Difference between revisions of "API Panel.Collision.GetSingleAxis"

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(XML import of API auto-gen)
(XML import)
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Tests whether an object collides with a position
 
Tests whether an object collides with a position
  
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<div style="width:25%; float:right" class="toc">
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===Class hierarchy===
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:Panel
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::Collision
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:::GetSingleAxis
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</div>
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__TOC__
  
===Parameters===
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==Parameters==
 
''[[Variable types|HANDLE]] Pos''
 
''[[Variable types|HANDLE]] Pos''
 
:A component or position to focus the collision around
 
:A component or position to focus the collision around
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:''The default value for this parameter is: '''''0'''
 
:''The default value for this parameter is: '''''0'''
  
===Return value===
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==Return value==
 
[[Variable types|BOOL]]
 
[[Variable types|BOOL]]
  
 
No additional information
 
No additional information
  
===Detailed description===
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==Detailed description==
 
''No additional information''
 
''No additional information''
  
===Examples===
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==Examples==
====Calling in a calculation====
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===Calling in a calculation===
 
* Declare a variable 'result' of type BOOL
 
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[C]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre>
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* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre>

Revision as of 16:23, 11 May 2013

<sidebar>API contents</sidebar> Tests whether an object collides with a position

Class hierarchy

Panel
Collision
GetSingleAxis

Parameters

HANDLE Pos

A component or position to focus the collision around

HANDLE Test

An object to test collisions with

FLOAT X

This parameter is returned back to the caller
Local or world-space X to return

FLOAT Y

This parameter is returned back to the caller
Local or world-space Y to return

FLOAT Z

This parameter is returned back to the caller
Local or world-space Z to return

HANDLE TargetSpace

The target space to calculate X,Y,Z in
The default value for this parameter is: 0

Return value

BOOL

No additional information

Detailed description

No additional information

Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)