Difference between revisions of "Component: Nextion Display (Graphical Color)"

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|-
 
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| width="20%" style="color: gray;" | Author
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| width="20%" style="color:gray;" | Author
 
| Matrix TSL
 
| Matrix TSL
 
|-
 
|-
| width="20%" style="color: gray;" | Version
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| width="20%" style="color:gray;" | Version
| 1.0 (Release)
+
| 1.0
 
|-
 
|-
| width="20%" style="color: gray;" | Category
+
| width="20%" style="color:gray;" | Category
 
| Graphical Color
 
| Graphical Color
 
|}
 
|}
  
  
 +
==Nextion Display component==
 +
A simple libray to interface a Nextion display. The elements on the nextion display are built using the Nextion  Editor software and uploaded to the display. The component can then interact with the display elements.
  
==[[File:Component Icon 756045fb_388b_4dbb_8f10_5136de8bfacb.png|Image]] Nextion Display component==
+
==Component Source Code==
A simple libray to interface a Nextion display.
 
The elements on the nextion display are built using the Nextion  Editor software and uploaded to the display.
 
The component can then interact with the display elements.
 
  
==Examples==
+
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_API_Display_Nextion.fcfx FC_Comp_Source_API_Display_Nextion.fcfx]
  
===Handling Buttons===
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_API_Display_Nextion.fcfx FC_Comp_Source_API_Display_Nextion.fcfx]
  
This example looks for button presses with IDs 1 and 2. On a button release event the corresponding LEDs will be toggled.
+
==Detailed description==
  
{{Fcfile|NextionTouchDemo.fcfx|Nextion Touch Demo}}
 
  
==Downloadable macro reference==
 
  
===<span style="font-weight: normal;"><u><tt>GetTouchID</tt></u></span>===
 
Gets the ID of the corresponding touch event.
 
  
Must be called after calling GetTouchEvent component macro.
 
  
'''Parameters'''
 
  
:''This macro has no parameters''
 
  
  
'''Return value'''
 
  
:[[Variable Types|UINT]]
 
  
  
===<span style="font-weight: normal;"><u><tt>GetValue</tt></u></span>===
 
Gets the value from a specific item
 
  
'''Parameters'''
 
  
:[[Variable Types|<- STRING]] ''Name''
 
::''This parameter may be returned back to the caller''
 
  
  
'''Return value'''
 
  
:[[Variable Types|ULONG]]
 
  
  
===<span style="font-weight: normal;"><u><tt>SetText</tt></u></span>===
 
Sets the text of a specific item
 
  
'''Parameters'''
 
  
:[[Variable Types|<- STRING]] ''Name''
 
::''This parameter may be returned back to the caller''
 
  
:[[Variable Types|<- STRING]] ''Text''
 
::''This parameter may be returned back to the caller''
 
  
  
'''Return value'''
 
  
:''This call does not return a value''
 
  
 +
''No detailed description exists yet for this component''
  
===<span style="font-weight: normal;"><u><tt>GetText</tt></u></span>===
+
==Examples==
Gets the text of a specific item
 
  
'''Parameters'''
 
  
:[[Variable Types|<- STRING]] ''Name''
 
::''This parameter may be returned back to the caller''
 
  
  
'''Return value'''
 
  
:[[Variable Types|STRING]]
 
  
  
===<span style="font-weight: normal;"><u><tt>SetFontColour</tt></u></span>===
 
Sets the foreground font colour of a specific item
 
  
'''Parameters'''
 
  
:[[Variable Types|<- STRING]] ''Name''
 
::''This parameter may be returned back to the caller''
 
  
:[[Variable Types|ULONG]] ''Colour''
 
  
  
'''Return value'''
 
  
:''This call does not return a value''
 
  
  
===<span style="font-weight: normal;"><u><tt>SetPage</tt></u></span>===
 
Sets the page of the display allowing multiple configurations
 
  
'''Parameters'''
 
