Difference between revisions of "Component: Colour GLCD (BL0157) (E-blocks 2)"
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==Examples== | ==Examples== | ||
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+ | A simple example that shows how to use some common functions. | ||
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+ | {{Fcfile|BL0157_Example.fcfx|BL0157 Example}} | ||
==Downloadable macro reference== | ==Downloadable macro reference== |
Revision as of 12:09, 4 March 2022
Author | Matrix Ltd |
Version | 1.6 (Release) |
Category | E-blocks 2 |
Contents
Colour GLCD (BL0157) component
Graphical display component designed to work with the BL0157 E-block. Based on the ILI9163C 16-bit colour graphical controller IC.
You can use component macros in flowcode 8 to draw various shapes on the colour GLCD such as a circle, an ellipse, a line and a rectangle. There are also macros to turn the backlight on or off, and to print a string of characters or a decimal number on the screen of the GLCD. As it is a ‘colour’ GLCD, you can set the background or foreground colour by inputting values from 0-255 for red, green and blue, in order to create almost any colour in the world. Before the GLCD can take information in, you need to initialise it with a component macro.
Make sure all connections in flowcode are connected to the correct port and pins, the port should correspond to the port that the colour GLCD is connected to on your E-blocks 2 upstream board.
Examples
A simple example that shows how to use some common functions.
Downloadable macro reference
BacklightOn
Sets the backlight enable pin allowing the display backlight to switch on.
Switching the backlight on and off at high speed allow the light to be dimmed.
Parameters
- This macro has no parameters
Return value
- This call does not return a value
PrintNumber
This macro prints a decimal number to the Graphical LCD.
Parameters
- INT Number
- Byte or Integer number to send to the display.
- UINT X
- X pixel coordinate to set the output string position.
- UINT Y
- Y pixel coordinate to set the output string position.
- BYTE Font
- Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
- BYTE Transparent
- Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
Return value
- This call does not return a value
DrawLine
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.
Parameters
- UINT X1
- UINT Y1
- UINT X2
- UINT Y2
Return value
- This call does not return a value
Plot
Sets a pixel with the current foreground colour at pixel location X, Y.
Parameters
- UINT X1
- UINT Y1
Return value
- This call does not return a value
DrawEllipse
Draws an ellipse object on the display with the center of the ellipse at the location X,Y
Parameters
- UINT X
- X Coordinate for the center of the circle
- UINT Y
- Y coordinate for the center of the circle
- UINT XRadius
- Radius of the circle on the X axis specified in pixels
- UINT YRadius
- Radius of the circle on the Y axis specified in pixels
- BYTE Transparent
- 0=Fill inside circle using background colour / 1=Draw outer circle only
- BYTE Solid
- 0=Use Transparent Setting / 1=Fill with foreground colour
Return value
- This call does not return a value
FastPlot
Sets a pixel with the current foreground colour at current pixel location.
Not compatible with orientations other than 0.
Parameters
- This macro has no parameters
Return value
- This call does not return a value
SetDisplayOrientation
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.
Parameters
- BYTE Orientation
- 0=Default, 1=90°CW, 2=180°CW, 3=270°CW
Return value
- This call does not return a value
BacklightOff
Clears the backlight enable pin allowing the display backlight to switch off.
Switching the backlight on and off at high speed allow the light to be dimmed.
Parameters
- This macro has no parameters
Return value
- This call does not return a value
BPlot
Sets a pixel with the current background colour at pixel location X, Y.
Parameters
- UINT X1
- UINT Y1
Return value
- This call does not return a value
Window
Specifies a full screen or sub window of pixels to draw.
Useful when used with the FastPlot function to draw bitmaps at high speed.
Parameters
- BYTE X1
- BYTE Y1
- BYTE X2
- BYTE Y2
Return value
- This call does not return a value
This macro prints a string of characters to the Graphical LCD.
Parameters
- <- STRING Str
- String of characters to send to the display.
- This parameter may be returned back to the caller
- UINT X1
- X pixel coordinate to set the output string position.
