Difference between revisions of "Component: GSM (EB066, Generic AT) (Wireless)"

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==Component Source Code==
 
==Component Source Code==
  
Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_GSM.fcfx FC_Comp_Source_GSM.fcfx]
+
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GSM.fcfx FC_Comp_Source_GSM.fcfx]
  
 
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GSM.fcfx FC_Comp_Source_GSM.fcfx]
 
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GSM.fcfx FC_Comp_Source_GSM.fcfx]
  
 
==Detailed description==
 
==Detailed description==
 +
 +
  
  
Line 38: Line 40:
  
 
==Examples==
 
==Examples==
 +
 +
  
  
Line 54: Line 58:
  
 
==Macro reference==
 
==Macro reference==
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DialNumber'''
 +
|-
 +
| colspan="2" | Performs a standard voice call by dialling the number specified. Returns 0 for call in progress and 255 for no response. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Number
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTextString'''
 +
|-
 +
| colspan="2" | Collects the text message data from an incoming text message. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | NumBytes
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendString'''
 +
|-
 +
| colspan="2" | Sends a string to the GSM module.  
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Text
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendScript'''
 +
|-
 +
| colspan="2" | Send an AT command script. Returns 0 for fail, 1 for success and 255 for unrecognised script idx. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | idx
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
 +
|-
 +
| colspan="2" | Sends a command string to the GSM module. 0 = Command sent ok, 255 = No Reply 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Command
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | SendCR
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AnswerIncomingCall'''
 +
|-
 +
| colspan="2" | Answers the phone for an incoming type call. Returns 0 for success and 255 for failure. 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTextNumber'''
 +
|-
 +
| colspan="2" | Collects the sender's phone number from an incoming text message. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | NumBytes
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''HangUpCall'''
 +
|-
 +
| colspan="2" | Ends a voice based call. Returns 0 for success and 255 for failure. 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString'''
 +
|-
 +
| colspan="2" | Copies the data from the data string array to a local string variable 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | NumBytes
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendTextMessage'''
 +
|-
 +
| colspan="2" | Sends the text message data specified to the number specified using the SMS protocol. Returns 0 for success and 255 for failure. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Number
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Message
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringReceive'''
 +
|-
 +
| colspan="2" | Attempts to receive a string from the GSM modem. 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DeleteAllMessages'''
 +
|-
 +
| colspan="2" | Removes all pending text messages from the GSM module. Returns 0 for success and 255 for fail. 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckNetworkStatus'''
 +
|-
 +
| colspan="2" | Returns the state of the GSM network. 0 = Not connected, 1 = connected, 255 = no reply from GSM. 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckForIncoming'''
 +
|-
 +
| colspan="2" | Checks to see if any incoming phone call or SMS message. 0 = Nothing, 1 = Text Received, 2 = Phone Ringing 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 +
|-
 +
| colspan="2" | Sets up the GSM module. Returns 0 for OK, 255 for no reply and 254 for command fail. 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
 +
 +
==Property reference==
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 +
| width="90%" | Expect Echo
 +
|-
 +
| colspan="2" | Sets if we expect an echo of any data we send out to the GSM modem. Most AT type modems (e.g. GSM modules) will automatically echo back incoming data. 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 +
| width="90%" | String Array Size
 +
|-
 +
| colspan="2" | Amount of RAM memory to dedicate to receiving responces from the GSM 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 +
| width="90%" | Message Array Size
 +
|-
 +
| colspan="2" | Amount of RAM memory to dedicate to storing the last SMS message received by the GSM. 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | Script Count
 +
|-
 +
| colspan="2" | Maximum number of scripts to store in the device's ROM 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
 +
| width="90%" | Script1
 +
|-
 +
| colspan="2" | ASCII based AT command data stored in ROM and used when sending script 1 
 +
|-
 +
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | Channel
 +
|-
 +
| colspan="2" | UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller. 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | TX
 +
|-
 +
| colspan="2" | Pin to be used for Transmit data 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 +
| width="90%" | RX
 +
|-
 +
| colspan="2" | Pin to be used for Receive data 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | Use Flow Control
 +
|-
 +
| colspan="2" | Flow Control (Handshake) enable or disable.    On: Two I/O pins are used to control the flow of data in and out of the device.    Off: Flow control is disabled. 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | Baud Options
 +
|-
 +
| colspan="2" | Baud rate option selector 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 +
| width="90%" | Baud Rate
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
 +
| width="90%" | Label
 +
|-
 +
| colspan="2" | Textual label shown on the component I/O flasher 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 +
| width="90%" | Scope Traces
 +
|-
 +
| colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not.    Simulation - draws an approximation of the UART data onto the scope trace.    ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 +
| width="90%" | Console Data
 +
|-
 +
| colspan="2" | Selects if the console data is automatically generated or not 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 +
| width="90%" | Console Columns
 +
|-
 +
| colspan="2" | Number of characters that can be displayed on a single line of the console. 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | Data Source
 +
|-
 +
| colspan="2" | Simulation data source used to allow the component to connect to various remote devices    Nothing - Simulation data is ignored    COM port - Routes the communication data to and from a physical or virtual COM port      API - Routes the communication data via a data API component on the Panel. 
 +
|}==Macro reference==
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 09:57, 27 January 2023

