Difference between revisions of "Component: Solenoid Template (Mechatronics)"

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Line 17: Line 17:
 
==Component Source Code==
 
==Component Source Code==
  
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_solenoid_base.fcfx FC_Comp_Source_solenoid_base.fcfx]
+
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_temp/solenoid_base.fcfx FC_Comp_Source_temp/solenoid_base.fcfx]
  
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_solenoid_base.fcfx FC_Comp_Source_solenoid_base.fcfx]
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_temp/solenoid_base.fcfx FC_Comp_Source_temp/solenoid_base.fcfx]
  
 
==Detailed description==
 
==Detailed description==
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''<span style="color:red;">No additional examples</span>''
 
''<span style="color:red;">No additional examples</span>''
 +
 +
  
  
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==Macro reference==
 
==Macro reference==
  
===SetTarget===
+
===SetState===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTarget'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
 
|-
 
|-
| colspan="2" | Choose an extermal object to move along with the solenoid's actuator&nbsp;
+
| colspan="2" | Trun the solenoid on or off using a boolean value.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | Object
+
| width="90%" | State
 
|-
 
|-
| colspan="2" | An object to be moved by the solenoid&nbsp;
+
| colspan="2" | The new state for the solenoid to take.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 82: Line 84:
  
  
===TurnOn===
+
===SetTarget===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOn'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTarget'''
 +
|-
 +
| colspan="2" | Choose an extermal object to move along with the solenoid's actuator&nbsp;
 +
|-
 
|-
 
|-
| colspan="2" | Activate the solenoid&nbsp;
+
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
 +
| width="90%" | Object
 
|-
 
|-
 +
| colspan="2" | An object to be moved by the solenoid&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 96: Line 103:
  
  
===SetState===
+
===TurnOff===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOff'''
 
|-
 
|-
| colspan="2" | Trun the solenoid on or off using a boolean value.&nbsp;
+
| colspan="2" | De-activate the solenoid&nbsp;
 
|-
 
|-
|-
 
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" | State
 
|-
 
| colspan="2" | The new state for the solenoid to take.&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 115: Line 117:
  
  
===TurnOff===
+
===TurnOn===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOff'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TurnOn'''
 
|-
 
|-
| colspan="2" | De-activate the solenoid&nbsp;
+
| colspan="2" | Activate the solenoid&nbsp;
 
|-
 
|-
 
|-
 
|-

Revision as of 12:04, 3 February 2023

Author Matrix Ltd
Version 1.1
Category Mechatronics


Solenoid Template component

Base component for constructing solenoids. These take a single input pin and move an actuator between two positions depending on the pin state.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_temp/solenoid_base.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_temp/solenoid_base.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples




Macro reference

SetState

Fc9-comp-macro.png SetState
Trun the solenoid on or off using a boolean value. 
Fc9-bool-icon.png - BOOL State
The new state for the solenoid to take. 
Fc9-void-icon.png - VOID Return


SetTarget

Fc9-comp-macro.png SetTarget
Choose an extermal object to move along with the solenoid's actuator 
Fc9-h32-icon.png - HANDLE Object
An object to be moved by the solenoid 
Fc9-void-icon.png - VOID Return


TurnOff

Fc9-comp-macro.png TurnOff
De-activate the solenoid 
Fc9-void-icon.png - VOID Return


TurnOn

Fc9-comp-macro.png TurnOn
Activate the solenoid 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Connection
Fc9-type-5-icon.png Pin
Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection. 
Fc9-conn-icon.png Simulation
Fc9-type-17-icon.png Moving part
A panel object to be moved back and forth when the solenoid is activated. 
Fc9-type-17-icon.png Pivot object
A position to rotate around when the solenoid type is set to 'Rotate' Not required for linear solenoids. 
Fc9-type-16-icon.png Type
The type of motion of the solenoid actuator. 
Fc9-type-16-icon.png Axis
For linear solenoids, the axis along which the actuator will move. For rotary solenoids, the axis around which it will rotate. 
Fc9-type-15-icon.png Distance
For linear solenoids, the distance between the 'off and 'on' states in model units. For rotary solenoids, the rotation in degrees. 
Fc9-type-21-icon.png Time (ms)
The time taken for the solenoid to move between the on and off positions. Used only for the purpose of System Panel animations on screen.