Difference between revisions of "Component: GLCD (ST7789V) (Graphical Color)"

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{| style="width:50%"
 
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| width="20%" style="color: gray;" | Author
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| Matrix Ltd
 
| Matrix Ltd
 
|-
 
|-
| width="20%" style="color: gray;" | Version
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| 1.6 (Release)
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| 1.6
 
|-
 
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| width="20%" style="color: gray;" | Category
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| width="20%" style="color:gray;" | Category
 
| Graphical Color
 
| Graphical Color
 
|}
 
|}
  
  
 
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==GLCD (ST7789V) component==
==[[File:Component Icon 4e30b15e_2507_4583_995d_b2056e04a286.png|Image]] GLCD (ST7789V) component==
 
 
Graphical display component designed to work with the ST7789V 16-bit colour graphical controller IC.
 
Graphical display component designed to work with the ST7789V 16-bit colour graphical controller IC.
  
==Examples==
+
==Detailed description==
''<span style="color:red;">No additional examples</span>''
 
  
 +
Information on the Fonts available for this component are available here. [[Component:_ID_1b08885c_807e_4631_930e_a4fef06159dc|GLCD Font Subcomponent]]
  
==Downloadable macro reference==
+
==Examples==
  
===<span style="font-weight: normal;"><u><tt>ReadFontWidth</tt></u></span>===
 
Reads the number of pixel columns used in the selected font
 
  
'''Parameters'''
 
  
:[[Variable Types|BYTE]] ''Font''
 
::Font selection range: 0 to (NumFonts - 1)
 
  
:[[Variable Types|BYTE]] ''Character''
 
::ASCII character to get the pixel width e.g. 'A' or 65
 
  
  
'''Return value'''
 
  
:[[Variable Types|BYTE]]
 
  
  
===<span style="font-weight: normal;"><u><tt>BacklightOn</tt></u></span>===
 
Switches on the backlight
 
  
'''Parameters'''
 
  
:''This macro has no parameters''
 
  
  
'''Return value'''
 
  
:''This call does not return a value''
 
  
  
===<span style="font-weight: normal;"><u><tt>PrintNumber</tt></u></span>===
 
This macro prints a decimal number to the Graphical LCD.
 
  
'''Parameters'''
 
  
:[[Variable Types|INT]] ''Number''
 
::Byte or Integer number to send to the display.
 
  
:[[Variable Types|UINT]] ''X''
 
::X pixel coordinate to set the output string position.
 
  
:[[Variable Types|UINT]] ''Y''
 
::Y pixel coordinate to set the output string position.
 
  
:[[Variable Types|BYTE]] ''Font''
 
::Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
 
  
:[[Variable Types|BYTE]] ''Transparent''
 
::Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
 
  
  
'''Return value'''
+
''<span style="color:red;">No additional examples</span>''
  
:''This call does not return a value''
 
  
  
===<span style="font-weight: normal;"><u><tt>DrawLine</tt></u></span>===
 
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.
 
  
'''Parameters'''
 
  
:[[Variable Types|UINT]] ''X1''
 
  
:[[Variable Types|UINT]] ''Y1''
 
  
:[[Variable Types|UINT]] ''X2''
 
  
:[[Variable Types|UINT]] ''Y2''
 
  
  
'''Return value'''
 
  
:''This call does not return a value''
 
  
  
===<span style="font-weight: normal;"><u><tt>Plot</tt></u></span>===
 
Sets a pixel with the current foreground colour at pixel location X, Y.
 
  
'''Parameters'''
 
  
:[[Variable Types|UINT]] ''X1''
 
  
:[[Variable Types|UINT]] ''Y1''
+
==Macro reference==
  
 +
===BPlot===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 +
|-
 +
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Return value'''
 
  
:''This call does not return a value''
+
===BacklightOff===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 +
|-
 +
| colspan="2" | Switches off the backlight&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
===<span style="font-weight: normal;"><u><tt>DrawEllipse</tt></u></span>===
+
===BacklightOn===
Draws an ellipse object on the display with the center of the ellipse at the location X,Y
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 +
|-
 +
| colspan="2" | Switches on the backlight&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Parameters'''
 
  
:[[Variable Types|UINT]] ''X''
+
===ClearDisplay===
::X Coordinate for the center of the circle
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 +
|-
 +
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:[[Variable Types|UINT]] ''Y''
 