Author Matrix Ltd.
Version 2.0
Category Wireless


GSM (EB066, Generic AT) component

Low level routines for controlling a standard AT GSM / GPRS interface Also available in the form of the EB066 GSM E-block.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_GSM.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_GSM.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples

Macro reference

Fc9-comp-macro.png DialNumber
Performs a standard voice call by dialling the number specified. Returns 0 for call in progress and 255 for no response. 
Fc9-string-icon.png - STRING Number
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextString
Collects the text message data from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendString
Sends a string to the GSM module.  
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SendScript
Send an AT command script. Returns 0 for fail, 1 for success and 255 for unrecognised script idx. 
Fc9-u8-icon.png - BYTE idx
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SendCommand
Sends a command string to the GSM module. 0 = Command sent ok, 255 = No Reply 
Fc9-string-icon.png - STRING Command
 
Fc9-u8-icon.png - BYTE SendCR
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png AnswerIncomingCall
Answers the phone for an incoming type call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextNumber
Collects the sender's phone number from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png HangUpCall
Ends a voice based call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadString
Copies the data from the data string array to a local string variable 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendTextMessage
Sends the text message data specified to the number specified using the SMS protocol. Returns 0 for success and 255 for failure. 
Fc9-string-icon.png - STRING Number
 
Fc9-string-icon.png - STRING Message
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png StringReceive
Attempts to receive a string from the GSM modem. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png DeleteAllMessages
Removes all pending text messages from the GSM module. Returns 0 for success and 255 for fail. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckNetworkStatus
Returns the state of the GSM network. 0 = Not connected, 1 = connected, 255 = no reply from GSM. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckForIncoming
Checks to see if any incoming phone call or SMS message. 0 = Nothing, 1 = Text Received, 2 = Phone Ringing 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Initialise
Sets up the GSM module. Returns 0 for OK, 255 for no reply and 254 for command fail. 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-7-icon.png Expect Echo
Sets if we expect an echo of any data we send out to the GSM modem. Most AT type modems (e.g. GSM modules) will automatically echo back incoming data. 
Fc9-type-14-icon.png String Array Size
Amount of RAM memory to dedicate to receiving responces from the GSM 
Fc9-type-14-icon.png Message Array Size
Amount of RAM memory to dedicate to storing the last SMS message received by the GSM. 
Fc9-type-16-icon.png Script Count
Maximum number of scripts to store in the device's ROM 
Fc9-type-11-icon.png Script1
ASCII based AT command data stored in ROM and used when sending script 1 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Channel
UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller. 
Fc9-type-5-icon.png TX
Pin to be used for Transmit data 
Fc9-type-5-icon.png RX
Pin to be used for Receive data 
Fc9-type-16-icon.png Use Flow Control
Flow Control (Handshake) enable or disable. On: Two I/O pins are used to control the flow of data in and out of the device. Off: Flow control is disabled. 
Fc9-type-16-icon.png Baud Options
Baud rate option selector 
Fc9-type-14-icon.png Baud Rate
 
Fc9-conn-icon.png Simulation
Fc9-type-10-icon.png Label
Textual label shown on the component I/O flasher 
Fc9-type-7-icon.png Scope Traces
Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-21-icon.png Console Columns
Number of characters that can be displayed on a single line of the console. 
Fc9-type-16-icon.png Data Source
Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port API - Routes the communication data via a data API component on the Panel. 