  
:[[Variable Types|<- STRING]] ''Name''
 
::Name of the page e.g. "page0"
 
::''This parameter may be returned back to the caller''
 
  
  
'''Return value'''
 
  
:''This call does not return a value''
 
  
  
===<span style="font-weight: normal;"><u><tt>SetValue</tt></u></span>===
 
Sets the numeric value of a specific item
 
  
'''Parameters'''
 
  
:[[Variable Types|<- STRING]] ''Name''
 
::''This parameter may be returned back to the caller''
 
  
:[[Variable Types|ULONG]] ''Number''
 
  
  
'''Return value'''
+
===Handling Buttons===
  
:''This call does not return a value''
+
This example looks for button presses with IDs 1 and 2. On a button release event the corresponding LEDs will be toggled.
  
 +
{{Fcfile|NextionTouchDemo.fcfx|Nextion Touch Demo}}
  
===<span style="font-weight: normal;"><u><tt>GetTouchEvent</tt></u></span>===
 
Collects the next touch event in the queue.
 
  
Returns 0 for no touch event detected, 1= touch press, 2 = touch release
 
  
'''Parameters'''
 
  
:''This macro has no parameters''
 
  
  
'''Return value'''
 
  
:[[Variable Types|BYTE]]
 
  
  
===<span style="font-weight: normal;"><u><tt>SetBackgroundColour</tt></u></span>===
 
Sets the background colour of a specific item
 
  
'''Parameters'''
 
  
:[[Variable Types|<- STRING]] ''Name''
+
==Macro reference==
::''This parameter may be returned back to the caller''
 
  
:[[Variable Types|ULONG]] ''Colour''
+
===GetText===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetText'''
 +
|-
 +
| colspan="2" | Gets the text of a specific item&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Name
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
'''Return value'''
+
===GetTouchEvent===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTouchEvent'''
 +
|-
 +
| colspan="2" | Collects the next touch event in the queue. Returns 0 for no touch event detected, 1= touch press, 2 = touch release&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This call does not return a value''
 
  
 +
===GetTouchID===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTouchID'''
 +
|-
 +
| colspan="2" | Gets the ID of the corresponding touch event. Must be called after calling GetTouchEvent component macro.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
===<span style="font-weight: normal;"><u><tt>Initialise</tt></u></span>===
 
Sets up the UART connection to the Nextion display
 
  
'''Parameters'''
+
===GetValue===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetValue'''
 +
|-
 +
| colspan="2" | Gets the value from a specific item&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Name
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This macro has no parameters''
 
  
 +
===Initialise===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 +
|-
 +
| colspan="2" | Sets up the UART connection to the Nextion display&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Return value'''
 
  
:''This call does not return a value''
+
===SetBackgroundColour===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 +
|-
 +
| colspan="2" | Sets the background colour of a specific item&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Name
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Colour
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
 +
===SetFontColour===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontColour'''
 +
|-
 +
| colspan="2" | Sets the foreground font colour of a specific item&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Name
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Colour
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
==Simulation macro reference==
 
  
''This component does not contain any simulation macros''
+
===SetPage===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPage'''
 +
|-
 +
| colspan="2" | Sets the page of the display allowing multiple configurations&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Name
 +
|-
 +
| colspan="2" | Name of the page e.g. "page0"&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
==Property reference==
+
===SetText===
<span style="font-weight: normal;"><u>Channel</u></span>
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetText'''
 +
|-
 +
| colspan="2" | Sets the text of a specific item&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Name
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Text
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''cal_uart1::CHANNEL''.
 
  
UART Channel selector
+
===SetValue===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetValue'''
 +
|-
 +
| colspan="2" | Sets the numeric value of a specific item&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Name
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Number
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels.
 
