
|-
 
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
+
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" | Space Width
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
Line 715: Line 766:
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" | Font
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 
|-
 
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Character Spacing
+
| width="90%" | Component Label
 
|-
 
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| width="90%" | Space Width
+
| width="90%" | Component Label Scale
 
|-
 
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
+
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Display Method
+
| width="90%" | Physical Orientation
 
|-
 
|-
| colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. &nbsp;
+
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
Line 739: Line 789:
 
|-
 
|-
 
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
 
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
 +
|-
 +
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Communications
 +
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
Line 754: Line 808:
 
|-
 
|-
 
| colspan="2" | Specifies the injector component on the panel to interact with to provide comms simulation.&nbsp;
 
| colspan="2" | Specifies the injector component on the panel to interact with to provide comms simulation.&nbsp;
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Channel
 
|-
 
| colspan="2" | SPI Channel selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Prescale
 
|-
 
| colspan="2" | Prescale option selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MOSI
 
|-
 
| colspan="2" | SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MISO
 
|-
 
| colspan="2" | SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | CLK
 
|-
 
| colspan="2" | SPI Clock Pin CLK - The Clock signal is driven by the SPI master.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | CS / SS
 
|-
 
| colspan="2" | Chip Select / Slave Select Pin  Master Mode: General purpose output pin used to select the remote SPI device. Slave Mode: Hardware chip select pin input used to select the SPI device. &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | DC Pin
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
|-
 
 
|}
 
|}
 +
 +
==Component Source Code==
 +
 +
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GLCD_SSD1327_SPI.fcfx FC_Comp_Source_GLCD_SSD1327_SPI.fcfx]
 +
 +
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GLCD_SSD1327_SPI.fcfx FC_Comp_Source_GLCD_SSD1327_SPI.fcfx]

Latest revision as of 14:29, 1 March 2024

Author Matrix Ltd
Version 1.9
Category Graphical Monochrome


GLCD (SSD1327) SPI component

Graphical display component based on the SPI version of the SSD1327 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 2K of graphical memory using the microcontroller's RAM memory.

Detailed description

Information on the Fonts available for this component are available here. GLCD Font Subcomponent

Examples

No additional examples








Macro reference

BPlot

Fc9-comp-macro.png BPlot
Sets a pixel with the current background colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


ClearDisplay

Fc9-comp-macro.png ClearDisplay
This macro clears the display of any previous output by overwriting the entire display with the background colour. 
Fc9-void-icon.png - VOID Return


ControlDisplay

Fc9-comp-macro.png ControlDisplay
Allows the display to be switched on and off 
Fc9-u8-icon.png - BYTE Control
0=Off, 1=On 
Fc9-void-icon.png - VOID Return


DrawCircle

Fc9-comp-macro.png DrawCircle
Draws a circle object on the display with the center of the circle at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Radius
Radius of the circle specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawEllipse

Fc9-comp-macro.png DrawEllipse
Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT XRadius
Radius of the circle on the X axis specified in pixels 
Fc9-u16-icon.png - UINT YRadius
Radius of the circle on the Y axis specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawLine

Fc9-comp-macro.png DrawLine
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


DrawRectangle

Fc9-comp-macro.png DrawRectangle
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
Fc9-void-icon.png - VOID Return


Initialise

Fc9-comp-macro.png Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
Fc9-void-icon.png - VOID Return


InvertDisplay

Fc9-comp-macro.png InvertDisplay
 
Fc9-void-icon.png - VOID Return


Plot

Fc9-comp-macro.png Plot
Sets a pixel with the current foreground colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


Print

Fc9-comp-macro.png Print
This macro prints a string of characters to the Graphical LCD. 
Fc9-string-icon.png - STRING Str
String of characters to send to the display. 
Fc9-u16-icon.png - UINT X1
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y1
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Selects which Font to use Range: 0 to Font Count 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


PrintNumber

Fc9-comp-macro.png PrintNumber
This macro prints a decimal number to the Graphical LCD. 
Fc9-s16-icon.png - INT Number
Byte or Integer number to send to the display. 
Fc9-u16-icon.png - UINT X
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


ReadFontStat

Fc9-comp-macro.png ReadFontStat
Gets a stat from the selected embedded ASCII font data. 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Index
0=SpaceWidth, 1=PixelHeight 
Fc9-u8-icon.png - BYTE Return


ReadFontWidth

Fc9-comp-macro.png ReadFontWidth
Reads the number of pixel columns used in the selected font 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Character
ASCII character to get the pixel width e.g. 'A' or 65 
Fc9-u8-icon.png - BYTE Return