- UINT Y1
- Y pixel coordinate to set the output string position.
- BYTE Font
- Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
- BYTE Transparent
- Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
Return value
- This call does not return a value
ClearDisplay
This macro clears the display of any previous output by overwriting the entire display with the background colour.
Parameters
- This macro has no parameters
Return value
- This call does not return a value
SetBackgroundColour
Specifies the colour of the background by creating a mixture of red, green and blue.
Parameters
- BYTE Red
- 0 - 255 where 0 = no red and 255 = maximum red
- BYTE Green
- 0 - 255 where 0 = no green and 255 = maximum green
- BYTE Blue
- 0 - 255 where 0 = no blue and 255 = maximum blue
Return value
- This call does not return a value
DrawCircle
Draws a circle object on the display with the center of the circle at the location X,Y
Parameters
- UINT X
- X Coordinate for the center of the circle
- UINT Y
- Y coordinate for the center of the circle
- UINT Radius
- Radius of the circle specified in pixels
- BYTE Transparent
- 0=Fill inside circle using background colour / 1=Draw outer circle only
- BYTE Solid
- 0=Use Transparent Setting / 1=Fill with foreground colour
Return value
- This call does not return a value
SetForegroundColour
Specifies the colour of the foreground by creating a mixture of red, green and blue.
Parameters
- BYTE Red
- 0 - 255 where 0 = no red and 255 = maximum red
- BYTE Green
- 0 - 255 where 0 = no green and 255 = maximum green
- BYTE Blue
- 0 - 255 where 0 = no blue and 255 = maximum blue
Return value
- This call does not return a value
DrawRectangle
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2
Parameters
- UINT X1
- UINT Y1
- UINT X2
- UINT Y2
- BYTE Transparent
- Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.
- BYTE Solid
- Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.
Return value
- This call does not return a value
Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.
Parameters
- This macro has no parameters
Return value
- This call does not return a value
Simulation macro reference
This component does not contain any simulation macros
Property reference
Pixel Height
This property is of type Signed integer and can be referenced with the variable name pixel_height.
Heigt of gLCD canvas measured in pixels.
Pixel Width
This property is of type Signed integer and can be referenced with the variable name pixel_width.
Width of gLCD canvas measured in pixels.
Monochrome
This property is of type True or false and can be referenced with the variable name monochrome.
Specifies if the display is capable of colour or monochrome only.
Foreground Color
This property is of type Color picker and can be referenced with the variable name foreground_colour.
Specifies the initial foreground color.
Background Color
This property is of type Color picker and can be referenced with the variable name background_colour.
Specifies the initial background color.
Colour Bit Depth
This property is of type Signed integer and can be referenced with the variable name colour_bit_depth.
Total color bit depth for the display.
Red Bit Depth
This property is of type Signed integer and can be referenced with the variable name red_bit_depth.
Specifies the red bit depth for the display.
Green Bit Depth
This property is of type Signed integer and can be referenced with the variable name green_bit_depth.
Specifies the green bit depth for the display.
Blue Bit Depth
This property is of type Signed integer and can be referenced with the variable name blue_bit_depth.
Specifies the blue bit depth for the display.
Data
This property is of type Single digital pin and can be referenced with the variable name data_pin.
Data pin connection
Clock
This property is of type Single digital pin and can be referenced with the variable name clock_pin.
Clock pin connection
Chip Select
This property is of type Single digital pin and can be referenced with the variable name chip_sel_pin.
Chip select pin connection
A0
This property is of type Single digital pin and can be referenced with the variable name a0_pin.
Instruction / Command pin connection
Reset
This property is of type Single digital pin and can be referenced with the variable name reset_pin.
Reset pin connection
LED
This property is of type Single digital pin and can be referenced with the variable name led_pin.
LED backlight strobe pin connection
Display Method
This property is of type Fixed list of ints and can be referenced with the variable name DisplayMethod.
Chooses which method to use when drawing to the gLCD component
The bitmap is the more common mode but may run slowly on some machines.
The point cloud should run faster but may use more memory.