Difference between revisions of "Component: Brushless Motor (Standard) ()"

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==Component Source Code==
 
==Component Source Code==
  
Please click here for the component source code: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_BrushlessMotor.fcfx FC_Comp_Source_BrushlessMotor.fcfx]
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Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_BrushlessMotor.fcfx FC_Comp_Source_BrushlessMotor.fcfx]
  
 
==Detailed description==
 
==Detailed description==
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==Examples==
 
==Examples==
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==Macro reference==
 
==Macro reference==
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==Property reference==
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| width="90%" | ESC Type
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|-
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| colspan="2" | Selects if the ESC is capable of operating the motor in one or two directions. A R/C car ESC would likely be Bi-Directional whereas a helicopter ESC would be Uni-Directional. 
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|-
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| width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
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| width="90%" | Link To...
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|-
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| colspan="2" | Select a panel object here to connect it 'mechanically' to the servo's actuator. The selected object will now be moved whenever the servo position changes. NB) To move multiple objects, first group the objects, and then select the group. 
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|-
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| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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| width="90%" | Reverse Output
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|-
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| colspan="2" | Some manufacturers motors may rotate in different ways to others. Changing this property allows you to flip the direction of the simulated motor to better match with the real world hardware. 
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|}==Macro reference==
  
  

Revision as of 15:13, 20 January 2023

Author Matrix Ltd
Version 1.1
Category


Brushless Motor (Standard) component

A small brushless motor component designed to be driven from a three phase ESC. The ESC would be driven using the Servo Motor Controller component.

Component Source Code

Please click here to view the component source code (Beta): FC_Comp_Source_BrushlessMotor.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No examples here yet

Macro reference

Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png ESC Type
Selects if the ESC is capable of operating the motor in one or two directions. A R/C car ESC would likely be Bi-Directional whereas a helicopter ESC would be Uni-Directional. 
Fc9-type-17-icon.png Link To...
Select a panel object here to connect it 'mechanically' to the servo's actuator. The selected object will now be moved whenever the servo position changes. NB) To move multiple objects, first group the objects, and then select the group. 
Fc9-type-7-icon.png Reverse Output
Some manufacturers motors may rotate in different ways to others. Changing this property allows you to flip the direction of the simulated motor to better match with the real world hardware. 

==Macro reference==


Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png ESC Type
Selects if the ESC is capable of operating the motor in one or two directions. A R/C car ESC would likely be Bi-Directional whereas a helicopter ESC would be Uni-Directional. 
Fc9-type-17-icon.png Link To...
Select a panel object here to connect it 'mechanically' to the servo's actuator. The selected object will now be moved whenever the servo position changes. NB) To move multiple objects, first group the objects, and then select the group. 
Fc9-type-7-icon.png Reverse Output
Some manufacturers motors may rotate in different ways to others. Changing this property allows you to flip the direction of the simulated motor to better match with the real world hardware.