::Y coordinate for the center of the circle
 
  
:[[Variable Types|UINT]] ''XRadius''
+
===DrawArc===
::Radius of the circle on the X axis specified in pixels
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawArc'''
 +
|-
 +
| colspan="2" | Draws an arc either as an outline or as a filled object.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X
 +
|-
 +
| colspan="2" | Center X coordinate&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y
 +
|-
 +
| colspan="2" | Center Y coordinate&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Radius
 +
|-
 +
| colspan="2" | Radius, distance of edge from the centre coordinates&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 +
| width="90%" | StartAngle
 +
|-
 +
| colspan="2" | Angle to start drawing, in degrees&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 +
| width="90%" | EndAngle
 +
|-
 +
| colspan="2" | Angle to end drawing, in degrees&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Resolution
 +
|-
 +
| colspan="2" | Number of lines to draw from the center to the outer edge, 0=Fill&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | Chooses the transparency - 0 = Arc contains background colour, 1 = Arc contains previous pixel data.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Solid
 +
|-
 +
| colspan="2" | Chooses to fill with colour - 0 = Arc transparency data, 1 = Arc contains foreground colour.&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:[[Variable Types|UINT]] ''YRadius''
 
::Radius of the circle on the Y axis specified in pixels
 
  
:[[Variable Types|BYTE]] ''Transparent''
+
===DrawCircle===
::0=Fill inside circle using background colour / 1=Draw outer circle only
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 +
|-
 +
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X
 +
|-
 +
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y
 +
|-
 +
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Radius
 +
|-
 +
| colspan="2" | Radius of the circle specified in pixels&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Solid
 +
|-
 +
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:[[Variable Types|BYTE]] ''Solid''
 
::0=Use Transparent Setting / 1=Fill with foreground colour
 
  
 +
===DrawEllipse===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
 +
|-
 +
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X
 +
|-
 +
| colspan="2" | X Coordinate for the center of the circle&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y
 +
|-
 +
| colspan="2" | Y coordinate for the center of the circle&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | XRadius
 +
|-
 +
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | YRadius
 +
|-
 +
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Solid
 +
|-
 +
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Return value'''
 
  
:''This call does not return a value''
+
===DrawLine===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 +
|-
 +
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
===<span style="font-weight: normal;"><u><tt>FastPlot</tt></u></span>===
+
===DrawRectangle===
Sets a pixel with the current foreground colour at current pixel location.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 +
|-
 +
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Solid
 +
|-
 +
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
Not compatible with orientations other than 0.
 
  
'''Parameters'''
+
===DrawRoundedRectangle===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRoundedRectangle'''
 +
|-
 +
| colspan="2" | Draws a rectangle with rounded corners&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y2
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Radius
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Solid
 +
|-
 +
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This macro has no parameters''
 
  
 +
===FastPlot===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 +
|-
 +
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Return value'''
 
  
:''This call does not return a value''
+
===Initialise===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 +
|-
 +
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
===<span style="font-weight: normal;"><u><tt>SetDisplayOrientation</tt></u></span>===
+
===Plot===
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 +
|-
 +
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Parameters'''
 
  
:[[Variable Types|BYTE]] ''Orientation''
+
===Print===
::0=Default, 1=90°CW, 2=180°CW, 3=270°CW
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 +
|-
 +
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Str
 +
|-
 +
| colspan="2" | String of characters to send to the display.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X1
 +
|-
 +
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y1
 +
|-
 +
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Font
 +
|-
 +
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
'''Return value'''
+
===PrintNumber===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 +
|-
 +
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 +
| width="90%" | Number
 +
|-
 +
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | X
 +
|-
 +
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Y
 +
|-
 +
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Font
 +
|-
 +
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Transparent
 +
|-
 +
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This call does not return a value''
 
  
 +
===ReadFontStat===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 +
|-
 +
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Font
 +
|-
 +
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Index
 +
|-
 +
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
===<span style="font-weight: normal;"><u><tt>BacklightOff</tt></u></span>===
 
Switches off the backlight
 
  
'''Parameters'''
+
===ReadFontWidth===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 +
|-
 +
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Font
 +
|-
 +
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Character
 +
|-
 +
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This macro has no parameters''
 
  
 +
===SetBackgroundColour===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 +
|-
 +
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Red
 +
|-
 +
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Green
 +
|-
 +
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Blue
 +
|-
 +
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Return value'''
 
