|
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Line 22: |
Line 22: |
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| ==Detailed description== | | ==Detailed description== |
| + | |
| + | |
| | | |
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Line 48: |
Line 50: |
| | | |
| ==Examples== | | ==Examples== |
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Line 67: |
| {{Fcfile|DisplayManagerExample.fcfx|Display Manager Example}} | | {{Fcfile|DisplayManagerExample.fcfx|Display Manager Example}} |
| | | |
− | ==Macro reference==
| |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveObject'''
| |
− | |-
| |
− | | colspan="2" | Moves an existing object to absolute coordinates on the screen.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
− | | + | ==Macro reference== |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftObject'''
| |
− | |-
| |
− | | colspan="2" | Shifts an existing object coordinates on the screen relative to the previous coordinates.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawObject'''
| |
− | |-
| |
− | | colspan="2" | Draws a single object onto the display without clearing the display. Doesn't draw a textfield component, this is done using the SetObjectText macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScaleObject'''
| |
− | |-
| |
− | | colspan="2" | Changes the width and height of the selected Object
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Width
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Height
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RedrawAll'''
| |
− | |-
| |
− | | colspan="2" | Redraws all the content from the display manager objects. Doesn't draw textfield components, this is done using the SetObjectText macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetObjectText'''
| |
− | |-
| |
− | | colspan="2" | Assigns text to a single line text object and draws directly to the display. Blanks the selected area first to ensure nothing from previous text is left behind.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Text
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Font
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateObject'''
| |
− | |-
| |
− | | colspan="2" | Define an object on the graphical LCD. Returns the Object ID.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectType
| |
− | |-
| |
− | | colspan="2" | 0=TextBox, 1=Rect, 2=Line, 3=Ellipse, 4=FilledEllipse, 5=FilledRect
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" | X Pixel Coordinate
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" | Y Pixel Coordinate
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Width
| |
− | |-
| |
− | | colspan="2" | Pixel Width or X Radius
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Height
| |
− | |-
| |
− | | colspan="2" | Pixel Height or Y Radius
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | LinkTo
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| |
− | | width="90%" | Max Objects
| |
− | |-
| |
− | | colspan="2" | The total number of objects allowed on the screen. Sets the size of the RAM buffers used to track the various screen elements.
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveObject'''
| |
− | |-
| |
− | | colspan="2" | Moves an existing object to absolute coordinates on the screen.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftObject'''
| |
− | |-
| |
− | | colspan="2" | Shifts an existing object coordinates on the screen relative to the previous coordinates.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawObject'''
| |
− | |-
| |
− | | colspan="2" | Draws a single object onto the display without clearing the display. Doesn't draw a textfield component, this is done using the SetObjectText macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScaleObject'''
| |
− | |-
| |
− | | colspan="2" | Changes the width and height of the selected Object
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Width
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Height
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RedrawAll'''
| |
− | |-
| |
− | | colspan="2" | Redraws all the content from the display manager objects. Doesn't draw textfield components, this is done using the SetObjectText macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetObjectText'''
| |
− | |-
| |
− | | colspan="2" | Assigns text to a single line text object and draws directly to the display. Blanks the selected area first to ensure nothing from previous text is left behind.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Text
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Font
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateObject'''
| |
− | |-
| |
− | | colspan="2" | Define an object on the graphical LCD. Returns the Object ID.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectType
| |
− | |-
| |
− | | colspan="2" | 0=TextBox, 1=Rect, 2=Line, 3=Ellipse, 4=FilledEllipse, 5=FilledRect
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" | X Pixel Coordinate
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" | Y Pixel Coordinate
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Width
| |
− | |-
| |
− | | colspan="2" | Pixel Width or X Radius
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Height
| |
− | |-
| |
− | | colspan="2" | Pixel Height or Y Radius
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | LinkTo
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| |
− | | width="90%" | Max Objects
| |
− | |-
| |
− | | colspan="2" | The total number of objects allowed on the screen. Sets the size of the RAM buffers used to track the various screen elements.
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveObject'''
| |
− | |-
| |
− | | colspan="2" | Moves an existing object to absolute coordinates on the screen.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftObject'''
| |
− | |-
| |
− | | colspan="2" | Shifts an existing object coordinates on the screen relative to the previous coordinates.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawObject'''
| |
− | |-
| |
− | | colspan="2" | Draws a single object onto the display without clearing the display. Doesn't draw a textfield component, this is done using the SetObjectText macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScaleObject'''
| |
− | |-
| |
− | | colspan="2" | Changes the width and height of the selected Object
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Width
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Height
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RedrawAll'''
| |
− | |-
| |
− | | colspan="2" | Redraws all the content from the display manager objects. Doesn't draw textfield components, this is done using the SetObjectText macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetObjectText'''
| |
− | |-
| |
− | | colspan="2" | Assigns text to a single line text object and draws directly to the display. Blanks the selected area first to ensure nothing from previous text is left behind.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectID
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Text
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Font
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateObject'''
| |
− | |-
| |
− | | colspan="2" | Define an object on the graphical LCD. Returns the Object ID.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | ObjectType
| |
− | |-
| |
− | | colspan="2" | 0=TextBox, 1=Rect, 2=Line, 3=Ellipse, 4=FilledEllipse, 5=FilledRect
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | X
| |
− | |-
| |
− | | colspan="2" | X Pixel Coordinate
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Y
| |
− | |-
| |
− | | colspan="2" | Y Pixel Coordinate
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Width
| |
− | |-
| |
− | | colspan="2" | Pixel Width or X Radius
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Height
| |
− | |-
| |
− | | colspan="2" | Pixel Height or Y Radius
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | LinkTo
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| |
− | | width="90%" | Max Objects
| |
− | |-
| |
− | | colspan="2" | The total number of objects allowed on the screen. Sets the size of the RAM buffers used to track the various screen elements.
| |
− | |}==Macro reference==
| |
| | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |