Difference between revisions of "Component: GLCD (ILI9341 SPI) (Graphical Color)"

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Graphical display component designed to work with the ILI9341 controller IC Based on the ILI9341 16-bit colour graphical controller IC. Uses the SPI CAL component to allow for faster serial display communications.
 
Graphical display component designed to work with the ILI9341 controller IC Based on the ILI9341 16-bit colour graphical controller IC. Uses the SPI CAL component to allow for faster serial display communications.
  
==Component Source Code==
+
==Detailed description==
  
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GLCD_ILI9341_SPI.fcfx FC_Comp_Source_GLCD_ILI9341_SPI.fcfx]
+
Click here for an [[GLCD|in depth guide to graphical LCDs]] using Flowcode.
  
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GLCD_ILI9341_SPI.fcfx FC_Comp_Source_GLCD_ILI9341_SPI.fcfx]
+
Information on the Fonts available for this component are available here. [[Component:_ID_1b08885c_807e_4631_930e_a4fef06159dc|GLCD Font Subcomponent]]
  
==Detailed description==
+
==Examples==
  
  
Line 37: Line 37:
  
  
''No detailed description exists yet for this component''
 
  
==Examples==
 
  
 +
''<span style="color:red;">No additional examples</span>''
  
  
Line 55: Line 54:
  
  
''<span style="color:red;">No additional examples</span>''
 
  
 
==Macro reference==
 
==Macro reference==
  
 +
===BPlot===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
+
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Font
+
| width="90%" | X1
 
|-
 
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Character
+
| width="90%" | Y1
 
|-
 
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===BacklightOff===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
|-
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
+
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
 
|-
 
|-
 
|-
 
|-
Line 95: Line 95:
  
  
 +
===BacklightOn===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
|-
 
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
 
 
|-
 
|-
 +
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 118: Line 109:
  
  
 +
===ClearDisplay===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Reg'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
|-
 
| colspan="2" | &nbsp;
 
 
|-
 
|-
 +
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | data
 
|-
 
| colspan="2" | &nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 136: Line 123:
  
  
 +
===DrawArc===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawArc'''
 
|-
 
|-
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
+
| colspan="2" | Draws an arc either as an outline or as a filled object.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Number
+
| width="90%" | X
 
|-
 
|-
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
+
| colspan="2" | Center X coordinate&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y
 +
|-
 +
| colspan="2" | Center Y coordinate&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
+
| width="90%" | Radius
 +
|-
 +
| colspan="2" | Radius, distance of edge from the centre coordinates&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 +
| width="90%" | StartAngle
 +
|-
 +
| colspan="2" | Angle to start drawing, in degrees&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 +
| width="90%" | EndAngle
 
|-
 
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
+
| colspan="2" | Angle to end drawing, in degrees&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
+
| width="90%" | Resolution
 
|-
 
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
+
| colspan="2" | Number of lines to draw from the center to the outer edge, 0=Fill&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
+
| width="90%" | Transparent
 
|-
 
|-
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
+
| colspan="2" | Chooses the transparency - 0 = Arc contains background colour, 1 = Arc contains previous pixel data.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
+
| width="90%" | Solid
 
|-
 
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
+
| colspan="2" | Chooses to fill with colour - 0 = Arc transparency data, 1 = Arc contains foreground colour.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 174: Line 177:
  
  
 +
===DrawCircle===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 
|-
 
|-
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
+
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
+
| width="90%" | X
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
+
| width="90%" | Y
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
+
| width="90%" | Radius
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | Radius of the circle specified in pixels&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Y2
+
| width="90%" | Transparent
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Data8'''
 
|-
 
| colspan="2" | &nbsp;
 
 
|-
 
|-
 +
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | data
+
| width="90%" | Solid
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 225: Line 216:
  
  
 +
===DrawEllipse===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 268: Line 260:
  
  
 +
===DrawLine===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
|-
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
+
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
 
|-
 
|-
 
|-
 
|-
Line 286: Line 279:
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | X2
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | &nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
 
|-
 
|-
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 
|-
 
|-
 +
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 304: Line 294:
  