==Macro reference==

Fc9-comp-macro.png DialNumber
Performs a standard voice call by dialling the number specified. Returns 0 for call in progress and 255 for no response. 
Fc9-string-icon.png - STRING Number
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextString
Collects the text message data from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendString
Sends a string to the GSM module.  
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SendScript
Send an AT command script. Returns 0 for fail, 1 for success and 255 for unrecognised script idx. 
Fc9-u8-icon.png - BYTE idx
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SendCommand
Sends a command string to the GSM module. 0 = Command sent ok, 255 = No Reply 
Fc9-string-icon.png - STRING Command
 
Fc9-u8-icon.png - BYTE SendCR
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png AnswerIncomingCall
Answers the phone for an incoming type call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextNumber
Collects the sender's phone number from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png HangUpCall
Ends a voice based call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadString
Copies the data from the data string array to a local string variable 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendTextMessage
Sends the text message data specified to the number specified using the SMS protocol. Returns 0 for success and 255 for failure. 
Fc9-string-icon.png - STRING Number
 
Fc9-string-icon.png - STRING Message
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png StringReceive
Attempts to receive a string from the GSM modem. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png DeleteAllMessages
Removes all pending text messages from the GSM module. Returns 0 for success and 255 for fail. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckNetworkStatus
Returns the state of the GSM network. 0 = Not connected, 1 = connected, 255 = no reply from GSM. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckForIncoming
Checks to see if any incoming phone call or SMS message. 0 = Nothing, 1 = Text Received, 2 = Phone Ringing 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Initialise
Sets up the GSM module. Returns 0 for OK, 255 for no reply and 254 for command fail. 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-7-icon.png Expect Echo
Sets if we expect an echo of any data we send out to the GSM modem. Most AT type modems (e.g. GSM modules) will automatically echo back incoming data. 
Fc9-type-14-icon.png String Array Size
Amount of RAM memory to dedicate to receiving responces from the GSM 
Fc9-type-14-icon.png Message Array Size
Amount of RAM memory to dedicate to storing the last SMS message received by the GSM. 
Fc9-type-16-icon.png Script Count
Maximum number of scripts to store in the device's ROM 
Fc9-type-11-icon.png Script1
ASCII based AT command data stored in ROM and used when sending script 1 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Channel
UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller. 
Fc9-type-5-icon.png TX
Pin to be used for Transmit data 
Fc9-type-5-icon.png RX
Pin to be used for Receive data 
Fc9-type-16-icon.png Use Flow Control
Flow Control (Handshake) enable or disable. On: Two I/O pins are used to control the flow of data in and out of the device. Off: Flow control is disabled. 
Fc9-type-16-icon.png Baud Options
Baud rate option selector 
Fc9-type-14-icon.png Baud Rate
 
Fc9-conn-icon.png Simulation
Fc9-type-10-icon.png Label
Textual label shown on the component I/O flasher 
Fc9-type-7-icon.png Scope Traces
Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-21-icon.png Console Columns
Number of characters that can be displayed on a single line of the console. 
Fc9-type-16-icon.png Data Source
Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port API - Routes the communication data via a data API component on the Panel. 

==Macro reference==

Fc9-comp-macro.png DialNumber
Performs a standard voice call by dialling the number specified. Returns 0 for call in progress and 255 for no response. 
Fc9-string-icon.png - STRING Number
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextString
Collects the text message data from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendString
Sends a string to the GSM module.  
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SendScript
Send an AT command script. Returns 0 for fail, 1 for success and 255 for unrecognised script idx. 
Fc9-u8-icon.png - BYTE idx
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SendCommand
Sends a command string to the GSM module. 0 = Command sent ok, 255 = No Reply 
Fc9-string-icon.png - STRING Command
 
Fc9-u8-icon.png - BYTE SendCR
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png AnswerIncomingCall
Answers the phone for an incoming type call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextNumber
Collects the sender's phone number from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png HangUpCall
Ends a voice based call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadString
Copies the data from the data string array to a local string variable 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendTextMessage
Sends the text message data specified to the number specified using the SMS protocol. Returns 0 for success and 255 for failure. 
Fc9-string-icon.png - STRING Number
 