  
Hardware channels use the selected peripheral on-board the target microcontroller.
+
==Property reference==
  
<span style="font-weight: normal;"><u>Baud Options</u></span>
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
+
|-
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''cal_uart1::BAUD_LIST''.
+
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
Baud rate option selector
+
|-
 
+
|-
<span style="font-weight: normal;"><u>Baud Rate</u></span>
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Communications
This property is of type ''Signed integer'' and can be referenced with the variable name ''cal_uart1::BAUD''.
+
|-
 
+
|-
''<span style="color:red;">No additional information</span>''
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
+
| width="90%" | Channel
 
+
|-
 
+
| colspan="2" | UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller.&nbsp;
<span style="font-weight: normal;"><u>TX</u></span>
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
This property is of type ''Single digital pin'' and can be referenced with the variable name ''cal_uart1::TX''.
+
| width="90%" | Baud Options
 
+
|-
Pin to be used for Transmit data
+
| colspan="2" | Baud rate option selector&nbsp;
 
+
|-
<span style="font-weight: normal;"><u>RX</u></span>
+
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
+
| width="90%" | Baud Rate
This property is of type ''Single digital pin'' and can be referenced with the variable name ''cal_uart1::RX''.
+
|-
 
+
| colspan="2" | &nbsp;
Pin to be used for Receive data
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
<span style="font-weight: normal;"><u>Touch Queue Size</u></span>
+
| width="90%" | TX
 
+
|-
This property is of type ''Unsigned integer'' and can be referenced with the variable name ''TouchQueueSize''.
+
| colspan="2" | Pin to be used for Transmit data&nbsp;
 
+
|-
Number of touch press/release events we can store before running out of memory.
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
+
| width="90%" | RX
<span style="font-weight: normal;"><u>Receive Buffer Size</u></span>
+
|-
 
+
| colspan="2" | Pin to be used for Receive data&nbsp;
This property is of type ''Unsigned integer'' and can be referenced with the variable name ''CircularBuffer1::BufferSize''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
Sets the number of byte elements inside the circular buffer.
+
| width="90%" | Touch Queue Size
 
+
|-
<span style="font-weight: normal;"><u>Timeout</u></span>
+
| colspan="2" | Number of touch press/release events we can store before running out of memory.&nbsp;
 
+
|-
This property is of type ''Unsigned integer'' and can be referenced with the variable name ''Timeout''.
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 
+
| width="90%" | Receive Buffer Size
Time in milliseconds to wait for a reply to a command.
+
|-
 
+
| colspan="2" | Sets the number of byte elements inside the circular buffer.&nbsp;
<span style="font-weight: normal;"><u>Scope Traces</u></span>
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
This property is of type ''True or false'' and can be referenced with the variable name ''cal_uart1::ScopeTraces''.
+
| width="90%" | Timeout
 
+
|-
Selects if the scope traces are automatically added to the data recorder window or not.
+
| colspan="2" | Time in milliseconds to wait for a reply to a command.&nbsp;
 
+
|-
     Simulation - draws an approximation of the UART data onto the scope trace.
+
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
+
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
     ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD.
+
|-
 
+
|-
<span style="font-weight: normal;"><u>Console Data</u></span>
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
+
| width="90%" | Scope Traces
This property is of type ''True or false'' and can be referenced with the variable name ''cal_uart1::ConsoleData''.
+
|-
 
+
| colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not.    Simulation - draws an approximation of the UART data onto the scope trace.    ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD.&nbsp;
Selects if the console data is automatically generated or not
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
<span style="font-weight: normal;"><u>Data Source</u></span>
+
| width="90%" | Console Data
 
+
|-
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''cal_uart1::DataSource''.
+
| colspan="2" | Selects if the console data is automatically generated or not&nbsp;
 
+
|-
Simulation data source used to allow the component to connect to various remote devices
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
+
| width="90%" | Data Source
     Nothing - Simulation data is ignored
+
|-
 
+
| colspan="2" | Simulation data source used to allow the component to connect to various remote devices    Nothing - Simulation data is ignored    COM port - Routes the communication data to and from a physical or virtual COM port     API - Routes the communication data via a data injector component on the Panel.&nbsp;
     COM port - Routes the communication data to and from a physical or virtual COM port  
+
|}
 
 
    API - Routes the communication data via a data injector component on the Panel.
 