  
 +
===DrawRectangle===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 
|-
 
|-
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
+
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Orientation
+
| width="90%" | X1
 
|-
 
|-
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Y1
|}
+
|-
 
+
| colspan="2" | &nbsp;
 
+
|-
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
 
|-
 
|-
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Solid
 
|-
 
|-
 +
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 335: Line 338:
  
  
 +
===DrawRoundedRectangle===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRoundedRectangle'''
 
|-
 
|-
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
+
| colspan="2" | Draws a rectangle with rounded corners&nbsp;
 
|-
 
|-
 
|-
 
|-
Line 353: Line 357:
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | X2
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
|-
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
+
| width="90%" | Y2
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
+
| width="90%" | Radius
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | X2
+
| width="90%" | Transparent
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Y2
+
| width="90%" | Solid
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 391: Line 387:
  
  
 +
===FastPlot===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
|-
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
+
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Font
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===Initialise===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
| width="90%" | Index
 
 
|-
 
|-
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===LCD_Write_Data8===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Data8'''
 
|-
 
|-
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Str
+
| width="90%" | data
 
|-
 
|-
| colspan="2" | String of characters to send to the display.&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | X1
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===LCD_Write_Reg===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Reg'''
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| colspan="2" | &nbsp;
| width="90%" | Y1
 
 
|-
 
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
+
| width="90%" | data
 
|-
 
|-
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
+
| colspan="2" | &nbsp;
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 452: Line 453:
  
  
 +
===Plot===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
|-
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
+
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | X1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===Print===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 
|-
 
|-
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
+
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Red
+
| width="90%" | Str
 
|-
 
|-
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
+
| colspan="2" | String of characters to send to the display.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Green
+
| width="90%" | X1
 
|-
 
|-
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
+
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Blue
+
| width="90%" | Y1
 +
|-
 +
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Font
 +
|-
 +
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
 
|-
 
|-
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 493: Line 516:
  
  
 +
===PrintNumber===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 +
|-
 +
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
 +
|-
 
|-
 
|-
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 +
| width="90%" | Number
 
|-
 
|-
 +
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
| width="90%" | X
 
|-
 
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
+
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
| width="90%" | Y
 
|-
 
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
+
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Radius
+
| width="90%" | Font
 
|-
 
|-
| colspan="2" | Radius of the circle specified in pixels&nbsp;
+
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
| width="90%" | Transparent
 
|-
 
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
+
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 531: Line 555:
  
  
 +
===ReadFontStat===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 
|-
 
|-
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
+
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Red
+
| width="90%" | Font
 
|-
 
|-
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
+
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Green
+
| width="90%" | Index
 
|-
 
|-
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
+
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===ReadFontWidth===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 
|-
 
|-
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
+
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | X1
+
| width="90%" | Font
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Y1
+
| width="90%" | Character
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | X2
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===SetBackgroundColour===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| colspan="2" | &nbsp;
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
| width="90%" | Y2
 
 
|-
 
|-
| colspan="2" | &nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
+
| width="90%" | Red
 +
|-
 +
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Green
 
|-
 
|-
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
+
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
+
| width="90%" | Blue
 
|-
 
|-
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
+
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 602: Line 632:
  
  
 +
===SetDisplayOrientation===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 +
|-
 +
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
 +
|-
 
|-
 
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Orientation
 
|-
 
|-
 +
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 615: Line 651:
  
  
 
