Difference between revisions of "Component: EEPROM (EEPROM)"
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==Component Source Code== | ==Component Source Code== | ||
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+ | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_EEPROM.fcfx FC_Comp_Source_EEPROM.fcfx] | ||
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EEPROM.fcfx FC_Comp_Source_EEPROM.fcfx] | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EEPROM.fcfx FC_Comp_Source_EEPROM.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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Example showing how to store and retrieve strings to and from the EEPROM memory. | Example showing how to store and retrieve strings to and from the EEPROM memory. | ||
{{Fcfile|StringEE.fcfx|EEStrings}} | {{Fcfile|StringEE.fcfx|EEStrings}} | ||
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==Macro reference== | ==Macro reference== | ||
+ | ===Read=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Read''' |
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− | | colspan="2" | | + | | colspan="2" | Reads a packet of bits from the EEPROM The number of bits read is 8 or 16, depending on the platform |
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
− | | width="90%" | | + | | width="90%" | Address |
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− | | colspan="2" | | + | | colspan="2" | The address, in elements, to read the data from |
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− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | |
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===ReadByte=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadByte''' |
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− | | colspan="2" | Reads a | + | | colspan="2" | Reads a 8-bit byte value starting from the specified address. A 8-bit byte will consume 1 byte which will be 1 locations on an 8-bit device or half a location on a 16-bit device. |
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
− | | width="90%" | | + | | width="90%" | ByteAddress |
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− | | colspan="2" | | + | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device |
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| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
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| colspan="2" | 0=LSB First, 1=MSB First | | colspan="2" | 0=LSB First, 1=MSB First | ||
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===ReadFloat=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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+ | ===ReadInt=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadInt''' |
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− | | colspan="2" | | + | | colspan="2" | Reads a 16-bit int value starting from the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device. |
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| colspan="2" | Initial EE location to start reading | | colspan="2" | Initial EE location to start reading | ||
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| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
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| colspan="2" | 0=LSB First, 1=MSB First | | colspan="2" | 0=LSB First, 1=MSB First | ||
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | ||
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+ | ===ReadLong=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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+ | ===ReadString=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString''' |
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− | | colspan="2" | | + | | colspan="2" | Reads a string of data from the EE memory starting at the specified address. 8-bit EE memory stores a character into each memory location. 16-bit EE memory stores two characters into each memory location. |
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| colspan="2" | The maximum number of characters to try and read plus null termination | | colspan="2" | The maximum number of characters to try and read plus null termination | ||
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− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | |
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===Write=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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+ | ===WriteByte=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteByte''' |
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− | | colspan="2" | | + | | colspan="2" | Writes a 8-bit byte value to the specified address. A 8-bit byte will consume 1 bytes which will be 1 locations on an 8-bit device or half a location on a 16-bit device. |
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| colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device | | colspan="2" | Byte address, EEADDR on 8-bit device or EEADDR/2 on a 16-bit device | ||
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− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
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| width="90%" | Value | | width="90%" | Value | ||
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| colspan="2" | Floating point value to write | | colspan="2" | Floating point value to write | ||
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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− | + | ===WriteFloat=== | |
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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+ | ===WriteInt=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteInt''' |
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− | | colspan="2" | | + | | colspan="2" | Writes a 16-bit int value starting at the specified address. A 16-bit int will consume 2 bytes which will be 2 locations on an 8-bit device or 1 location on a 16-bit device. |
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| colspan="2" | Initial EE location to start reading | | colspan="2" | Initial EE location to start reading | ||
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
− | | width="90%" | | + | | width="90%" | Value |
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− | | colspan="2" | | + | | colspan="2" | Floating point value to write |
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| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
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| colspan="2" | 0=LSB First, 1=MSB First | | colspan="2" | 0=LSB First, 1=MSB First | ||
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===WriteLong=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteLong''' |
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− | | colspan="2" | Writes a | + | | colspan="2" | Writes a 32-bit long value starting at the specified address. A 32-bit long will consume 4 bytes which will be 4 locations on an 8-bit device or 2 locations on a 16-bit device. |
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| colspan="2" | Initial EE location to start reading | | colspan="2" | Initial EE location to start reading | ||
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG |
| width="90%" | Value | | width="90%" | Value | ||
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− | + | ===WriteString=== | |
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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Latest revision as of 13:10, 7 February 2023
Author | Matrix Ltd |
Version | 1.2 |
Category | EEPROM |
Contents
EEPROM component
A means of reading data from and writing data to the EEPROM memory onboard the microcontroller. Fully functional with simulation but the target microcontroller must have EEPROM memory available to allow compilation to work.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_EEPROM.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_EEPROM.fcfx
Detailed description
No detailed description exists yet for this component
Examples
The Console window can be used to show the contents of EE memory during simulation.
Read and Write Bytes
Reads a value from location 0 in the EEPROM and writes back the value incremented by one, the values are displayed on to a LCD.
Starting and stopping the simulation or resetting the microcontroller will allow the program to resume counting from where it left off as opposed to a standard RAM based variable which would reset to an undetermined value.
EEPROM
Read and Write Ints
Reads a value from locations 0,1 in the EEPROM and writes back the value incremented by one, the values are displayed on to a LCD.
Starting and stopping the simulation or resetting the microcontroller will allow the program to resume counting from where it left off as opposed to a standard RAM based variable which would reset to an undetermined value.
EEPROM_INT
String variables in EE Memory
Example showing how to store and retrieve strings to and from the EEPROM memory.
EEStrings
Macro reference
Read
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Read |
Reads a packet of bits from the EEPROM The number of bits read is 8 or 16, depending on the platform | |
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Address |
The address, in elements, to read the data from | |
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Return |
ReadByte
ReadFloat
ReadInt
ReadLong
ReadString
Write
WriteByte
WriteFloat
WriteInt
WriteLong
WriteString