  
:''This call does not return a value''
+
===SetDisplayOrientation===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 +
|-
 +
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Orientation
 +
|-
 +
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
===<span style="font-weight: normal;"><u><tt>BPlot</tt></u></span>===
+
===SetFontScaler===
Sets a pixel with the current background colour at pixel location X, Y.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 +
|-
 +
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | ScaleX
 +
|-
 +
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | ScaleY
 +
|-
 +
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Parameters'''
 
  
:[[Variable Types|UINT]] ''X1''
+
===SetForegroundColour===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 +
|-
 +
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Red
 +
|-
 +
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Green
 +
|-
 +
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Blue
 +
|-
 +
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:[[Variable Types|UINT]] ''Y1''
 
  
 
+
===Window===
'''Return value'''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
+
|-
:''This call does not return a value''
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
+
|-
===<span style="font-weight: normal;"><u><tt>Window</tt></u></span>===
+
| colspan="2" | Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed.&nbsp;
Specifies a full screen or sub window of pixels to draw.
+
|-
 
+
|-
Useful when used with the FastPlot function to draw bitmaps at high speed.
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
+
| width="90%" | X1
'''Parameters'''
+
|-
 
+
| colspan="2" | &nbsp;
:[[Variable Types|BYTE]] ''X1''
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
:[[Variable Types|BYTE]] ''Y1''
+
| width="90%" | Y1
 
+
|-
:[[Variable Types|BYTE]] ''X2''
+
| colspan="2" | &nbsp;
 
+
|-
:[[Variable Types|BYTE]] ''Y2''
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
+
| width="90%" | X2
 
+
|-
'''Return value'''
+
| colspan="2" | &nbsp;
 
+
|-
:''This call does not return a value''
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
+
| width="90%" | Y2
 
+
|-
===<span style="font-weight: normal;"><u><tt>ReadFontStat</tt></u></span>===
+
| colspan="2" | &nbsp;
Gets a stat from the selected embedded ASCII font data.
+
|-
 
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
'''Parameters'''
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
+
|}
:[[Variable Types|BYTE]] ''Font''
 
::Font selection range: 0 to (NumFonts - 1)
 
 
 
:[[Variable Types|BYTE]] ''Index''
 
::0=SpaceWidth, 1=PixelHeight
 
 
 
 
 
'''Return value'''
 
 
 
:[[Variable Types|BYTE]]
 
 
 
 
 
===<span style="font-weight: normal;"><u><tt>Print</tt></u></span>===
 
This macro prints a string of characters to the Graphical LCD.
 
 
 
'''Parameters'''
 
 
 
:[[Variable Types|<- STRING]] ''Str''
 
::String of characters to send to the display.
 
::''This parameter may be returned back to the caller''
 
 
 
:[[Variable Types|UINT]] ''X1''
 
::X pixel coordinate to set the output string position.
 
 
 
:[[Variable Types|UINT]] ''Y1''
 
::Y pixel coordinate to set the output string position.
 
 
 
:[[Variable Types|BYTE]] ''Font''
 
::Selects which Font to use Range: 0 to Font Count
 
 
 
:[[Variable Types|BYTE]] ''Transparent''
 
::Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
 
 
 
 
 
'''Return value'''
 
 
 
:''This call does not return a value''
 
 
 
 
 
===<span style="font-weight: normal;"><u><tt>ClearDisplay</tt></u></span>===
 
This macro clears the display of any previous output by overwriting the entire display with the background colour.
 
 
 
'''Parameters'''
 
 
 
:''This macro has no parameters''
 
 
 
 
 
'''Return value'''
 
 
 
:''This call does not return a value''
 
 
 
 
 
===<span style="font-weight: normal;"><u><tt>SetBackgroundColour</tt></u></span>===
 
Specifies the colour of the background by creating a mixture of red, green and blue.
 
 
 
'''Parameters'''
 
 
 
:[[Variable Types|BYTE]] ''Red''
 
::0 - 255 where 0 = no red and 255 = maximum red
 
 
 
:[[Variable Types|BYTE]] ''Green''
 
::0 - 255 where 0 = no green and 255 = maximum green
 
 
 
:[[Variable Types|BYTE]] ''Blue''
 
::0 - 255 where 0 = no blue and 255 = maximum blue
 
 
 
 
 
'''Return value'''
 
 
 
:''This call does not return a value''
 
 
 
 
 
===<span style="font-weight: normal;"><u><tt>DrawCircle</tt></u></span>===
 
Draws a circle object on the display with the center of the circle at the location X,Y
 
 
 
'''Parameters'''
 
 
 
:[[Variable Types|UINT]] ''X''
 
::X Coordinate for the center of the circle
 
 
 
:[[Variable Types|UINT]] ''Y''
 
::Y coordinate for the center of the circle
 
 
 
:[[Variable Types|UINT]] ''Radius''
 
::Radius of the circle specified in pixels
 
 
 
:[[Variable Types|BYTE]] ''Transparent''
 
::0=Fill inside circle using background colour / 1=Draw outer circle only
 
 
 
:[[Variable Types|BYTE]] ''Solid''
 
::0=Use Transparent Setting / 1=Fill with foreground colour
 
 
 
 
 
'''Return value'''
 
 
 
:''This call does not return a value''
 
 
 
 
 
===<span style="font-weight: normal;"><u><tt>SetForegroundColour</tt></u></span>===
 
Specifies the colour of the foreground by creating a mixture of red, green and blue.
 
 
 
'''Parameters'''
 
 
 
:[[Variable Types|BYTE]] ''Red''
 
::0 - 255 where 0 = no red and 255 = maximum red
 
 
 
:[[Variable Types|BYTE]] ''Green''
 
::0 - 255 where 0 = no green and 255 = maximum green
 
 
 
:[[Variable Types|BYTE]] ''Blue''
 
::0 - 255 where 0 = no blue and 255 = maximum blue
 
 
 
 
 
'''Return value'''
 
 
 
:''This call does not return a value''
 
 
 
 
 
===<span style="font-weight: normal;"><u><tt>DrawRectangle</tt></u></span>===
 
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2
 
 
 
'''Parameters'''
 
 
 
:[[Variable Types|UINT]] ''X1''
 
 
 
:[[Variable Types|UINT]] ''Y1''
 
 
 
:[[Variable Types|UINT]] ''X2''
 
 
 
:[[Variable Types|UINT]] ''Y2''
 
 
 
:[[Variable Types|BYTE]] ''Transparent''
 
::Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.
 
 
 
:[[Variable Types|BYTE]] ''Solid''
 
::Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.
 
 
 
 
 
'''Return value'''
 
 
 
:''This call does not return a value''
 
 
 
 
 
===<span style="font-weight: normal;"><u><tt>Initialise</tt></u></span>===
 
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.
 
 
 
'''Parameters'''
 
 
 
:''This macro has no parameters''
 
 
 
 
 
'''Return value'''
 
 
 
:''This call does not return a value''
 
 
 
 
 
 
 
==Simulation macro reference==
 
 
 
''This component does not contain any simulation macros''
 
  
  
 
==Property reference==
 
==Property reference==
<span style="font-weight: normal;"><u>Pixel Width</u></span>
 
  
This property is of type ''Signed integer'' and can be referenced with the variable name ''pixel_width''.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
+
|-
Width of gLCD canvas measured in pixels.
+
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
<span style="font-weight: normal;"><u>Pixel Height</u></span>
+
|-
 
+
|-
This property is of type ''Signed integer'' and can be referenced with the variable name ''pixel_height''.
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
Heigt of gLCD canvas measured in pixels.
+
|-
 
+
|-
<span style="font-weight: normal;"><u>X Offset</u></span>
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
+
| width="90%" | Pixel Width
This property is of type ''Unsigned integer'' and can be referenced with the variable name ''XOffset''.
+
|-
 
+
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
Horizontal offset before the active display pixels.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
<span style="font-weight: normal;"><u>Y Offset</u></span>
+
| width="90%" | Pixel Height
 
+
|-
This property is of type ''Unsigned integer'' and can be referenced with the variable name ''YOffset''.
+
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
 
+
|-
Vertical offset before the active display pixels.
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 
+
| width="90%" | X Offset
<span style="font-weight: normal;"><u>Monochrome</u></span>
+
|-
 
+
| colspan="2" | Horizontal offset before the active display pixels.&nbsp;
This property is of type ''True or false'' and can be referenced with the variable name ''monochrome''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
Specifies if the display is capable of colour or monochrome only.
+
| width="90%" | Y Offset
 
+
|-
<span style="font-weight: normal;"><u>Foreground Color</u></span>
+
| colspan="2" | Vertical offset before the active display pixels.&nbsp;
 
+
|-
This property is of type ''Color picker'' and can be referenced with the variable name ''foreground_colour''.
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
Specifies the initial foreground color.
+
|-
 
+
|-
<span style="font-weight: normal;"><u>Background Color</u></span>
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
+
| width="90%" | Monochrome
This property is of type ''Color picker'' and can be referenced with the variable name ''background_colour''.
+
|-
 
+
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
Specifies the initial background color.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
<span style="font-weight: normal;"><u>Invert Colours</u></span>
+
| width="90%" | Foreground Color
 
+
|-
This property is of type ''True or false'' and can be referenced with the variable name ''InvColours''.
+
| colspan="2" | Specifies the initial foreground color.&nbsp;
 
+
|-
''<span style="color:red;">No additional information</span>''
+
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
+
| width="90%" | Background Color
 
+
|-
 
+
| colspan="2" | Specifies the initial background color.&nbsp;
<span style="font-weight: normal;"><u>Colour Bit Depth</u></span>
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
This property is of type ''Signed integer'' and can be referenced with the variable name ''colour_bit_depth''.
+
| width="90%" | Invert Colours
 
+
|-
Total color bit depth for the display.
+
| colspan="2" | &nbsp;
 
+
|-
<span style="font-weight: normal;"><u>Red Bit Depth</u></span>
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
This property is of type ''Signed integer'' and can be referenced with the variable name ''red_bit_depth''.
+
|-
 
+
|-
Specifies the red bit depth for the display.
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
+
| width="90%" | Colour Bit Depth
<span style="font-weight: normal;"><u>Green Bit Depth</u></span>
+
|-
 
+
| colspan="2" | Total color bit depth for the display.&nbsp;
This property is of type ''Signed integer'' and can be referenced with the variable name ''green_bit_depth''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
Specifies the green bit depth for the display.
+
| width="90%" | Red Bit Depth
 
+
|-
<span style="font-weight: normal;"><u>Blue Bit Depth</u></span>
+
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
 
+
|-
This property is of type ''Signed integer'' and can be referenced with the variable name ''blue_bit_depth''.
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
+
| width="90%" | Green Bit Depth
Specifies the blue bit depth for the display.
+
|-
 
+
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
<span style="font-weight: normal;"><u>Data</u></span>
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
This property is of type ''Single digital pin'' and can be referenced with the variable name ''data_pin''.
+
| width="90%" | Blue Bit Depth
 
+
|-
Data pin connection
+
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
 
+
|-
<span style="font-weight: normal;"><u>Clock</u></span>
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
This property is of type ''Single digital pin'' and can be referenced with the variable name ''clock_pin''.
+
|-
 
+
|-
Clock pin connection
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
+
| width="90%" | Use SPI
<span style="font-weight: normal;"><u>Chip Select</u></span>
+
|-
 
+
| colspan="2" | No - Use dedicated IO pins to drive the display Yes - Use the micrcontroller's SPI peripheral to drive the display&nbsp;
This property is of type ''Single digital pin'' and can be referenced with the variable name ''chip_sel_pin''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
Chip select pin connection
+
| width="90%" | Data
 
+
|-
<span style="font-weight: normal;"><u>Reset</u></span>
+
| colspan="2" | Data pin connection&nbsp;
 
+
|-
This property is of type ''Single digital pin'' and can be referenced with the variable name ''ResetPin''.
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
+
| width="90%" | Clock
Reset Pin
+
|-
 
+
| colspan="2" | Clock pin connection&nbsp;
<span style="font-weight: normal;"><u>Backlight</u></span>
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
This property is of type ''Single digital pin'' and can be referenced with the variable name ''BacklightPin''.
+
| width="90%" | Use CS
 
+
|-
Backlight Pin
+
| colspan="2" | &nbsp;
 
+
|-
<span style="font-weight: normal;"><u>Use DC Pin</u></span>
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
+
| width="90%" | Toggle CS
This property is of type ''True or false'' and can be referenced with the variable name ''UseDC''.
+
|-
 
+
| colspan="2" | Selects if the chip select pin is automatically toggled or left selected. Yes - Slightly slower but allows pins to be multiplexed with other devices. No - Slightly faster.&nbsp;
''<span style="color:red;">No additional information</span>''
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
+
| width="90%" | Chip Select
 
