Difference between revisions of "API System"
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| − | + | <sidebar>API Contents</sidebar> | |
General system operations | General system operations | ||
| − | |||
| − | |||
| − | ===Examples=== | + | __TOC__ |
| + | |||
| + | ==Functions provided for this class== | ||
| + | {| | ||
| + | |- | ||
| + | |width="35%"|[[API System.Notify|Notify]] | ||
| + | |Sends a System.User message to the targeted component | ||
| + | |- | ||
| + | |width="35%"|[[API System.Forward|Forward]] | ||
| + | |Sends the currently processing message to the target | ||
| + | |- | ||
| + | |width="35%"|[[API System.MacroExists|MacroExists]] | ||
| + | |Checks to see if the macro exists by referencing a macro name string | ||
| + | |- | ||
| + | |width="35%"|[[API System.CallMacro|CallMacro]] | ||
| + | |Calls a macro by referencing a macro name string | ||
| + | |- | ||
| + | |width="35%"|[[API System.ShowHandle|ShowHandle]] | ||
| + | |Given a handle to an object with viewable presence, shows that object on screen | ||
| + | |- | ||
| + | |width="35%"|[[API System.CreateHandle|CreateHandle]] | ||
| + | |Creates a general-purpose garbage collected handle for resource management | ||
| + | |- | ||
| + | |width="35%"|[[API System.SetHandleWord|SetHandleWord]] | ||
| + | |Sets a general purpose word in the handle for use by its owner | ||
| + | |- | ||
| + | |width="35%"|[[API System.GetHandleWord|GetHandleWord]] | ||
| + | |Gets a general-purpose word set by the owner of a custom handle | ||
| + | |- | ||
| + | |width="35%"|[[API System.DeleteHandle|DeleteHandle]] | ||
| + | |Deletes any handle created by the component | ||
| + | |- | ||
| + | |width="35%"|[[API System.GetSender|GetSender]] | ||
| + | |Gets the handle of the component that posted this event - 0 for system | ||
| + | |- | ||
| + | |width="35%"|[[API System.TimerStart|TimerStart]] | ||
| + | |Calls the Component.Timer event with Ident as an argument after Millisecs time | ||
| + | |- | ||
| + | |width="35%"|[[API System.TimerStop|TimerStop]] | ||
| + | |Kills any timers with the given ident for this component | ||
| + | |- | ||
| + | |width="35%"|[[API System.WDTEnable|WDTEnable]] | ||
| + | |Enables or disables the software watchdog during long operations | ||
| + | |- | ||
| + | |width="35%"|[[API System.ClaimEvent|ClaimEvent]] | ||
| + | |Claims an event message by name, returns true if claimed | ||
| + | |- | ||
| + | |width="35%"|[[API System.ReleaseEvent|ReleaseEvent]] | ||
| + | |Releases a previously claimed an event message by name, returns true if released | ||
| + | |- | ||
| + | |width="35%"|[[API System.EnableEvent|EnableEvent]] | ||
| + | |Allows an event to be fired or removes the ability for an event to fire - this may be nested | ||
| + | |- | ||
| + | |width="35%"|[[API System.ClaimMouse|ClaimMouse]] | ||
| + | |Claims mouse clicks for the target object | ||
| + | |- | ||
| + | |width="35%"|[[API System.ReleaseMouse|ReleaseMouse]] | ||
| + | |Releases mouse clicks for the target object | ||
| + | |- | ||
| + | |width="35%"|[[API System.RedirectMacros|RedirectMacros]] | ||
| + | |Allows calls to one of your children to be redirected to another component | ||
| + | |- | ||
| + | |width="35%"|[[API System.StartSim|StartSim]] | ||
| + | |Starts the simulation runtime. | ||
| + | |- | ||
| + | |width="35%"|[[API System.StopSim|StopSim]] | ||
| + | |Stops the simulation runtime. | ||
| + | |} | ||
| + | |||
| + | |||
| + | ==Examples== | ||
| + | ''<span style="color:red;">No additional examples</span>'' | ||
| + | |||
| + | ==See also== | ||
| + | ''<span style="color:red;">No additional information</span>'' | ||
Latest revision as of 14:57, 27 October 2020
<sidebar>API Contents</sidebar> General system operations
Functions provided for this class
| Notify | Sends a System.User message to the targeted component |
| Forward | Sends the currently processing message to the target |
| MacroExists | Checks to see if the macro exists by referencing a macro name string |
| CallMacro | Calls a macro by referencing a macro name string |
| ShowHandle | Given a handle to an object with viewable presence, shows that object on screen |
| CreateHandle | Creates a general-purpose garbage collected handle for resource management |
| SetHandleWord | Sets a general purpose word in the handle for use by its owner |
| GetHandleWord | Gets a general-purpose word set by the owner of a custom handle |
| DeleteHandle | Deletes any handle created by the component |
| GetSender | Gets the handle of the component that posted this event - 0 for system |
| TimerStart | Calls the Component.Timer event with Ident as an argument after Millisecs time |
| TimerStop | Kills any timers with the given ident for this component |
| WDTEnable | Enables or disables the software watchdog during long operations |
| ClaimEvent | Claims an event message by name, returns true if claimed |
| ReleaseEvent | Releases a previously claimed an event message by name, returns true if released |
| EnableEvent | Allows an event to be fired or removes the ability for an event to fire - this may be nested |
| ClaimMouse | Claims mouse clicks for the target object |
| ReleaseMouse | Releases mouse clicks for the target object |
| RedirectMacros | Allows calls to one of your children to be redirected to another component |
| StartSim | Starts the simulation runtime. |
| StopSim | Stops the simulation runtime. |
Examples
No additional examples
See also
No additional information