Fc9-string-icon.png - STRING Message
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png StringReceive
Attempts to receive a string from the GSM modem. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png DeleteAllMessages
Removes all pending text messages from the GSM module. Returns 0 for success and 255 for fail. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckNetworkStatus
Returns the state of the GSM network. 0 = Not connected, 1 = connected, 255 = no reply from GSM. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckForIncoming
Checks to see if any incoming phone call or SMS message. 0 = Nothing, 1 = Text Received, 2 = Phone Ringing 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Initialise
Sets up the GSM module. Returns 0 for OK, 255 for no reply and 254 for command fail. 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-7-icon.png Expect Echo
Sets if we expect an echo of any data we send out to the GSM modem. Most AT type modems (e.g. GSM modules) will automatically echo back incoming data. 
Fc9-type-14-icon.png String Array Size
Amount of RAM memory to dedicate to receiving responces from the GSM 
Fc9-type-14-icon.png Message Array Size
Amount of RAM memory to dedicate to storing the last SMS message received by the GSM. 
Fc9-type-16-icon.png Script Count
Maximum number of scripts to store in the device's ROM 
Fc9-type-11-icon.png Script1
ASCII based AT command data stored in ROM and used when sending script 1 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Channel
UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller. 
Fc9-type-5-icon.png TX
Pin to be used for Transmit data 
Fc9-type-5-icon.png RX
Pin to be used for Receive data 
Fc9-type-16-icon.png Use Flow Control
Flow Control (Handshake) enable or disable. On: Two I/O pins are used to control the flow of data in and out of the device. Off: Flow control is disabled. 
Fc9-type-16-icon.png Baud Options
Baud rate option selector 
Fc9-type-14-icon.png Baud Rate
 
Fc9-conn-icon.png Simulation
Fc9-type-10-icon.png Label
Textual label shown on the component I/O flasher 
Fc9-type-7-icon.png Scope Traces
Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-21-icon.png Console Columns
Number of characters that can be displayed on a single line of the console. 
Fc9-type-16-icon.png Data Source
Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port API - Routes the communication data via a data API component on the Panel. 

==Macro reference==

Fc9-comp-macro.png DialNumber
Performs a standard voice call by dialling the number specified. Returns 0 for call in progress and 255 for no response. 
Fc9-string-icon.png - STRING Number
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextString
Collects the text message data from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendString
Sends a string to the GSM module.  
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SendScript
Send an AT command script. Returns 0 for fail, 1 for success and 255 for unrecognised script idx. 
Fc9-u8-icon.png - BYTE idx
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SendCommand
Sends a command string to the GSM module. 0 = Command sent ok, 255 = No Reply 
Fc9-string-icon.png - STRING Command
 
Fc9-u8-icon.png - BYTE SendCR
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png AnswerIncomingCall
Answers the phone for an incoming type call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetTextNumber
Collects the sender's phone number from an incoming text message. 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png HangUpCall
Ends a voice based call. Returns 0 for success and 255 for failure. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadString
Copies the data from the data string array to a local string variable 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png SendTextMessage
Sends the text message data specified to the number specified using the SMS protocol. Returns 0 for success and 255 for failure. 
Fc9-string-icon.png - STRING Number
 
Fc9-string-icon.png - STRING Message
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png StringReceive
Attempts to receive a string from the GSM modem. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png DeleteAllMessages
Removes all pending text messages from the GSM module. Returns 0 for success and 255 for fail. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckNetworkStatus
Returns the state of the GSM network. 0 = Not connected, 1 = connected, 255 = no reply from GSM. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CheckForIncoming
Checks to see if any incoming phone call or SMS message. 0 = Nothing, 1 = Text Received, 2 = Phone Ringing 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Initialise
Sets up the GSM module. Returns 0 for OK, 255 for no reply and 254 for command fail. 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-7-icon.png Expect Echo
Sets if we expect an echo of any data we send out to the GSM modem. Most AT type modems (e.g. GSM modules) will automatically echo back incoming data. 
Fc9-type-14-icon.png String Array Size
Amount of RAM memory to dedicate to receiving responces from the GSM 
Fc9-type-14-icon.png Message Array Size
Amount of RAM memory to dedicate to storing the last SMS message received by the GSM. 
Fc9-type-16-icon.png Script Count
Maximum number of scripts to store in the device's ROM 
Fc9-type-11-icon.png Script1
ASCII based AT command data stored in ROM and used when sending script 1 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Channel
UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller. 
Fc9-type-5-icon.png TX
Pin to be used for Transmit data 
Fc9-type-5-icon.png RX
Pin to be used for Receive data 
Fc9-type-16-icon.png Use Flow Control
Flow Control (Handshake) enable or disable. On: Two I/O pins are used to control the flow of data in and out of the device. Off: Flow control is disabled. 
Fc9-type-16-icon.png Baud Options
Baud rate option selector 
Fc9-type-14-icon.png Baud Rate
 
Fc9-conn-icon.png Simulation
Fc9-type-10-icon.png Label
Textual label shown on the component I/O flasher 
Fc9-type-7-icon.png Scope Traces
Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-21-icon.png Console Columns
Number of characters that can be displayed on a single line of the console. 
Fc9-type-16-icon.png Data Source
Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port API - Routes the communication data via a data API component on the Panel.