+
|-
<span style="font-weight: normal;"><u>DC</u></span>
+
| colspan="2" | Chip select pin connection&nbsp;
 
+
|-
This property is of type ''Single digital pin'' and can be referenced with the variable name ''DCPin''.
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
+
| width="90%" | Use Reset
Data/Command Pin
+
|-
 
+
| colspan="2" | &nbsp;
<span style="font-weight: normal;"><u>Font Count</u></span>
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::FontCount''.
+
| width="90%" | Reset
 
+
|-
Specifies the number of fonts available to use on the display.
+
| colspan="2" | Reset Pin&nbsp;
 
+
|-
<span style="font-weight: normal;"><u>Font</u></span>
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
+
| width="90%" | Use Backlight
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font1::Font''.
+
|-
 
+
| colspan="2" | &nbsp;
Font picker to decide which font to use on your display.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
<span style="font-weight: normal;"><u>Character Spacing</u></span>
+
| width="90%" | Backlight
 
+
|-
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font1::FontSpace''.
+
| colspan="2" | Backlight Pin&nbsp;
 
+
|-
Sets the number of blank pixels between each character when printing text.
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
+
| width="90%" | Use DC Pin
Default 1.
+
|-
 
+
| colspan="2" | Selects if the DC pins is available, Yes we use the DC pin to control if a data or commnd is being sent. No we add an extra bit to the data to do the job of the DC pin.&nbsp;
<span style="font-weight: normal;"><u>Space Width</u></span>
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font1::SpaceWidth''.
+
| width="90%" | DC
 
+
|-
Sets the number of horizontal pixels used to represent a space character.
+
| colspan="2" | Data/Command Pin&nbsp;
 
+
|-
<span style="font-weight: normal;"><u>Font</u></span>
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font2::Font''.
+
|-
 
+
|-
Font picker to decide which font to use on your display.
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
+
| width="90%" | Font Count
<span style="font-weight: normal;"><u>Character Spacing</u></span>
+
|-
 
+
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font2::FontSpace''.
+
|-
 
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
Sets the number of blank pixels between each character when printing text.
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
+
|-
Default 1.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
<span style="font-weight: normal;"><u>Space Width</u></span>
+
| width="90%" | Font
 
+
|-
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font2::SpaceWidth''.
+
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
 
+
|-
Sets the number of horizontal pixels used to represent a space character.
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
+
| width="90%" | Character Spacing
<span style="font-weight: normal;"><u>Font</u></span>
+
|-
 
+
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font3::Font''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
Font picker to decide which font to use on your display.
+
| width="90%" | Space Width
 
+
|-
<span style="font-weight: normal;"><u>Character Spacing</u></span>
+
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
 
+
|-
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font3::FontSpace''.
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
Sets the number of blank pixels between each character when printing text.
+
|-
 
+
|-
Default 1.
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
+
| width="90%" | Component Label
<span style="font-weight: normal;"><u>Space Width</u></span>
+
|-
 
+
| colspan="2" | &nbsp;
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font3::SpaceWidth''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
Sets the number of horizontal pixels used to represent a space character.
+
| width="90%" | Component Label Scale
 
+
|-
<span style="font-weight: normal;"><u>Font</u></span>
+
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
 
+
|-
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font4::Font''.
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
+
| width="90%" | Physical Orientation
Font picker to decide which font to use on your display.
+
|-
 
+
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
<span style="font-weight: normal;"><u>Character Spacing</u></span>
+
|}
 
 
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font4::FontSpace''.
 
 
 
Sets the number of blank pixels between each character when printing text.
 
 
 
Default 1.
 
 
 
<span style="font-weight: normal;"><u>Space Width</u></span>
 
 
 
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''Base_GLCD::gLCD_Font4::SpaceWidth''.
 
 
 
Sets the number of horizontal pixels used to represent a space character.
 
 
 
<span style="font-weight: normal;"><u>Display Method</u></span>
 
 
 
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''DisplayMethod''.
 
  
Chooses which method to use when drawing to the gLCD component
+
==Component Source Code==
  
The bitmap is the more common mode but may run slowly on some machines.
+
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GLCD_ST7789V.fcfx FC_Comp_Source_GLCD_ST7789V.fcfx]
  
The point cloud should run faster but may use more memory.
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GLCD_ST7789V.fcfx FC_Comp_Source_GLCD_ST7789V.fcfx]

Latest revision as of 14:29, 1 March 2024

Author Matrix Ltd
Version 1.6
Category Graphical Color


GLCD (ST7789V) component

Graphical display component designed to work with the ST7789V 16-bit colour graphical controller IC.

