Difference between revisions of "Component: LCD (Adafruit, 16x2) (Alphanumeric)"

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Line 17: Line 17:
 
==Component Source Code==
 
==Component Source Code==
  
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_LCD_Adafruit_OLED.fcfx FC_Comp_Source_LCD_Adafruit_OLED.fcfx]
+
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_temp/LCD_Adafruit_OLED.fcfx FC_Comp_Source_temp/LCD_Adafruit_OLED.fcfx]
  
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LCD_Adafruit_OLED.fcfx FC_Comp_Source_LCD_Adafruit_OLED.fcfx]
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_temp/LCD_Adafruit_OLED.fcfx FC_Comp_Source_temp/LCD_Adafruit_OLED.fcfx]
  
 
==Detailed description==
 
==Detailed description==
Line 70: Line 70:
  
 
{{Fcfile|Adafruit LCD Example.fcfx|Adafruit LCD Example}}
 
{{Fcfile|Adafruit LCD Example.fcfx|Adafruit LCD Example}}
 +
 +
  
  
Line 91: Line 93:
  
  
===PrintString===
+
===ClearLine===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''
 
|-
 
|-
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
+
| colspan="2" | Clears a single line on the display before moving the cursor back to the start of the line to allow new data to be displayed. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Text
+
| width="90%" | Line
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 110: Line 112:
  
  
===PrintAscii===
+
===Command===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''
 
|-
 
|-
| colspan="2" | Takes the ascii value for a character and prints the character 
+
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | character
+
| width="90%" | instruction
 
|-
 
|-
| colspan="2" | Holds an ascii value. 
+
| colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 129: Line 131:
  
  
===PrintNumber===
+
===Cursor===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''
 +
|-
 +
| colspan="2" | Moves the cursor on the LCD Display 
 +
|-
 
|-
 
|-
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | x
 
|-
 
|-
 +
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Number
+
| width="90%" | y
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 148: Line 155:
  
  
===RAMWrite===
+
===PrintAscii===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''
 
|-
 
|-
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
+
| colspan="2" | Takes the ascii value for a character and prints the character 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
+
| width="90%" | character
 
|-
 
|-
| colspan="2" | Values 0 to 7 
+
| colspan="2" | Holds an ascii value. 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | d0
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===PrintFloat===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| colspan="2" |  
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places. 
| width="90%" | d1
 
 
|-
 
|-
| colspan="2" |  
 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | d2
+
| width="90%" | Number
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | Enter the number or variable to print to the LCD 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d3
+
| width="90%" | DecimalPlaces
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | Enter how many decimal places to round up to (1 - 6) 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | d4
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===PrintFormattedNumber===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| colspan="2" |  
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
| width="90%" | d5
 
 
|-
 
|-
| colspan="2" |  
 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | d6
+
| width="90%" | Number
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | Enter the number or variable to print to the LCD 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | d7
+
| width="90%" | Format
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | 0=Signed, 1=Unsigned 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 207: Line 222:
  
  
===ClearLine===
+
===PrintNumber===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
|-
 
|-
| colspan="2" | Clears a single line on the display before moving the cursor back to the start of the line to allow new data to be displayed. 
+
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Line
+
| width="90%" | Number
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 226: Line 241:
  
  
===Cursor===
+
===PrintString===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''
 
|-
 
|-
| colspan="2" | Moves the cursor on the LCD Display 
+
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | x
+
| width="90%" | Text
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | y
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 250: Line 260:
  
  
===Command===
+
===RAMWrite===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''
 
|-
 
|-
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
+
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | instruction
+
| width="90%" | Index
 
|-
 
|-
| colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands. 
+
| colspan="2" | Values 0 to 7 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | d0
|}
 
 
 
 
 
===PrintFormattedNumber===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" |  
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''
 
 
|-
 
|-
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | d1
 
|-
 
|-
 +
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Number
+
| width="90%" | d2
 
|-
 
|-
| colspan="2" | Enter the number or variable to print to the LCD 
+
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Format
+
| width="90%" | d3
 
|-
 
|-
| colspan="2" | 0=Signed, 1=Unsigned 
+
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | d4
|}
 
 
 
 
 
===ScrollDisplay===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" |  
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''
 
 
|-
 
|-
| colspan="2" | Scrolls the display left or right by a number of given positions. 
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | d5
 
|-
 
|-
 +
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Position
+
| width="90%" | d6
 
|-
 
|-
| colspan="2" | Holds the number of positions to shift the display 
+
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | direction
+
| width="90%" | d7
 
|-
 
|-
| colspan="2" | 0 = left, 1 = right 
+
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 317: Line 319:
  
  
===PrintFloat===
+
===ScrollDisplay===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''
 
|-
 
|-
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places. 
+
| colspan="2" | Scrolls the display left or right by a number of given positions. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Number
+
| width="90%" | Position
 
|-
 
|-
| colspan="2" | Enter the number or variable to print to the LCD 
+
| colspan="2" | Holds the number of positions to shift the display 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPlaces
+
| width="90%" | direction
 
|-
 
|-
| colspan="2" | Enter how many decimal places to round up to (1 - 6) 
+
| colspan="2" | 0 = left, 1 = right 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID

Revision as of 12:01, 3 February 2023

Author Matrix Ltd
Version 1.8
Category Alphanumeric


LCD (Adafruit, 16x2) component

Adafruit OLED LCD display capable of displaying 2 lines of 16 characters.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_temp/LCD_Adafruit_OLED.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_temp/LCD_Adafruit_OLED.fcfx

Detailed description

No detailed description exists yet for this component

Examples

Connections

For the LCDs to work with the Flowcode LCD component they need to be connected up in 4-bit data mode.