+
===SetFontScaler===
 
 
==Property reference==
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
|-
 +
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
 
|-
 
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
 
|-
 
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | ScaleX
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
+
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
| width="90%" | Pixel Width
 
 
|-
 
|-
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | ScaleY
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
+
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
| width="90%" | Pixel Height
 
 
|-
 
|-
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===SetForegroundColour===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" | Flip X
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 
|-
 
|-
| colspan="2" | Flips the horizontal display axis in hardware.&nbsp;
+
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Flip Y
 
 
|-
 
|-
| colspan="2" | Flips the vertical display axis in hardware.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Red
 
|-
 
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
+
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
 
|-
 
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Green
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
+
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
| width="90%" | Monochrome
 
 
|-
 
|-
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Blue
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
+
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
| width="90%" | Foreground Color
 
 
|-
 
|-
| colspan="2" | Specifies the initial foreground color.&nbsp;
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===Window===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" | Background Color
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
|-
| colspan="2" | Specifies the initial background color.&nbsp;
+
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Invert Colour
 
 
|-
 
|-
| colspan="2" | Some display hardware may require colours to be inverted&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
+
| colspan="2" | &nbsp;
| width="90%" | Swap Red / Blue
 
 
|-
 
|-
| colspan="2" | Allows Red and Blue colour channels to be swapped to match the way the display has been wired to the  controller IC.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 
|-
 
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
+
| colspan="2" | &nbsp;
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
 
|-
 
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X2
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
+
| colspan="2" | &nbsp;
| width="90%" | Colour Bit Depth
 
 
|-
 
|-
| colspan="2" | Total color bit depth for the display.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
+
| colspan="2" | &nbsp;
| width="90%" | Red Bit Depth
 
 
|-
 
|-
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
|-
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
+
|}
| width="90%" | Green Bit Depth
+
 
 +
 
 +
==Property reference==
 +
 
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
+
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Blue Bit Depth
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Channel
+
| width="90%" | Pixel Width
 
|-
 
|-
| colspan="2" | SPI Channel selector&nbsp;
+
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Prescale
+
| width="90%" | Pixel Height
 
|-
 
|-
| colspan="2" | Prescale option selector&nbsp;
+
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | MOSI
+
| width="90%" | Flip X
 
|-
 
|-
| colspan="2" | SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode.&nbsp;
+
| colspan="2" | Flips the horizontal display axis in hardware.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | MISO
+
| width="90%" | Flip Y
 
|-
 
|-
| colspan="2" | SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode.&nbsp;
+
| colspan="2" | Flips the vertical display axis in hardware.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" | CLK
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
|-
 
|-
| colspan="2" | SPI Clock Pin CLK - The Clock signal is driven by the SPI master.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Toggle CS
+
| width="90%" | Monochrome
 
|-
 
|-
| colspan="2" | Allows the CS pin to be toggled by the component when communicating with the display. No - Allows for better performace, the display is always enabled Yes - Allows for the display pins to be multiplexed with other functionality without the risk of display corruption&nbsp;
+
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Chip Select
+
| width="90%" | Foreground Color
 
|-
 
|-
| colspan="2" | Chip select pin connection&nbsp;
+
| colspan="2" | Specifies the initial foreground color.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | D/C
+
| width="90%" | Background Color
 
|-
 
|-
| colspan="2" | Instruction / Command pin connection&nbsp;
+
| colspan="2" | Specifies the initial background color.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Reset
+
| width="90%" | Invert Colour
 
|-
 
|-
| colspan="2" | Reset pin connection&nbsp;
+
| colspan="2" | Some display hardware may require colours to be inverted&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | LED
+
| width="90%" | Swap Red / Blue
 
|-
 
|-
| colspan="2" | LED backlight strobe pin connection&nbsp;
+
| colspan="2" | Allows Red and Blue colour channels to be swapped to match the way the display has been wired to the  controller IC.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Use Backlight Pin
+
| width="90%" | Queue Fast Pixels
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | An optimisation for ESP32 based devices where Fast pixels are queued up and all drawn together. Acts to speed up writes to the display when drawing lines, rectangles, ellipses, circles, none transparent strings etc.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Font Count
+
| width="90%" | Colour Bit Depth
 
|-
 
|-
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
+
| colspan="2" | Total color bit depth for the display.&nbsp;
 
|-
 
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
+
| width="90%" | Red Bit Depth
 
