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Created page with "{| style="width:50%" |- | width="20%" style="color:gray;" | Author | Matrix Ltd |- | width="20%" style="color:gray;" | Version | 1.1 |- | width="20%" style="color:gray..."
 
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==Detailed description==
==Detailed description==


''No detailed description exists yet for this component''
''No detailed description exists yet for this component''


==Examples==
==Examples==




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|-
|-
| colspan="2" | The text to add to the display. 
| colspan="2" | The text to add to the display. 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
|-
| colspan="2" | Gets a string from the receive buffer 
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | MaxChars
|-
| colspan="2" |  
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Timeout
|-
| colspan="2" | Time in milliseconds to wait for data 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
|-
| colspan="2" | Initialises the UART component pins ready to send and receive data 
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
|-
| colspan="2" | Receives a string of bytes and returns the number of bytes received. 
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | StringData
|-
| colspan="2" |  
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | NumBytes
|-
| colspan="2" | Maximum number of bytes to try and receive 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Timeout
|-
| colspan="2" | Max amount of time in ms to wait between bytes 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
|-
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
|-
| colspan="2" | Sets the state of a single LED 
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Port
|-
| colspan="2" | 0 = PortA, 1 = PortB 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | LED
|-
| colspan="2" | 0 = LED0, 7 = LED7 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | State
|-
| colspan="2" |  
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetRxIdent'''
|-
| colspan="2" | Gets the Rx ID as a Integer Standard and Extended IDs. 
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Buffer
|-
| colspan="2" |  
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
|-
| colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
|-
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID

Revision as of 10:35, 17 November 2021

Author Matrix Ltd
Version 1.1
Category Runtime Tools


Dashboard Text component

A simulation only text box that can be used to display text and numbers.

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Downloadable macro reference

Clear
Remove all text from the display. 
- VOID Return


PrintString
Add the given text to the display immediately after the most recent character and without beginning a new line. 
- STRING Text
The text to add to the display. 
- VOID Return


PrintNumber
Write the given number to the display. It will be placed immediately after the last character on the display without beginning a new line. 
[[File:]] - Number
 
- BYTE Places
 
- VOID Return


PrintLine
DIsplay the given string on a new line. If the display is full, it will scroll upwards to make space. 
- STRING Text
The text to add to the display. 
- VOID Return


ReceiveString
Gets a string from the receive buffer 
- UINT MaxChars
 
- UINT Timeout
Time in milliseconds to wait for data 
- STRING Return


Initialise
Initialises the UART component pins ready to send and receive data 
- VOID Return


ReceiveString
Receives a string of bytes and returns the number of bytes received. 
- STRING StringData
 
- UINT NumBytes
Maximum number of bytes to try and receive 
- UINT Timeout
Max amount of time in ms to wait between bytes 
- BYTE Return


Start
Startup routine required by the hardware device. Automatically clears the display after initialising. 
- VOID Return


SetLEDState
Sets the state of a single LED 
- BYTE Port
0 = PortA, 1 = PortB 
- BYTE LED
0 = LED0, 7 = LED7 
- BYTE State
 
- VOID Return


GetRxIdent
Gets the Rx ID as a Integer Standard and Extended IDs. 
- BYTE Buffer
 
- ULONG Return


Initialise
Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
- VOID Return



Property reference

Properties
Start Text
Set the text that will appear when the component is initialised. 
Lines
Set the number of lines of text that the display will show. Lines will scroll off the top of the box once the display is full. 
Font
Choose the font for the text. Any font installed on your PC can be used. If your file is opened on another computer which does not have the specified font, an alternative will automatically be chosen. 
Horizontal Align
Choose whether text will be aligned to the left, right or centre of the box width. 
Vertical Align
Choose whether text will be aligned wih the top, bottom or middle of the box height. 
Text
Color for the text characters. 
Background
Color for the box background. 
Bezel
Color for the bezel (3D border) 
Thickness
The thickness of the bezel (3D border). This thickness will be maintained even when the component is resized. 
Margin
Set the margin size. This is used to insert a small blank space to the left and right of the text, so that characters are not placed right up against the bezel. 
Connections
Simulations