The 4 data signals actually go to the upper data nibble on the LCD as shown below.


LCDConns.jpg


A simple example that shows how to use some common functions.

FC6 Icon.png Adafruit LCD Example




Macro reference

Clear

Fc9-comp-macro.png Clear
Clears the entire contents of the display. 
Fc9-void-icon.png - VOID Return


ClearLine

Fc9-comp-macro.png ClearLine
Clears a single line on the display before moving the cursor back to the start of the line to allow new data to be displayed. 
Fc9-u8-icon.png - BYTE Line
 
Fc9-void-icon.png - VOID Return


Command

Fc9-comp-macro.png Command
Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
Fc9-u8-icon.png - BYTE instruction
Send a defined command to the LCD Screen. See datasheet for supported commands. 
Fc9-void-icon.png - VOID Return


Cursor

Fc9-comp-macro.png Cursor
Moves the cursor on the LCD Display 
Fc9-u8-icon.png - BYTE x
 
Fc9-u8-icon.png - BYTE y
 
Fc9-void-icon.png - VOID Return


PrintAscii

Fc9-comp-macro.png PrintAscii
Takes the ascii value for a character and prints the character 
Fc9-u8-icon.png - BYTE character
Holds an ascii value. 
Fc9-void-icon.png - VOID Return


PrintFloat

Fc9-comp-macro.png PrintFloat
Print a Float number rounded up to a specified amount of decimal places. 
Fc9-f32-icon.png - FLOAT Number
Enter the number or variable to print to the LCD 
Fc9-u8-icon.png - BYTE DecimalPlaces
Enter how many decimal places to round up to (1 - 6) 
Fc9-void-icon.png - VOID Return


PrintFormattedNumber

Fc9-comp-macro.png PrintFormattedNumber
Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
Fc9-u32-icon.png - ULONG Number
Enter the number or variable to print to the LCD 
Fc9-bool-icon.png - BOOL Format
0=Signed, 1=Unsigned 
Fc9-void-icon.png - VOID Return


PrintNumber

Fc9-comp-macro.png PrintNumber
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
Fc9-s16-icon.png - INT Number
 
Fc9-void-icon.png - VOID Return


PrintString

Fc9-comp-macro.png PrintString
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


RAMWrite

Fc9-comp-macro.png RAMWrite
Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
Fc9-u8-icon.png - BYTE Index
Values 0 to 7 
Fc9-u8-icon.png - BYTE d0
 
Fc9-u8-icon.png - BYTE d1
 
Fc9-u8-icon.png - BYTE d2
 
Fc9-u8-icon.png - BYTE d3
 
Fc9-u8-icon.png - BYTE d4
 
Fc9-u8-icon.png - BYTE d5
 
Fc9-u8-icon.png - BYTE d6
 
Fc9-u8-icon.png - BYTE d7
 
Fc9-void-icon.png - VOID Return


ScrollDisplay

Fc9-comp-macro.png ScrollDisplay
Scrolls the display left or right by a number of given positions. 
Fc9-u8-icon.png - BYTE Position
Holds the number of positions to shift the display 
Fc9-u8-icon.png - BYTE direction
0 = left, 1 = right 
Fc9-void-icon.png - VOID Return


Start

Fc9-comp-macro.png Start
Startup routine required by the hardware device. Automatically clears the display when complete. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Connections
Fc9-type-5-icon.png Data 0 (11)
Data pin 0 connects to data pin 4 on the hardware 
Fc9-type-5-icon.png Data 1 (12)
Data pin 1 connects to data pin 5 on the hardware 
Fc9-type-5-icon.png Data 2 (13)
Data pin 2 connects to data pin 6 on the hardware 
Fc9-type-5-icon.png Data 3 (14)
Data pin 3 connects to data pin 7 on the hardware 
Fc9-type-5-icon.png Register Select (4)
Register select pin, determines if the incoming value is a command or a data byte 
Fc9-type-5-icon.png Read / Write (5)
Read / Write pin determines the data direction 
Fc9-type-5-icon.png Enable (6)
Enable pin, used to clock data in and out of the device. 
Fc9-conn-icon.png Display Settings
Fc9-type-16-icon.png Rows
Number of lines of characters the LCD can display. 
Fc9-type-16-icon.png Columns
Number of characters the LCD can display on a single line. 
Fc9-conn-icon.png Simulation
Fc9-type-16-icon.png Component Label
 
Fc9-type-15-icon.png Component Label Scale
The label scale can be change if the amout of text is too wide for the display  
Fc9-type-1-icon.png Text Colour
Colour of the font characters drawn on the display 
Fc9-type-1-icon.png Text Background
Colour surrounding the font characters drawn on the display 
Fc9-type-1-icon.png Display Background
Colour of the background of the display