Refresh

Fc9-comp-macro.png Refresh
Refreshes the entire display by sending the contents of the local RAM to the display at high speed 
Fc9-void-icon.png - VOID Return


SendCommand

Fc9-comp-macro.png SendCommand
 
Fc9-u8-icon.png - BYTE Command
 
Fc9-void-icon.png - VOID Return


SetBackgroundColour

Fc9-comp-macro.png SetBackgroundColour
Specifies the colour of the background by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE PixelColour
0=White, 1=Black 
Fc9-void-icon.png - VOID Return


SetDisplayOrientation

Fc9-comp-macro.png SetDisplayOrientation
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
Fc9-u8-icon.png - BYTE Orientation
0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
Fc9-void-icon.png - VOID Return


SetFontScaler

Fc9-comp-macro.png SetFontScaler
Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
Fc9-u8-icon.png - BYTE ScaleX
Sets the horizontal scale of the font, default 1 
Fc9-u8-icon.png - BYTE ScaleY
Sets the vertical scale of the font, default 1 
Fc9-void-icon.png - VOID Return


SetForegroundColour

Fc9-comp-macro.png SetForegroundColour
Specifies the colour of the foreground by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE PixelColour
0=White, 1=Black 
Fc9-void-icon.png - VOID Return


SetShadeIntensity

Fc9-comp-macro.png SetShadeIntensity
Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15 
Fc9-u8-icon.png - BYTE Shade
Range: 1-15 Default: 15 
Fc9-void-icon.png - VOID Return


Window

Fc9-comp-macro.png Window
 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Dimensions
Fc9-type-14-icon.png Pixel Width
Width of gLCD canvas measured in pixels. 
Fc9-type-14-icon.png Pixel Height
Heigt of gLCD canvas measured in pixels. 
Fc9-type-7-icon.png Flip
Determines if the display is flipped or not 
Fc9-type-7-icon.png Auto Draw
Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command 
Fc9-conn-icon.png Colour
Fc9-type-7-icon.png Monochrome
Specifies if the display is capable of colour or monochrome only. 
Fc9-type-1-icon.png Foreground Color
Specifies the initial foreground color. 
Fc9-type-1-icon.png Background Color
Specifies the initial background color. 
Fc9-conn-icon.png Bit Depth
Fc9-type-14-icon.png Colour Bit Depth
Total color bit depth for the display. 
Fc9-type-14-icon.png Red Bit Depth
Specifies the red bit depth for the display. 
Fc9-type-14-icon.png Green Bit Depth
Specifies the green bit depth for the display. 
Fc9-type-14-icon.png Blue Bit Depth
Specifies the blue bit depth for the display. 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Channel
SPI Channel selector 
Fc9-type-16-icon.png Prescale
Prescale option selector 
Fc9-type-5-icon.png MOSI
SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode. 
Fc9-type-5-icon.png MISO
SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode. 
Fc9-type-5-icon.png CLK
SPI Clock Pin CLK - The Clock signal is driven by the SPI master. 
Fc9-type-5-icon.png CS / SS
Chip Select / Slave Select Pin Master Mode: General purpose output pin used to select the remote SPI device. Slave Mode: Hardware chip select pin input used to select the SPI device.  
Fc9-type-5-icon.png DC Pin
 
Fc9-conn-icon.png Fonts
Fc9-type-16-icon.png Font Count
Specifies the number of fonts available to use on the display. 
Fc9-conn-icon.png Font 0
Fc9-type-16-icon.png Font
Font picker to decide which font to use on your display. 
Fc9-type-16-icon.png Character Spacing
Sets the number of blank pixels between each character when printing text. Default 1. 
Fc9-type-16-icon.png Space Width
Sets the number of horizontal pixels used to represent a space character. 
Fc9-conn-icon.png Simulation
Fc9-type-16-icon.png Component Label
 
Fc9-type-15-icon.png Component Label Scale
The label scale can be change if the amout of text is too wide for the display  
Fc9-type-16-icon.png Physical Orientation
Rotates the simulated canvas to match the orientation of real world hardware. 
Fc9-type-7-icon.png Simulate Comms
Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component. 
Fc9-conn-icon.png Communications
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-7-icon.png Scope Traces
Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window. 
Fc9-type-16-icon.png API
Specifies the injector component on the panel to interact with to provide comms simulation. 

Component Source Code

Please click here to download the component source project: FC_Comp_Source_GLCD_SSD1327_SPI.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_GLCD_SSD1327_SPI.fcfx