Difference between revisions of "Component: Switch (EB007) (E-blocks 1)"
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− | + | {| style="width:50%" | |
− | |||
− | {| | ||
|- | |- | ||
− | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
− | | Matrix | + | | Matrix Ltd. |
|- | |- | ||
− | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
− | | 2.0 | + | | 2.0 |
|- | |- | ||
− | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| E-blocks 1 | | E-blocks 1 | ||
|} | |} | ||
− | + | ==Switch component== | |
− | == | ||
An array of up to eight momentary push switches, each connected to a single pin of the specified port. | An array of up to eight momentary push switches, each connected to a single pin of the specified port. | ||
− | == | + | ==Component Source Code== |
− | |||
+ | Please click here for the component source code: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_switch_array_push_EB007.fcfx FC_Comp_Source_switch_array_push_EB007.fcfx] | ||
− | == | + | ==Detailed description== |
− | + | ''No detailed description exists yet for this component'' | |
− | |||
− | + | ==Examples== | |
− | |||
− | |||
+ | ''<span style="color:red;">No additional examples</span>'' | ||
− | |||
− | + | ==Downloadable macro reference== | |
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState''' | ||
+ | |- | ||
+ | | colspan="2" | Read the state of the switch at the given index. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Index | ||
+ | |- | ||
+ | | colspan="2" | The switch to read the status of. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh''' | ||
+ | |- | ||
+ | | colspan="2" | Pause the program until the switch at the given index is turned on. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Index | ||
+ | |- | ||
+ | | colspan="2" | Index of the switch to wait for. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll''' | ||
+ | |- | ||
+ | | colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | : | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |
− | == | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle''' |
− | + | |- | |
− | + | | colspan="2" | Retrieves the object handle of the switch component at the given index. | |
− | + | |- | |
− | + | |- | |
− | ''' | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | + | | width="90%" | Index | |
− | + | |- | |
− | + | | colspan="2" | | |
− | + | |- | |
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE | |
− | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | |
− | + | |} | |
− | |||
− | |||
− | === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | : | ||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow''' | ||
+ | |- | ||
+ | | colspan="2" | Pause the program until the switch at the given index is turned on. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Index | ||
+ | |- | ||
+ | | colspan="2" | Index of the switch to wait for. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
==Property reference== | ==Property reference== | ||
− | |||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |
− | + | | width="90%" | Count | |
− | + | |- | |
− | + | | colspan="2" | The number of LEDs in the array from 1 to 8. | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections | |
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Input Mode | ||
+ | |- | ||
+ | | colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]] | ||
+ | | width="90%" | Port | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | ||
+ | | width="90%" | Debounce | ||
+ | |- | ||
+ | | colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state. | ||
+ | |} |
Revision as of 14:44, 16 January 2023
Author | Matrix Ltd. |
Version | 2.0 |
Category | E-blocks 1 |
Contents
Switch component
An array of up to eight momentary push switches, each connected to a single pin of the specified port.
Component Source Code
Please click here for the component source code: FC_Comp_Source_switch_array_push_EB007.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
![]() |
ReadState |
Read the state of the switch at the given index. | |
![]() |
Index |
The switch to read the status of. | |
![]() |
Return |
![]() |
WaitUntilHigh |
Pause the program until the switch at the given index is turned on. | |
![]() |
Index |
Index of the switch to wait for. | |
![]() |
Return |
![]() |
ReadAll |
Reads all of the switches at once, returning a byte containing one bit per switch. | |
![]() |
Return |
![]() |
GetHandle |
Retrieves the object handle of the switch component at the given index. | |
![]() |
Index |
![]() |
Return |
![]() |
WaitUntilLow |
Pause the program until the switch at the given index is turned on. | |
![]() |
Index |
Index of the switch to wait for. | |
![]() |
Return |