|-
 
|-
 +
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Font
+
| width="90%" | Green Bit Depth
 
|-
 
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
+
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Character Spacing
+
| width="90%" | Blue Bit Depth
 
|-
 
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
+
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Space Width
 
|-
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Component Label
+
| width="90%" | Channel
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | SPI Channel selector&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Component Label Scale
+
| width="90%" | Prescale
 
|-
 
|-
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
+
| colspan="2" | Prescale option selector&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | Physical Orientation
+
| width="90%" | MOSI
 
|-
 
|-
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
+
| colspan="2" | SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | Simulate Comms
+
| width="90%" | MISO
 
|-
 
|-
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
+
| colspan="2" | SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode.&nbsp;
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
+
| width="90%" | CLK
 
|-
 
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
+
| colspan="2" | SPI Clock Pin CLK - The Clock signal is driven by the SPI master.&nbsp;
 
|-
 
|-
 +
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 +
| width="90%" | Toggle CS
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| colspan="2" | Allows the CS pin to be toggled by the component when communicating with the display. No - Allows for better performace, the display is always enabled Yes - Allows for the display pins to be multiplexed with other functionality without the risk of display corruption&nbsp;
| width="90%" | Font
 
 
|-
 
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | Chip Select
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| colspan="2" | Chip select pin connection&nbsp;
| width="90%" | Character
 
 
|-
 
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | D/C
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| colspan="2" | Instruction / Command pin connection&nbsp;
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
|-
|}
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
+
| width="90%" | Reset
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | Reset pin connection&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
 
|-
 
|-
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | LED
 
|-
 
|-
 +
| colspan="2" | LED backlight strobe pin connection&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Use Backlight Pin
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | &nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
 
|-
 
|-
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | ScaleX
+
| width="90%" | Font Count
 
|-
 
|-
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
+
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" | ScaleY
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Font
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Reg'''
 
 
|-
 
|-
| colspan="2" | &nbsp;
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | Character Spacing
 
|-
 
|-
 +
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | data
+
| width="90%" | Space Width
 
|-
 
|-
| colspan="2" | &nbsp;
+
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
 
|-
 
|-
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | Component Label
 
|-
 
|-
 +
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
+
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| width="90%" | Number
+
| width="90%" | Component Label Scale
 
|-
 
|-
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
+
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | X
+
| width="90%" | Physical Orientation
 
|-
 
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
+
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Y
+
| width="90%" | Simulate Comms
 
|-
 
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
+
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
 
|}
 
|}
  
 +
==Component Source Code==
 +
 +
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GLCD_ILI9341_SPI.fcfx FC_Comp_Source_GLCD_ILI9341_SPI.fcfx]
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GLCD_ILI9341_SPI.fcfx FC_Comp_Source_GLCD_ILI9341_SPI.fcfx]
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Data8'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
 
|-
 
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | XRadius
 
|-
 
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | YRadius
 
|-
 
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 
|-
 
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 
|-
 
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Str
 
|-
 
| colspan="2" | String of characters to send to the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 
|-
 
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 
|-
 
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Radius
 
|-
 
| colspan="2" | Radius of the circle specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 
|-
 
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Width
 
|-
 
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Height
 
|-
 
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Flip X
 
|-
 
| colspan="2" | Flips the horizontal display axis in hardware.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Flip Y
 
|-
 
| colspan="2" | Flips the vertical display axis in hardware.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Monochrome
 
|-
 
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Foreground Color
 
|-
 
| colspan="2" | Specifies the initial foreground color.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Background Color
 
|-
 
| colspan="2" | Specifies the initial background color.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Invert Colour
 
|-
 
| colspan="2" | Some display hardware may require colours to be inverted&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Swap Red / Blue
 
|-
 
| colspan="2" | Allows Red and Blue colour channels to be swapped to match the way the display has been wired to the  controller IC.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Colour Bit Depth
 
|-
 
| colspan="2" | Total color bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Red Bit Depth
 
