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|  | ==Detailed description== |  | ==Detailed description== | 
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|  |  |  |  | 
|  | ==Examples== |  | ==Examples== | 
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|  | {{Fcfile|DisplayManagerExample.fcfx|Display Manager Example}} |  | {{Fcfile|DisplayManagerExample.fcfx|Display Manager Example}} | 
|  |  |  |  | 
| − | ==Macro reference==
 |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Moves an existing object to absolute coordinates on the screen. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
|  |  |  |  | 
| − |   | + | ==Macro reference== | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Shifts an existing object coordinates on the screen relative to the previous coordinates. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Draws a single object onto the display without clearing the display. Doesn't draw a textfield component, this is done using the SetObjectText macro. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScaleObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Changes the width and height of the selected Object 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Width
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Height
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RedrawAll'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Redraws all the content from the display manager objects. Doesn't draw textfield components, this is done using the SetObjectText macro. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetObjectText'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Assigns text to a single line text object and draws directly to the display. Blanks the selected area first to ensure nothing from previous text is left behind. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 |  | 
| − | | width="90%" | Text
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Font
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Define an object on the graphical LCD. Returns the Object ID. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectType
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | 0=TextBox, 1=Rect, 2=Line, 3=Ellipse, 4=FilledEllipse, 5=FilledRect 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | X Pixel Coordinate 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Y Pixel Coordinate 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Width
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pixel Width or X Radius 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Height
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pixel Height or Y Radius 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | LinkTo
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 |  | 
| − | | width="90%" | Max Objects
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The total number of objects allowed on the screen. Sets the size of the RAM buffers used to track the various screen elements. 
 |  | 
| − | |}==Macro reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Moves an existing object to absolute coordinates on the screen. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Shifts an existing object coordinates on the screen relative to the previous coordinates. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Draws a single object onto the display without clearing the display. Doesn't draw a textfield component, this is done using the SetObjectText macro. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScaleObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Changes the width and height of the selected Object 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Width
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Height
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RedrawAll'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Redraws all the content from the display manager objects. Doesn't draw textfield components, this is done using the SetObjectText macro. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetObjectText'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Assigns text to a single line text object and draws directly to the display. Blanks the selected area first to ensure nothing from previous text is left behind. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 |  | 
| − | | width="90%" | Text
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Font
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Define an object on the graphical LCD. Returns the Object ID. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectType
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | 0=TextBox, 1=Rect, 2=Line, 3=Ellipse, 4=FilledEllipse, 5=FilledRect 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | X Pixel Coordinate 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Y Pixel Coordinate 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Width
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pixel Width or X Radius 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Height
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pixel Height or Y Radius 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | LinkTo
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 |  | 
| − | | width="90%" | Max Objects
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The total number of objects allowed on the screen. Sets the size of the RAM buffers used to track the various screen elements. 
 |  | 
| − | |}==Macro reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Moves an existing object to absolute coordinates on the screen. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Shifts an existing object coordinates on the screen relative to the previous coordinates. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Draws a single object onto the display without clearing the display. Doesn't draw a textfield component, this is done using the SetObjectText macro. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScaleObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Changes the width and height of the selected Object 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Width
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Height
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RedrawAll'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Redraws all the content from the display manager objects. Doesn't draw textfield components, this is done using the SetObjectText macro. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetObjectText'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Assigns text to a single line text object and draws directly to the display. Blanks the selected area first to ensure nothing from previous text is left behind. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectID
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 |  | 
| − | | width="90%" | Text
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Font
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateObject'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Define an object on the graphical LCD. Returns the Object ID. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | ObjectType
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | 0=TextBox, 1=Rect, 2=Line, 3=Ellipse, 4=FilledEllipse, 5=FilledRect 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | X
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | X Pixel Coordinate 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Y Pixel Coordinate 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Width
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pixel Width or X Radius 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" | Height
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pixel Height or Y Radius 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | LinkTo
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 |  | 
| − | | width="90%" | Max Objects
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The total number of objects allowed on the screen. Sets the size of the RAM buffers used to track the various screen elements. 
 |  | 
| − | |}==Macro reference==
 |  | 
|  |  |  |  | 
|  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |