Component: Panel Console Viewer (Runtime Tools)

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Author Matrix Ltd
Version 1.1
Category Runtime Tools


Panel Console Viewer component

An easy way to display the data from a console on the panel. Links to a component that generates console data.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_ConsoleText.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_ConsoleText.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Macro reference

Property reference

Fc9-prop-icon.png Properties
Fc9-type-17-icon.png Connect To
 
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-21-icon.png Number of lines
 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active. 

==Macro reference==

Fc9-comp-macro.png SetText
Allows the selected text to be specified. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png GetText
Allows the selected text to be read back. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png AssignConsoleHandle
Assigns a specific console handle to one of the text fields. 
Fc9-u8-icon.png - BYTE Item
1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-h32-icon.png - HANDLE ConsoleHandle
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetColor
Sets the selected item's color. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4, 5=Border 
Fc9-u32-icon.png - ULONG Color
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AppendText
Allows the text to be appended to without overwriting any existing text. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-u8-icon.png - BYTE AppendType
0=Start of Text, 1=End of Text 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-15-icon.png Height
Heigth of the console ripper component. 
Fc9-type-15-icon.png Title Size
Size applied to the title text font. 
Fc9-type-15-icon.png Text Size
Size applied to the data text font. 
Fc9-type-16-icon.png Number Columns
Sets the maximum number of consoles that can be displayed by the component. 
Fc9-type-1-icon.png Title Color
Sets the colour of the title text. 
Fc9-type-1-icon.png Text1 Color
Sets the colour of the data text 1. 
Fc9-type-1-icon.png Text2 Color
Sets the colour of the data text 2. 
Fc9-type-1-icon.png Border Color
Sets the colour of the border. 
Fc9-type-7-icon.png Show Title
Decides if the title text is displayed. 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active. 

==Macro reference==


Property reference

Fc9-prop-icon.png Properties
Fc9-type-17-icon.png Connect To
 
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-21-icon.png Number of lines
 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active. 

==Macro reference==

Fc9-comp-macro.png SetText
Allows the selected text to be specified. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png GetText
Allows the selected text to be read back. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png AssignConsoleHandle
Assigns a specific console handle to one of the text fields. 
Fc9-u8-icon.png - BYTE Item
1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-h32-icon.png - HANDLE ConsoleHandle
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetColor
Sets the selected item's color. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4, 5=Border 
Fc9-u32-icon.png - ULONG Color
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AppendText
Allows the text to be appended to without overwriting any existing text. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-u8-icon.png - BYTE AppendType
0=Start of Text, 1=End of Text 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-15-icon.png Height
Heigth of the console ripper component. 
Fc9-type-15-icon.png Title Size
Size applied to the title text font. 
Fc9-type-15-icon.png Text Size
Size applied to the data text font. 
Fc9-type-16-icon.png Number Columns
Sets the maximum number of consoles that can be displayed by the component. 
Fc9-type-1-icon.png Title Color
Sets the colour of the title text. 
Fc9-type-1-icon.png Text1 Color
Sets the colour of the data text 1. 
Fc9-type-1-icon.png Text2 Color
Sets the colour of the data text 2. 
Fc9-type-1-icon.png Border Color
Sets the colour of the border. 
Fc9-type-7-icon.png Show Title
Decides if the title text is displayed. 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active. 

==Macro reference==


Property reference

Fc9-prop-icon.png Properties
Fc9-type-17-icon.png Connect To
 
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-21-icon.png Number of lines
 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active. 

==Macro reference==

Fc9-comp-macro.png SetText
Allows the selected text to be specified. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png GetText
Allows the selected text to be read back. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png AssignConsoleHandle
Assigns a specific console handle to one of the text fields. 
Fc9-u8-icon.png - BYTE Item
1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-h32-icon.png - HANDLE ConsoleHandle
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetColor
Sets the selected item's color. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4, 5=Border 
Fc9-u32-icon.png - ULONG Color
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AppendText
Allows the text to be appended to without overwriting any existing text. 
Fc9-u8-icon.png - BYTE Item
0=Title, 1=Col1, 2=Col2, 3=Col3, 4=Col4 
Fc9-string-icon.png - STRING Text
 
Fc9-u8-icon.png - BYTE AppendType
0=Start of Text, 1=End of Text 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-15-icon.png Height
Heigth of the console ripper component. 
Fc9-type-15-icon.png Title Size
Size applied to the title text font. 
Fc9-type-15-icon.png Text Size
Size applied to the data text font. 
Fc9-type-16-icon.png Number Columns
Sets the maximum number of consoles that can be displayed by the component. 
Fc9-type-1-icon.png Title Color
Sets the colour of the title text. 
Fc9-type-1-icon.png Text1 Color
Sets the colour of the data text 1. 
Fc9-type-1-icon.png Text2 Color
Sets the colour of the data text 2. 
Fc9-type-1-icon.png Border Color
Sets the colour of the border. 
Fc9-type-7-icon.png Show Title
Decides if the title text is displayed. 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active. 

==Macro reference==


Property reference

Fc9-prop-icon.png Properties
Fc9-type-17-icon.png Connect To
 
Fc9-type-15-icon.png Width
Width of the console ripper component. 
Fc9-type-21-icon.png Number of lines
 
Fc9-type-7-icon.png Clear Old Data
Removes old data from the console viewer when starting simulation if active.