| Author
|
Matrix Ltd
|
| Version
|
1.1
|
| Category
|
Mechatronics
|
Solenoid Template component
Base component for constructing solenoids. These take a single input pin and move an actuator between two positions depending on the pin state.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_solenoid_base.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_solenoid_base.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
|
SetTarget
|
| Choose an extermal object to move along with the solenoid's actuator
|
- HANDLE
|
Object
|
| An object to be moved by the solenoid
|
- VOID
|
Return
|
|
TurnOn
|
| Activate the solenoid
|
- VOID
|
Return
|
|
SetState
|
| Trun the solenoid on or off using a boolean value.
|
- BOOL
|
State
|
| The new state for the solenoid to take.
|
- VOID
|
Return
|
|
TurnOff
|
| De-activate the solenoid
|
- VOID
|
Return
|
Property reference
|
Properties
|
|
Connection
|
|
Pin
|
| Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection.
|
|
Simulation
|
|
Moving part
|
| A panel object to be moved back and forth when the solenoid is activated.
|
|
Pivot object
|
| A position to rotate around when the solenoid type is set to 'Rotate' Not required for linear solenoids.
|
|
Type
|
| The type of motion of the solenoid actuator.
|
|
Axis
|
| For linear solenoids, the axis along which the actuator will move. For rotary solenoids, the axis around which it will rotate.
|
|
Distance
|
| For linear solenoids, the distance between the 'off and 'on' states in model units. For rotary solenoids, the rotation in degrees.
|
|
Time (ms)
|
| The time taken for the solenoid to move between the on and off positions. Used only for the purpose of System Panel animations on screen.
|
==Macro reference==
|
SetTarget
|
| Choose an extermal object to move along with the solenoid's actuator
|
- HANDLE
|
Object
|
| An object to be moved by the solenoid
|
- VOID
|
Return
|
|
TurnOn
|
| Activate the solenoid
|
- VOID
|
Return
|
|
SetState
|
| Trun the solenoid on or off using a boolean value.
|
- BOOL
|
State
|
| The new state for the solenoid to take.
|
- VOID
|
Return
|
|
TurnOff
|
| De-activate the solenoid
|
- VOID
|
Return
|
Property reference
|
Properties
|
|
Connection
|
|
Pin
|
| Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection.
|
|
Simulation
|
|
Moving part
|
| A panel object to be moved back and forth when the solenoid is activated.
|
|
Pivot object
|
| A position to rotate around when the solenoid type is set to 'Rotate' Not required for linear solenoids.
|
|
Type
|
| The type of motion of the solenoid actuator.
|
|
Axis
|
| For linear solenoids, the axis along which the actuator will move. For rotary solenoids, the axis around which it will rotate.
|
|
Distance
|
| For linear solenoids, the distance between the 'off and 'on' states in model units. For rotary solenoids, the rotation in degrees.
|
|
Time (ms)
|
| The time taken for the solenoid to move between the on and off positions. Used only for the purpose of System Panel animations on screen.
|
==Macro reference==
|
SetTarget
|
| Choose an extermal object to move along with the solenoid's actuator
|
- HANDLE
|
Object
|
| An object to be moved by the solenoid
|
- VOID
|
Return
|
|
TurnOn
|
| Activate the solenoid
|
- VOID
|
Return
|
|
SetState
|
| Trun the solenoid on or off using a boolean value.
|
- BOOL
|
State
|
| The new state for the solenoid to take.
|
- VOID
|
Return
|
|
TurnOff
|
| De-activate the solenoid
|
- VOID
|
Return
|
Property reference
|
Properties
|
|
Connection
|
|
Pin
|
| Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection.
|
|
Simulation
|
|
Moving part
|
| A panel object to be moved back and forth when the solenoid is activated.
|
|
Pivot object
|
| A position to rotate around when the solenoid type is set to 'Rotate' Not required for linear solenoids.
|
|
Type
|
| The type of motion of the solenoid actuator.
|
|
Axis
|
| For linear solenoids, the axis along which the actuator will move. For rotary solenoids, the axis around which it will rotate.
|
|
Distance
|
| For linear solenoids, the distance between the 'off and 'on' states in model units. For rotary solenoids, the rotation in degrees.
|
|
Time (ms)
|
| The time taken for the solenoid to move between the on and off positions. Used only for the purpose of System Panel animations on screen.
|
==Macro reference==
|
SetTarget
|
| Choose an extermal object to move along with the solenoid's actuator
|
- HANDLE
|
Object
|
| An object to be moved by the solenoid
|
- VOID
|
Return
|
|
TurnOn
|
| Activate the solenoid
|
- VOID
|
Return
|
|
SetState
|
| Trun the solenoid on or off using a boolean value.
|
- BOOL
|
State
|
| The new state for the solenoid to take.
|
- VOID
|
Return
|
|
TurnOff
|
| De-activate the solenoid
|
- VOID
|
Return
|
Property reference
|
Properties
|
|
Connection
|
|
Pin
|
| Chip pin to connect the solenoid circuit to. NB) Solenoid cannot be moved unless there is a valid connection.
|
|
Simulation
|
|
Moving part
|
| A panel object to be moved back and forth when the solenoid is activated.
|
|
Pivot object
|
| A position to rotate around when the solenoid type is set to 'Rotate' Not required for linear solenoids.
|
|
Type
|
| The type of motion of the solenoid actuator.
|
|
Axis
|
| For linear solenoids, the axis along which the actuator will move. For rotary solenoids, the axis around which it will rotate.
|
|
Distance
|
| For linear solenoids, the distance between the 'off and 'on' states in model units. For rotary solenoids, the rotation in degrees.
|
|
Time (ms)
|
| The time taken for the solenoid to move between the on and off positions. Used only for the purpose of System Panel animations on screen.
|