|-
 
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Green Bit Depth
 
|-
 
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Blue Bit Depth
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Channel
 
|-
 
| colspan="2" | SPI Channel selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Prescale
 
|-
 
| colspan="2" | Prescale option selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MOSI
 
|-
 
| colspan="2" | SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MISO
 
|-
 
| colspan="2" | SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | CLK
 
|-
 
| colspan="2" | SPI Clock Pin CLK - The Clock signal is driven by the SPI master.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Toggle CS
 
|-
 
| colspan="2" | Allows the CS pin to be toggled by the component when communicating with the display. No - Allows for better performace, the display is always enabled Yes - Allows for the display pins to be multiplexed with other functionality without the risk of display corruption&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Chip Select
 
|-
 
| colspan="2" | Chip select pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | D/C
 
|-
 
| colspan="2" | Instruction / Command pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Reset
 
|-
 
| colspan="2" | Reset pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | LED
 
|-
 
| colspan="2" | LED backlight strobe pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Use Backlight Pin
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font Count
 
|-
 
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Character Spacing
 
|-
 
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Space Width
 
|-
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Component Label
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 
| width="90%" | Component Label Scale
 
|-
 
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Physical Orientation
 
|-
 
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Simulate Comms
 
|-
 
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 
|-
 
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Character
 
|-
 
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
|-
 
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Reg'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
|-
 
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Number
 
|-
 
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Data8'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
 
|-
 
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | XRadius
 
|-
 
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | YRadius
 
|-
 
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 
|-
 
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 
|-
 
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Str
 
|-
 
| colspan="2" | String of characters to send to the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 
|-
 
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 
|-
 
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Radius
 
|-
 
| colspan="2" | Radius of the circle specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 
|-
 
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Width
 
|-
 
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Height
 
|-
 
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Flip X
 
|-
 
| colspan="2" | Flips the horizontal display axis in hardware.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Flip Y
 
|-
 
| colspan="2" | Flips the vertical display axis in hardware.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Monochrome
 
|-
 
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Foreground Color
 
|-
 
| colspan="2" | Specifies the initial foreground color.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Background Color
 
|-
 
| colspan="2" | Specifies the initial background color.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Invert Colour
 
|-
 
| colspan="2" | Some display hardware may require colours to be inverted&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Swap Red / Blue
 
|-
 
| colspan="2" | Allows Red and Blue colour channels to be swapped to match the way the display has been wired to the  controller IC.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Colour Bit Depth
 
|-
 
| colspan="2" | Total color bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Red Bit Depth
 
|-
 
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Green Bit Depth
 
|-
 
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Blue Bit Depth
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Channel
 
|-
 
| colspan="2" | SPI Channel selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Prescale
 
|-
 
| colspan="2" | Prescale option selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MOSI
 
|-
 
| colspan="2" | SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MISO
 
|-
 
| colspan="2" | SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | CLK
 
|-
 
| colspan="2" | SPI Clock Pin CLK - The Clock signal is driven by the SPI master.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Toggle CS
 
|-
 
| colspan="2" | Allows the CS pin to be toggled by the component when communicating with the display. No - Allows for better performace, the display is always enabled Yes - Allows for the display pins to be multiplexed with other functionality without the risk of display corruption&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Chip Select
 
|-
 
| colspan="2" | Chip select pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | D/C
 
|-
 
| colspan="2" | Instruction / Command pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Reset
 
|-
 
| colspan="2" | Reset pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | LED
 
|-
 
| colspan="2" | LED backlight strobe pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Use Backlight Pin
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font Count
 
|-
 
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Character Spacing
 
|-
 
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Space Width
 
|-
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Component Label
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 
| width="90%" | Component Label Scale
 
|-
 
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Physical Orientation
 
|-
 
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Simulate Comms
 
|-
 
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 
|-
 
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Character
 
|-
 
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
|-
 
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Reg'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
|-
 
