Difference between revisions of "Component: Speech (RealSpeak) (Indicators)"

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Advanced speech engine allowing realistic text to speech in multiple languages using the RealSpeak voice engine. Available in simulation only.
 
Advanced speech engine allowing realistic text to speech in multiple languages using the RealSpeak voice engine. Available in simulation only.
  
==Detailed description==
+
==Component Source Code==
  
 +
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_RealSpeak.fcfx FC_Comp_Source_RealSpeak.fcfx]
  
 +
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_RealSpeak.fcfx FC_Comp_Source_RealSpeak.fcfx]
  
''No detailed description exists yet for this component''
+
==Detailed description==
  
==Examples==
 
  
  
  
  
''<span style="color:red;">No additional examples</span>''
 
  
  
==Downloadable macro reference==
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Speak'''
 
|-
 
| colspan="2" | Simulation only call to allow the computer to speak using the RealSpeak voice engine. Languages need to be downloaded and installed then selected using the Voice property.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | DataString
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTag'''
 
|-
 
| colspan="2" | Gets the tag ID returned as a byte array. Must be called after CheckForTag has returned true. Byte array variable should be at least 6 bytes long.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsKnownID'''
 
|-
 
| colspan="2" | Checks to see if the last tag read by CheckForTag is saved into memory. Returns true if tag is stored in memory.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Initialises the I2C bus ready for communications with the module. Wipes the tag ID storage ready for data to be stored.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''OpenPort'''
 
|-
 
| colspan="2" | Opens the currently selected COM port, allowing data to be sent and received.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetProp'''
 
|-
 
| colspan="2" | Allows the COM port property to be set from a parent component.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | PropName
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" | PropVal
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetProp'''
 
|-
 
| colspan="2" | Allows the property filter for the COM port list to be copied to a parent component.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | PropName
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetConsoleHandle'''
 
|-
 
| colspan="2" | Gets the handle to the console allowing data displaying on the panel etc.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
''No detailed description exists yet for this component''
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
==Examples==
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendByteArray'''
 
|-
 
| colspan="2" | Sends an array of bytes to the COM port.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Data
 
|-
 
| colspan="2" | Data byte array to send&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Length
 
|-
 
| colspan="2" | Number of bytes to send&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveBinary16Bit'''
 
|-
 
| colspan="2" | Receives a binary 16-bit value split across two bytes.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | MSBfirst
 
|-
 
| colspan="2" | 0=Least significant byte first, 1=Most significant byte first&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Timeout
 
|-
 
| colspan="2" | Max amount of time in ms to wait between bytes&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveFloat'''
 
|-
 
| colspan="2" | Attempts to receive a floating point number as ASCII characters and convert back into a numeric value. Note this function will receive until a timeout or a none numeric char is received, the none numeric char will be lost.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Timeout
 
|-
 
| colspan="2" | Max time in ms to wait in between bytes&nbsp;
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | IgnoreData
 
|-
 
| colspan="2" | 0=Dont ignore any data, 1=Ignore any initial none numeric data&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendFloat'''
 
|-
 
| colspan="2" | Sends out a floating point number as an ASCII String from the UART interface.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Number
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendHexNumber'''
 
|-
 
| colspan="2" | Sends out a number as an ASCII hexadecimal String from the UART interface.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" | Number
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | NumChars
 
|-
 
| colspan="2" | Number of characters in the string data, 0 for auto, 2 for 0x00, 4 for 0x0000&nbsp;
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Prefix
 
|-
 
| colspan="2" | Generate hexadecimal prefix 0x e.g. 1= 0xFF, 0= FF&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
Example of Real Speak Speech (simulation only)
 +
{{Fcfile|Speech2.fcfx|Speech}}
 +
Adding additional language packs to the Real Speak engine.
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
[http://www.freedomscientific.com/downloads/RealSpeak-Solo-Direct-Voices/RealSpeak-Solo-Direct-Downloads.asp Real Speak Voice Downloads]
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFlowControl'''
 
|-
 
| colspan="2" | Allows the Flowcontrol signals to be enabled or disabled.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | State
 
|-
 
| colspan="2" | A value of 0 disables flow control, 1 or above willl enable flow control.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''OpenPort'''
 
