Difference between revisions of "API Panel.Collision.GetMultiAxis"
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<div style="width:25%; float:right" class="toc">  | <div style="width:25%; float:right" class="toc">  | ||
| − | ===Class hierarchy===[[API Panel|Panel]]  | + | ====Class hierarchy====  | 
| + | [[API Panel|Panel]]  | ||
:[[API Panel.Collision|Collision]]  | :[[API Panel.Collision|Collision]]  | ||
::[[API Panel.Collision|GetMultiAxis]]  | ::[[API Panel.Collision|GetMultiAxis]]  | ||
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==Parameters==  | ==Parameters==  | ||
| − | + | [[Variable types|HANDLE]] ''Pos''  | |
:A component or position to focus the collision around  | :A component or position to focus the collision around  | ||
| − | + | [[Variable types|FLOAT]] ''X''  | |
:''This parameter is returned back to the caller''  | :''This parameter is returned back to the caller''  | ||
:Local or world-space X to return  | :Local or world-space X to return  | ||
| − | + | [[Variable types|FLOAT]] ''Y''  | |
:''This parameter is returned back to the caller''  | :''This parameter is returned back to the caller''  | ||
:Local or world-space Y to return  | :Local or world-space Y to return  | ||
| − | + | [[Variable types|FLOAT]] ''Z''  | |
:''This parameter is returned back to the caller''  | :''This parameter is returned back to the caller''  | ||
:Local or world-space Z to return  | :Local or world-space Z to return  | ||
| − | + | [[Variable types|HANDLE]] ''TargetSpace''  | |
:The target space to calculate X,Y,Z in  | :The target space to calculate X,Y,Z in  | ||
:''The default value for this parameter is: '''''0'''  | :''The default value for this parameter is: '''''0'''  | ||
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[[Variable types|BOOL]]  | [[Variable types|BOOL]]  | ||
| − | No additional information  | + | ''<span style="color:red;">No additional information</span>''  | 
| + | |||
| + | |||
==Detailed description==  | ==Detailed description==  | ||
| − | ''No additional information''  | + | ''<span style="color:red;">No additional information</span>''  | 
| + | |||
==Examples==  | ==Examples==  | ||
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* Declare a variable 'result' of type BOOL  | * Declare a variable 'result' of type BOOL  | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetMultiAxis(pos, return_x, return_y, return_z, targetspace)</pre>  | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetMultiAxis(pos, return_x, return_y, return_z, targetspace)</pre>  | ||
| + | |||
| + | ''<span style="color:red;">No additional information</span>''  | ||
Revision as of 22:08, 11 May 2013
<sidebar>API contents</sidebar> Tests whether an object collides with a position
Contents
Parameters
HANDLE Pos
- A component or position to focus the collision around
 
FLOAT X
- This parameter is returned back to the caller
 - Local or world-space X to return
 
FLOAT Y
- This parameter is returned back to the caller
 - Local or world-space Y to return
 
FLOAT Z
- This parameter is returned back to the caller
 - Local or world-space Z to return
 
HANDLE TargetSpace
- The target space to calculate X,Y,Z in
 - The default value for this parameter is: 0
 
Return value
No additional information
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
 - Add to a calculation icon: 
result = ::Panel.Collision.GetMultiAxis(pos, return_x, return_y, return_z, targetspace)
 
No additional information