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Number
 
|-
 
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Write_Data8'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
 
|-
 
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | XRadius
 
|-
 
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | YRadius
 
|-
 
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 
|-
 
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 
|-
 
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Str
 
|-
 
| colspan="2" | String of characters to send to the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 
|-
 
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 
|-
 
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Radius
 
|-
 
| colspan="2" | Radius of the circle specified in pixels&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 
|-
 
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Width
 
|-
 
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Height
 
|-
 
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Flip X
 
|-
 
| colspan="2" | Flips the horizontal display axis in hardware.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Flip Y
 
|-
 
| colspan="2" | Flips the vertical display axis in hardware.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Monochrome
 
|-
 
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Foreground Color
 
|-
 
| colspan="2" | Specifies the initial foreground color.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Background Color
 
|-
 
| colspan="2" | Specifies the initial background color.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Invert Colour
 
|-
 
| colspan="2" | Some display hardware may require colours to be inverted&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Swap Red / Blue
 
|-
 
| colspan="2" | Allows Red and Blue colour channels to be swapped to match the way the display has been wired to the  controller IC.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Colour Bit Depth
 
|-
 
| colspan="2" | Total color bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Red Bit Depth
 
|-
 
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Green Bit Depth
 
|-
 
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Blue Bit Depth
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Channel
 
|-
 
| colspan="2" | SPI Channel selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Prescale
 
|-
 
| colspan="2" | Prescale option selector&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MOSI
 
|-
 
| colspan="2" | SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | MISO
 
|-
 
| colspan="2" | SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | CLK
 
|-
 
| colspan="2" | SPI Clock Pin CLK - The Clock signal is driven by the SPI master.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Toggle CS
 
|-
 
| colspan="2" | Allows the CS pin to be toggled by the component when communicating with the display. No - Allows for better performace, the display is always enabled Yes - Allows for the display pins to be multiplexed with other functionality without the risk of display corruption&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Chip Select
 
|-
 
| colspan="2" | Chip select pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | D/C
 
|-
 
| colspan="2" | Instruction / Command pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Reset
 
|-
 
| colspan="2" | Reset pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | LED
 
|-
 
| colspan="2" | LED backlight strobe pin connection&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Use Backlight Pin
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font Count
 
|-
 
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Character Spacing
 
|-
 
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Space Width
 
|-
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Component Label
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 
| width="90%" | Component Label Scale
 
|-
 
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Physical Orientation
 
|-
 
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Simulate Comms
 
|-
 
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
 
|}
 

Latest revision as of 12:29, 11 June 2024

Author Matrix Ltd
Version 2.0
Category Graphical Color


GLCD (ILI9341 SPI) component

Graphical display component designed to work with the ILI9341 controller IC Based on the ILI9341 16-bit colour graphical controller IC. Uses the SPI CAL component to allow for faster serial display communications.

Detailed description

Click here for an in depth guide to graphical LCDs using Flowcode.

Information on the Fonts available for this component are available here. GLCD Font Subcomponent

Examples

No additional examples








Macro reference

BPlot

Fc9-comp-macro.png BPlot
Sets a pixel with the current background colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


BacklightOff

Fc9-comp-macro.png BacklightOff
Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed. 
Fc9-void-icon.png - VOID Return


BacklightOn

Fc9-comp-macro.png BacklightOn
Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed. 
Fc9-void-icon.png - VOID Return


ClearDisplay

Fc9-comp-macro.png ClearDisplay
This macro clears the display of any previous output by overwriting the entire display with the background colour. 
Fc9-void-icon.png - VOID Return


DrawArc

Fc9-comp-macro.png DrawArc
Draws an arc either as an outline or as a filled object. 
Fc9-u16-icon.png - UINT X
Center X coordinate 
Fc9-u16-icon.png - UINT Y
Center Y coordinate 
Fc9-u16-icon.png - UINT Radius
Radius, distance of edge from the centre coordinates 
Fc9-f32-icon.png - FLOAT StartAngle
Angle to start drawing, in degrees 
Fc9-f32-icon.png - FLOAT EndAngle
Angle to end drawing, in degrees 
Fc9-u16-icon.png - UINT Resolution
Number of lines to draw from the center to the outer edge, 0=Fill 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency - 0 = Arc contains background colour, 1 = Arc contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill with colour - 0 = Arc transparency data, 1 = Arc contains foreground colour. 
Fc9-void-icon.png - VOID Return


