Difference between revisions of "Component: GameCode (Misc Circuit)"
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A small handheld device designed for creating embedded games. Complete with a 8 x 16 LED display, 4-Way DPAD with 4 additional push switches Buzzer, Vibration, MP3 Player, Potentiometer and Lithium battery management. Programmed via USB. | A small handheld device designed for creating embedded games. Complete with a 8 x 16 LED display, 4-Way DPAD with 4 additional push switches Buzzer, Vibration, MP3 Player, Potentiometer and Lithium battery management. Programmed via USB. | ||
− | ==Component | + | ==Component Source Code== |
− | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GameCode_Master.fcfx FC_Comp_Source_GameCode_Master.fcfx] | |
+ | |||
+ | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GameCode_Master.fcfx FC_Comp_Source_GameCode_Master.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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− | |||
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− | |||
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+ | ''No detailed description exists yet for this component'' | ||
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+ | ==Examples== | ||
+ | ''<span style="color:red;">No additional examples</span>'' | ||
+ | ==Macro reference== | ||
+ | ===BatteryRead=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BatteryRead''' | ||
+ | |- | ||
+ | | colspan="2" | Read and return the voltage level of the battery in millivolt. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ===DisplayBrightness=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DisplayBrightness''' |
+ | |- | ||
+ | | colspan="2" | Control the brightness of the display. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Value | ||
|- | |- | ||
+ | | colspan="2" | Enter value from 0 to 15 | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
+ | |} | ||
+ | |||
+ | |||
+ | ===DisplayClear=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DisplayClear''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Clear the display. |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===DisplayWrite=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
Line 121: | Line 131: | ||
+ | ===DisplayWriteNumber=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DisplayWriteNumber''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Show a number ranging from 000 to 999 on the display. Number is printed vertically. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
− | | width="90%" | | + | | width="90%" | Value |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter a number from 0 to 999. |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===EEReadValue=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''EEReadValue''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Retreives a value from none volitile memory |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Address |
|- | |- | ||
− | | colspan="2" | 0 | + | | colspan="2" | Address to write to, Range: 0-255 |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===EEStoreValue=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
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+ | ===Initialise=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' |
+ | |- | ||
+ | | colspan="2" | Initializes all present hardware and communication. Place this at the very start of your code. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===LedsWrite=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LedsWrite''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Set the button-leds. MSB = leftmost led LSB = rightmost led |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Value |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | MSB = leftmost dot, LSB = rightmost dot |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===MP3GetStatus=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
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+ | ===MP3PausePlayResetStop=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
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+ | ===MP3PlayTrack=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MP3PlayTrack''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. "0001-anyname.mp3". Other folder track numbers should be 3 characters long e.g. "001-anyname.mp3". |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Directory |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0=Root, 01=Folder "01" - 99=Folder "99", 100=Folder "MP3", 101=Advert |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | | + | | width="90%" | Track |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Track number 1 = "001.mp3" / "0001.mp3" |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===MP3SendCommand=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MP3SendCommand''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Send commands to MP3 module. Check datasheet for info. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Command |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90% | + | | width="90%" | Para1 |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Para2 | ||
|- | |- | ||