Detailed description

Information on the Fonts available for this component are available here. GLCD Font Subcomponent

Examples

No additional examples









Macro reference

BPlot

Fc9-comp-macro.png BPlot
Sets a pixel with the current background colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


BacklightOff

Fc9-comp-macro.png BacklightOff
Switches off the backlight 
Fc9-void-icon.png - VOID Return


BacklightOn

Fc9-comp-macro.png BacklightOn
Switches on the backlight 
Fc9-void-icon.png - VOID Return


ClearDisplay

Fc9-comp-macro.png ClearDisplay
This macro clears the display of any previous output by overwriting the entire display with the background colour. 
Fc9-void-icon.png - VOID Return


DrawArc

Fc9-comp-macro.png DrawArc
Draws an arc either as an outline or as a filled object. 
Fc9-u16-icon.png - UINT X
Center X coordinate 
Fc9-u16-icon.png - UINT Y
Center Y coordinate 
Fc9-u16-icon.png - UINT Radius
Radius, distance of edge from the centre coordinates 
Fc9-f32-icon.png - FLOAT StartAngle
Angle to start drawing, in degrees 
Fc9-f32-icon.png - FLOAT EndAngle
Angle to end drawing, in degrees 
Fc9-u16-icon.png - UINT Resolution
Number of lines to draw from the center to the outer edge, 0=Fill 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency - 0 = Arc contains background colour, 1 = Arc contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill with colour - 0 = Arc transparency data, 1 = Arc contains foreground colour. 
Fc9-void-icon.png - VOID Return


DrawCircle

Fc9-comp-macro.png DrawCircle
Draws a circle object on the display with the center of the circle at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Radius
Radius of the circle specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawEllipse

Fc9-comp-macro.png DrawEllipse
Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT XRadius
Radius of the circle on the X axis specified in pixels 
Fc9-u16-icon.png - UINT YRadius
Radius of the circle on the Y axis specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawLine

Fc9-comp-macro.png DrawLine
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


DrawRectangle

Fc9-comp-macro.png DrawRectangle
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
Fc9-void-icon.png - VOID Return


DrawRoundedRectangle

Fc9-comp-macro.png DrawRoundedRectangle
Draws a rectangle with rounded corners 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u16-icon.png - UINT Radius
 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
Fc9-void-icon.png - VOID Return


FastPlot

Fc9-comp-macro.png FastPlot
Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
Fc9-void-icon.png - VOID Return


Initialise

Fc9-comp-macro.png Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
Fc9-void-icon.png - VOID Return


Plot

Fc9-comp-macro.png Plot
Sets a pixel with the current foreground colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


Print

Fc9-comp-macro.png Print
This macro prints a string of characters to the Graphical LCD. 
Fc9-string-icon.png - STRING Str
String of characters to send to the display. 
Fc9-u16-icon.png - UINT X1
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y1
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Selects which Font to use Range: 0 to Font Count 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


PrintNumber

Fc9-comp-macro.png PrintNumber
This macro prints a decimal number to the Graphical LCD. 
Fc9-s16-icon.png - INT Number
Byte or Integer number to send to the display. 
Fc9-u16-icon.png - UINT X
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


ReadFontStat

Fc9-comp-macro.png ReadFontStat
Gets a stat from the selected embedded ASCII font data. 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Index
0=SpaceWidth, 1=PixelHeight 
Fc9-u8-icon.png - BYTE Return


ReadFontWidth

Fc9-comp-macro.png ReadFontWidth
Reads the number of pixel columns used in the selected font 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Character
ASCII character to get the pixel width e.g. 'A' or 65 
Fc9-u8-icon.png - BYTE Return


SetBackgroundColour

Fc9-comp-macro.png SetBackgroundColour
Specifies the colour of the background by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE Red
0 - 255 where 0 = no red and 255 = maximum red 
Fc9-u8-icon.png - BYTE Green
0 - 255 where 0 = no green and 255 = maximum green 
Fc9-u8-icon.png - BYTE Blue
0 - 255 where 0 = no blue and 255 = maximum blue 
Fc9-void-icon.png - VOID Return