DrawCircle

Fc9-comp-macro.png DrawCircle
Draws a circle object on the display with the center of the circle at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Radius
Radius of the circle specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawEllipse

Fc9-comp-macro.png DrawEllipse
Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT XRadius
Radius of the circle on the X axis specified in pixels 
Fc9-u16-icon.png - UINT YRadius
Radius of the circle on the Y axis specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawLine

Fc9-comp-macro.png DrawLine
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


DrawRectangle

Fc9-comp-macro.png DrawRectangle
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
Fc9-void-icon.png - VOID Return


DrawRoundedRectangle

Fc9-comp-macro.png DrawRoundedRectangle
Draws a rectangle with rounded corners 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u16-icon.png - UINT Radius
 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
Fc9-void-icon.png - VOID Return


FastPlot

Fc9-comp-macro.png FastPlot
Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
Fc9-void-icon.png - VOID Return


Initialise

Fc9-comp-macro.png Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
Fc9-void-icon.png - VOID Return


LCD_Write_Data8

Fc9-comp-macro.png LCD_Write_Data8
 
Fc9-u8-icon.png - BYTE data
 
Fc9-void-icon.png - VOID Return


LCD_Write_Reg

Fc9-comp-macro.png LCD_Write_Reg
 
Fc9-u8-icon.png - BYTE data
 
Fc9-void-icon.png - VOID Return


Plot

Fc9-comp-macro.png Plot
Sets a pixel with the current foreground colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


Print

Fc9-comp-macro.png Print
This macro prints a string of characters to the Graphical LCD. 
Fc9-string-icon.png - STRING Str
String of characters to send to the display. 
Fc9-u16-icon.png - UINT X1
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y1
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Selects which Font to use Range: 0 to Font Count 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


PrintNumber

Fc9-comp-macro.png PrintNumber
This macro prints a decimal number to the Graphical LCD. 
Fc9-s16-icon.png - INT Number
Byte or Integer number to send to the display. 
Fc9-u16-icon.png - UINT X
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


ReadFontStat

Fc9-comp-macro.png ReadFontStat
Gets a stat from the selected embedded ASCII font data. 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Index
0=SpaceWidth, 1=PixelHeight 
Fc9-u8-icon.png - BYTE Return


ReadFontWidth

Fc9-comp-macro.png ReadFontWidth
Reads the number of pixel columns used in the selected font 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Character
ASCII character to get the pixel width e.g. 'A' or 65 
Fc9-u8-icon.png - BYTE Return


SetBackgroundColour

Fc9-comp-macro.png SetBackgroundColour
Specifies the colour of the background by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE Red
0 - 255 where 0 = no red and 255 = maximum red 
Fc9-u8-icon.png - BYTE Green
0 - 255 where 0 = no green and 255 = maximum green 
Fc9-u8-icon.png - BYTE Blue
0 - 255 where 0 = no blue and 255 = maximum blue 
Fc9-void-icon.png - VOID Return


SetDisplayOrientation

Fc9-comp-macro.png SetDisplayOrientation
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
Fc9-u8-icon.png - BYTE Orientation
0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
Fc9-void-icon.png - VOID Return


SetFontScaler

Fc9-comp-macro.png SetFontScaler
Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
Fc9-u8-icon.png - BYTE ScaleX
Sets the horizontal scale of the font, default 1 
Fc9-u8-icon.png - BYTE ScaleY
Sets the vertical scale of the font, default 1 
Fc9-void-icon.png - VOID Return