− | + | | colspan="2" | | |
− | |||
− | |||
− | |||
− | | colspan="2" | | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===MP3SetVolume=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MP3SetVolume''' |
+ | |- | ||
+ | | colspan="2" | Sets the volume level for the MP3 module | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Volume | ||
|- | |- | ||
+ | | colspan="2" | Range: 0 (min) - 30 (max) | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===PlayNote=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayNote''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Output a single note on the buzzer. Specify the desired frequency (Hz) and duration (ms). |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90% | + | | width="90%" | Frequency |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | Sets the pitch for the note in Hz. Range 1-20000 Hz |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG |
+ | | width="90%" | Duration | ||
|- | |- | ||
− | | | + | | colspan="2" | Time period to play the note for in milliseconds. Range 0-65535 ms |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===PotRead=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PotRead''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Read and return the value of the potentiometer. If desired, give the upper limit to scale the output value. Enter "MaxValue = 0" to skip scaling and get the byte value (0-255) |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | | + | | width="90%" | MaxValue |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Scale the return value. Enter 0 to skip. |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===PwrLedSet=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PwrLedSet''' |
|- | |- | ||
− | | colspan="2" | Control the | + | | colspan="2" | Control the PWR LED. 0 = red + green 1 = red 2 = green |
|- | |- | ||
|- | |- | ||
Line 371: | Line 386: | ||
| width="90%" | Value | | width="90%" | Value | ||
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0 = red + green, 1 = red, 2 = green |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 399: | Line 399: | ||
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | LED Colours | ||
|- | |- | ||
|- | |- | ||
Line 410: | Line 414: | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Display Colours | ||
+ | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | ||
Line 425: | Line 433: | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} |
Latest revision as of 16:22, 20 April 2023
Author | Jef De Bruyne |
Version | 1.0 |
Category | Misc Circuit |
Contents
GameCode component
A small handheld device designed for creating embedded games. Complete with a 8 x 16 LED display, 4-Way DPAD with 4 additional push switches Buzzer, Vibration, MP3 Player, Potentiometer and Lithium battery management. Programmed via USB.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_GameCode_Master.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_GameCode_Master.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
BatteryRead
BatteryRead | |
Read and return the voltage level of the battery in millivolt. | |
- UINT | Return |
DisplayBrightness
DisplayBrightness | |
Control the brightness of the display. | |
- BYTE | Value |
Enter value from 0 to 15 | |
- VOID | Return |
DisplayClear
DisplayClear | |
Clear the display. | |
- VOID | Return |
DisplayWrite
DisplayWriteNumber
DisplayWriteNumber | |
Show a number ranging from 000 to 999 on the display. Number is printed vertically. | |
- UINT | Value |
Enter a number from 0 to 999. | |
- VOID | Return |
EEReadValue
EEReadValue | |
Retreives a value from none volitile memory | |
- BYTE | Address |
Address to write to, Range: 0-255 | |
- BYTE | Return |
EEStoreValue
EEStoreValue | |
Saves a value to none volitile memory | |
- BYTE | Address |
Address to write to, Range: 0-255 | |
- BYTE | Value |
Value to store, Range: 0-255 | |
- VOID | Return |
Initialise
Initialise | |
Initializes all present hardware and communication. Place this at the very start of your code. | |
- VOID | Return |
LedsWrite
LedsWrite | |
Set the button-leds. MSB = leftmost led LSB = rightmost led | |
- BYTE | Value |
MSB = leftmost dot, LSB = rightmost dot | |
- VOID | Return |
MP3GetStatus
MP3GetStatus | |
Returns the status of the MP3 module. 0 = module in sleep 1 = track is playing 2 = track is pauzed 3 = track is stopped | |
- BYTE | Return |
MP3PausePlayResetStop
MP3PausePlayResetStop | |
Allows the current playing track to be paused, restarted or stopped. | |
- BYTE | Mode |
0=Pause, 1=Play, 2=Reset, 3=Stop | |
- VOID | Return |
MP3PlayTrack
MP3SendCommand
MP3SendCommand | |
Send commands to MP3 module. Check datasheet for info. | |
- BYTE | Command |
- BYTE | Para1 |
- BYTE | Para2 |
- VOID | Return |
MP3SetVolume
MP3SetVolume | |
Sets the volume level for the MP3 module | |
- BYTE | Volume |
Range: 0 (min) - 30 (max) | |
- VOID | Return |
PlayNote
PotRead
PwrLedSet
PwrLedSet | |
Control the PWR LED. 0 = red + green 1 = red 2 = green | |
- BYTE | Value |
0 = red + green, 1 = red, 2 = green | |
- VOID | Return |
Property reference
Properties | |
LED Colours | |
LED On | |
LED Off | |
Display Colours | |
On Colour | |
Off Colour | |
Background Colour | |