Latest revision as of 13:08, 7 February 2023

Author Matrix TSL
Version 1.0
Category Graphical Color


Nextion Display component

A simple libray to interface a Nextion display. The elements on the nextion display are built using the Nextion Editor software and uploaded to the display. The component can then interact with the display elements.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_API_Display_Nextion.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_API_Display_Nextion.fcfx

Detailed description

No detailed description exists yet for this component

Examples

Handling Buttons

This example looks for button presses with IDs 1 and 2. On a button release event the corresponding LEDs will be toggled.

FC6 Icon.png Nextion Touch Demo






Macro reference

GetText

Fc9-comp-macro.png GetText
Gets the text of a specific item 
Fc9-string-icon.png - STRING Name
 
Fc9-string-icon.png - STRING Return


GetTouchEvent

Fc9-comp-macro.png GetTouchEvent
Collects the next touch event in the queue. Returns 0 for no touch event detected, 1= touch press, 2 = touch release 
Fc9-u8-icon.png - BYTE Return


GetTouchID

Fc9-comp-macro.png GetTouchID
Gets the ID of the corresponding touch event. Must be called after calling GetTouchEvent component macro. 
Fc9-u16-icon.png - UINT Return


GetValue

Fc9-comp-macro.png GetValue
Gets the value from a specific item 
Fc9-string-icon.png - STRING Name
 
Fc9-u32-icon.png - ULONG Return


Initialise

Fc9-comp-macro.png Initialise
Sets up the UART connection to the Nextion display 
Fc9-void-icon.png - VOID Return


SetBackgroundColour

Fc9-comp-macro.png SetBackgroundColour
Sets the background colour of a specific item 
Fc9-string-icon.png - STRING Name
 
Fc9-u32-icon.png - ULONG Colour
 
Fc9-void-icon.png - VOID Return


SetFontColour

Fc9-comp-macro.png SetFontColour
Sets the foreground font colour of a specific item 
Fc9-string-icon.png - STRING Name
 
Fc9-u32-icon.png - ULONG Colour
 
Fc9-void-icon.png - VOID Return


SetPage

Fc9-comp-macro.png SetPage
Sets the page of the display allowing multiple configurations 
Fc9-string-icon.png - STRING Name
Name of the page e.g. "page0" 
Fc9-void-icon.png - VOID Return


SetText

Fc9-comp-macro.png SetText
Sets the text of a specific item 
Fc9-string-icon.png - STRING Name
 
Fc9-string-icon.png - STRING Text
 
Fc9-void-icon.png - VOID Return


SetValue

Fc9-comp-macro.png SetValue
Sets the numeric value of a specific item 
Fc9-string-icon.png - STRING Name
 
Fc9-u32-icon.png - ULONG Number
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Communications
Fc9-type-16-icon.png Channel
UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller. 
Fc9-type-16-icon.png Baud Options
Baud rate option selector 
Fc9-type-14-icon.png Baud Rate
 
Fc9-type-5-icon.png TX
Pin to be used for Transmit data 
Fc9-type-5-icon.png RX
Pin to be used for Receive data 
Fc9-type-21-icon.png Touch Queue Size
Number of touch press/release events we can store before running out of memory. 
Fc9-type-21-icon.png Receive Buffer Size
Sets the number of byte elements inside the circular buffer. 
Fc9-type-21-icon.png Timeout
Time in milliseconds to wait for a reply to a command. 
Fc9-conn-icon.png Simulation
Fc9-type-7-icon.png Scope Traces
Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-16-icon.png Data Source
Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port API - Routes the communication data via a data injector component on the Panel.