SetForegroundColour

Fc9-comp-macro.png SetForegroundColour
Specifies the colour of the foreground by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE Red
0 - 255 where 0 = no red and 255 = maximum red 
Fc9-u8-icon.png - BYTE Green
0 - 255 where 0 = no green and 255 = maximum green 
Fc9-u8-icon.png - BYTE Blue
0 - 255 where 0 = no blue and 255 = maximum blue 
Fc9-void-icon.png - VOID Return


Window

Fc9-comp-macro.png Window
 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Dimensions
Fc9-type-14-icon.png Pixel Width
Width of gLCD canvas measured in pixels. 
Fc9-type-14-icon.png Pixel Height
Heigt of gLCD canvas measured in pixels. 
Fc9-type-7-icon.png Flip X
Flips the horizontal display axis in hardware. 
Fc9-type-7-icon.png Flip Y
Flips the vertical display axis in hardware. 
Fc9-conn-icon.png Colour
Fc9-type-7-icon.png Monochrome
Specifies if the display is capable of colour or monochrome only. 
Fc9-type-1-icon.png Foreground Color
Specifies the initial foreground color. 
Fc9-type-1-icon.png Background Color
Specifies the initial background color. 
Fc9-type-7-icon.png Invert Colour
Some display hardware may require colours to be inverted 
Fc9-type-7-icon.png Swap Red / Blue
Allows Red and Blue colour channels to be swapped to match the way the display has been wired to the controller IC. 
Fc9-type-7-icon.png Queue Fast Pixels
An optimisation for ESP32 based devices where Fast pixels are queued up and all drawn together. Acts to speed up writes to the display when drawing lines, rectangles, ellipses, circles, none transparent strings etc. 
Fc9-conn-icon.png Bit Depth
Fc9-type-14-icon.png Colour Bit Depth
Total color bit depth for the display. 
Fc9-type-14-icon.png Red Bit Depth
Specifies the red bit depth for the display. 
Fc9-type-14-icon.png Green Bit Depth
Specifies the green bit depth for the display. 
Fc9-type-14-icon.png Blue Bit Depth
Specifies the blue bit depth for the display. 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Channel
SPI Channel selector 
Fc9-type-16-icon.png Prescale
Prescale option selector 
Fc9-type-5-icon.png MOSI
SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode. 
Fc9-type-5-icon.png MISO
SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode. 
Fc9-type-5-icon.png CLK
SPI Clock Pin CLK - The Clock signal is driven by the SPI master. 
Fc9-type-7-icon.png Toggle CS
Allows the CS pin to be toggled by the component when communicating with the display. No - Allows for better performace, the display is always enabled Yes - Allows for the display pins to be multiplexed with other functionality without the risk of display corruption 
Fc9-type-5-icon.png Chip Select
Chip select pin connection 
Fc9-type-5-icon.png D/C
Instruction / Command pin connection 
Fc9-type-5-icon.png Reset
Reset pin connection 
Fc9-type-5-icon.png LED
LED backlight strobe pin connection 
Fc9-type-7-icon.png Use Backlight Pin
 
Fc9-conn-icon.png Fonts
Fc9-type-16-icon.png Font Count
Specifies the number of fonts available to use on the display. 
Fc9-conn-icon.png Font 0
Fc9-type-16-icon.png Font
Font picker to decide which font to use on your display. 
Fc9-type-16-icon.png Character Spacing
Sets the number of blank pixels between each character when printing text. Default 1. 
Fc9-type-16-icon.png Space Width
Sets the number of horizontal pixels used to represent a space character. 
Fc9-conn-icon.png Simulation
Fc9-type-16-icon.png Component Label
 
Fc9-type-15-icon.png Component Label Scale
The label scale can be change if the amout of text is too wide for the display  
Fc9-type-16-icon.png Physical Orientation
Rotates the simulated canvas to match the orientation of real world hardware. 
Fc9-type-7-icon.png Simulate Comms
Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component. 

Component Source Code

Please click here to download the component source project: FC_Comp_Source_GLCD_ILI9341_SPI.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_GLCD_ILI9341_SPI.fcfx