API Panel.Position.Camera.Spin: Difference between revisions
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<sidebar>API | <sidebar>API Contents</sidebar> | ||
Rotates the camera along its view axis | Rotates the camera along its view axis | ||
<div style="width:25%; float:right" class="toc"> | |||
====Class hierarchy==== | |||
[[API Panel|Panel]] | |||
:[[API Panel.Position|Position]] | |||
::[[API Panel.Position.Camera|Camera]] | |||
:::[[API Panel.Position.Camera|Spin]] | |||
</div> | |||
__TOC__ | |||
==Parameters== | |||
[[Variable Types|FLOAT]] ''Degrees'' | |||
:Number of degrees to spin in the Z axis | :Number of degrees to spin in the Z axis | ||
[[Variable Types|BOOL]] ''Animate'' | |||
:True to animate movement from the current position | :True to animate movement from the current position | ||
==Return value== | |||
''This call does not return a value'' | ''This call does not return a value'' | ||
===Examples | ==Detailed description== | ||
This will rotate the camera along its viewing axis, maintaining the eye and target coordinates but altering the cameras perception of ''up'' by a rotation of ''Degrees''. | |||
* Add to a calculation icon: <pre class="brush:[ | |||
==Examples== | |||
===Calling in a calculation=== | |||
* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.Camera.Spin(degrees, true)</pre> | |||
''<span style="color:red;">No additional examples</span>'' | |||
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Rotates the camera along its view axis
Parameters
FLOAT Degrees
- Number of degrees to spin in the Z axis
BOOL Animate
- True to animate movement from the current position
Return value
This call does not return a value
Detailed description
This will rotate the camera along its viewing axis, maintaining the eye and target coordinates but altering the cameras perception of up by a rotation of Degrees.
Examples
Calling in a calculation
- Add to a calculation icon:
::Panel.Position.Camera.Spin(degrees, true)
No additional examples