SetDisplayOrientation

Fc9-comp-macro.png SetDisplayOrientation
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
Fc9-u8-icon.png - BYTE Orientation
0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
Fc9-void-icon.png - VOID Return


SetFontScaler

Fc9-comp-macro.png SetFontScaler
Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
Fc9-u8-icon.png - BYTE ScaleX
Sets the horizontal scale of the font, default 1 
Fc9-u8-icon.png - BYTE ScaleY
Sets the vertical scale of the font, default 1 
Fc9-void-icon.png - VOID Return


SetForegroundColour

Fc9-comp-macro.png SetForegroundColour
Specifies the colour of the foreground by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE Red
0 - 255 where 0 = no red and 255 = maximum red 
Fc9-u8-icon.png - BYTE Green
0 - 255 where 0 = no green and 255 = maximum green 
Fc9-u8-icon.png - BYTE Blue
0 - 255 where 0 = no blue and 255 = maximum blue 
Fc9-void-icon.png - VOID Return


Window

Fc9-comp-macro.png Window
Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Dimensions
Fc9-type-14-icon.png Pixel Width
Width of gLCD canvas measured in pixels. 
Fc9-type-14-icon.png Pixel Height
Heigt of gLCD canvas measured in pixels. 
Fc9-type-21-icon.png X Offset
Horizontal offset before the active display pixels. 
Fc9-type-21-icon.png Y Offset
Vertical offset before the active display pixels. 
Fc9-conn-icon.png Colour
Fc9-type-7-icon.png Monochrome
Specifies if the display is capable of colour or monochrome only. 
Fc9-type-1-icon.png Foreground Color
Specifies the initial foreground color. 
Fc9-type-1-icon.png Background Color
Specifies the initial background color. 
Fc9-type-7-icon.png Invert Colours
 
Fc9-conn-icon.png Bit Depth
Fc9-type-14-icon.png Colour Bit Depth
Total color bit depth for the display. 
Fc9-type-14-icon.png Red Bit Depth
Specifies the red bit depth for the display. 
Fc9-type-14-icon.png Green Bit Depth
Specifies the green bit depth for the display. 
Fc9-type-14-icon.png Blue Bit Depth
Specifies the blue bit depth for the display. 
Fc9-conn-icon.png Connections
Fc9-type-7-icon.png Use SPI
No - Use dedicated IO pins to drive the display Yes - Use the micrcontroller's SPI peripheral to drive the display 
Fc9-type-5-icon.png Data
Data pin connection 
Fc9-type-5-icon.png Clock
Clock pin connection 
Fc9-type-7-icon.png Use CS
 
Fc9-type-7-icon.png Toggle CS
Selects if the chip select pin is automatically toggled or left selected. Yes - Slightly slower but allows pins to be multiplexed with other devices. No - Slightly faster. 
Fc9-type-5-icon.png Chip Select
Chip select pin connection 
Fc9-type-7-icon.png Use Reset
 
Fc9-type-5-icon.png Reset
Reset Pin 
Fc9-type-7-icon.png Use Backlight
 
Fc9-type-5-icon.png Backlight
Backlight Pin 
Fc9-type-7-icon.png Use DC Pin
Selects if the DC pins is available, Yes we use the DC pin to control if a data or commnd is being sent. No we add an extra bit to the data to do the job of the DC pin. 
Fc9-type-5-icon.png DC
Data/Command Pin 
Fc9-conn-icon.png Fonts
Fc9-type-16-icon.png Font Count
Specifies the number of fonts available to use on the display. 
Fc9-conn-icon.png Font 0
Fc9-type-16-icon.png Font
Font picker to decide which font to use on your display. 
Fc9-type-16-icon.png Character Spacing
Sets the number of blank pixels between each character when printing text. Default 1. 
Fc9-type-16-icon.png Space Width
Sets the number of horizontal pixels used to represent a space character. 
Fc9-conn-icon.png Simulation
Fc9-type-16-icon.png Component Label
 
Fc9-type-15-icon.png Component Label Scale
The label scale can be change if the amout of text is too wide for the display  
Fc9-type-16-icon.png Physical Orientation
Rotates the simulated canvas to match the orientation of real world hardware. 

Component Source Code

Please click here to download the component source project: FC_Comp_Source_GLCD_ST7789V.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_GLCD_ST7789V.fcfx