|-
 
| colspan="2" | Opens the currently selected COM port, allowing data to be sent and received.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveHexNumber'''
 
|-
 
| colspan="2" | Attempts to receive a hex number as ASCII characters and convert back into a numeric value. Note this function will receive until a timeout or a none hexadecimal char is received, the none numeric char will be lost.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Timeout
 
|-
 
| colspan="2" | Max time in ms to wait in between bytes&nbsp;
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | IgnoreData
 
|-
 
| colspan="2" | 0=Dont ignore any data, 1=Ignore any initial none numeric data&nbsp;
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Prefix
 
|-
 
| colspan="2" | Look for prefix before receiving, 1=0xFF, 0=FF&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetProp'''
 
|-
 
| colspan="2" | Allows the COM port property to be set from a parent component.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | PropName
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" | PropVal
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendBinary32Bit'''
 
|-
 
| colspan="2" | Sends out a 32-bit binary value split across four bytes.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" | Value
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | MSBfirst
 
|-
 
| colspan="2" | 0=Least significant byte first, 1=Most significant byte first&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendBinaryFloat'''
 
|-
 
| colspan="2" | Sends out a 32-bit binary floating point value split across four bytes.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Value
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | MSBfirst
 
|-
 
| colspan="2" | 0=Least significant byte first, 1=Most significant byte first&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetProp'''
 
|-
 
| colspan="2" | Allows the property filter for the COM port list to be copied to a parent component.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | PropName
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveByteArray'''
 
|-
 
| colspan="2" | Attempts to receive an array of bytes using the COM port Returns the number of bytes received. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | MaxLength
 
|-
 
| colspan="2" | Max number of bytes to try and read&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Timeout
 
|-
 
| colspan="2" | Time to wait for incoming data in milliseconds&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
 
|-
 
| colspan="2" | Attempts to receive an string using the COM port Returns the number of bytes received. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Timeout
 
|-
 
| colspan="2" | Time to wait for incoming data in milliseconds&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | MaxLength
 
|-
 
| colspan="2" | Max number of bytes to try and read&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PWMEnable'''
 
|-
 
| colspan="2" | Allows pulse width modulated transistor outputs to be switched on or off. Bit 0 = Enable AB Bit 1 = A / Bit 2 = B Bit 3 = C / Bit 4 = D Bit 5 = Enable CD&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | EnableMask
 
|-
 
| colspan="2" | Range 0-63 or 0b00000 to 0b111111&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
-
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
==Macro reference==
  
 +
===Speak===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetProp'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Speak'''
 
|-
 
|-
| colspan="2" | Allows the property filter for the COM port list to be copied to a parent component.&nbsp;
+
| colspan="2" | Simulation only call to allow the computer to speak using the RealSpeak voice engine. Languages need to be downloaded and installed then selected using the Voice property.&nbsp;
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | PropName
+
| width="90%" | DataString
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
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|-
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|-
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | RealSpeak Settings
 
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| colspan="2" | Voice speech rate - Default 1 - Range (0-100)&nbsp;
 
| colspan="2" | Voice speech rate - Default 1 - Range (0-100)&nbsp;
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
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|}
 
|}

Latest revision as of 10:15, 5 April 2023

Author Matrix Ltd
Version 1.2
Category Indicators


Speech (RealSpeak) component

Advanced speech engine allowing realistic text to speech in multiple languages using the RealSpeak voice engine. Available in simulation only.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_RealSpeak.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_RealSpeak.fcfx

Detailed description

No detailed description exists yet for this component

Examples

Example of Real Speak Speech (simulation only) FC6 Icon.png Speech Adding additional language packs to the Real Speak engine.

Real Speak Voice Downloads











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Macro reference

Speak

Fc9-comp-macro.png Speak
Simulation only call to allow the computer to speak using the RealSpeak voice engine. Languages need to be downloaded and installed then selected using the Voice property. 
Fc9-string-icon.png - STRING DataString
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png RealSpeak Settings
Fc9-type-16-icon.png Voice
RealSpeak selected voice - Download and install RealSpeak voices for more options. 
Fc9-type-14-icon.png Rate
Voice speech rate - Default 1 - Range (0-100)