Component: DSPBufferRef (DSP)
From Flowcode Help
Jump to navigationJump to search
| Author | Matrix TSL |
| Version | 1.0 |
| Category | DSP |
Contents
DSPBufferRef component
Reference and access to a specific DSP buffer inside another DSP component. Used for a DSP component input buffer.
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
| Prv_PutPropStr | |
| Idx | |
| Val | |
| Return | |
| Prv_PutConsole | |
| Idx | |
| Val | |
| Return | |
| get | |
| Idx | |
| [[File:]] - | Return |
| put | |
| Idx | |
| [[File:]] - | Val |
| Return | |
| Prv_GetPropStr | |
| Idx | |
| Return | |
| Prv_GetConsole | |
| Idx | |
| Return | |
| SetHandle | |
| [[File:]] - | Handle |
| Return | |
| IsPlaying | |
| Checks to see if the last played track is still playing | |
| [[File:]] - | Return |
| GetReplyByte | |
| Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. | |
| Index | |
| Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB | |
| Return | |
| SkipTrack | |
| Jump to the next or previous track | |
| [[File:]] - | Direction |
| 0=Next, 1=Previous | |
| Return | |
| Initialise | |
| Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. | |
| Return | |
| ReadAnalogAsInt | |
| Reads one of the analogue components as an Integer value | |
| Channel | |
| 0 = LDR, 1 = POT | |
| [[File:]] - | Return |
| Start | |
| Startup routine required by the hardware device. Automatically clears the display after initialising. | |
| Return | |
| SetLEDState | |
| Sets the state of a single LED | |
| Port | |
| 0 = PortA, 1 = PortB | |
| LED | |
| 0 = LED0, 7 = LED7 | |
| State | |
| Return | |
| Initialise | |
| Must be called before any other CAN component macros to enable and initialise the CAN peripheral. | |
| Return | |
Property reference
| Properties | |
| Link To | |
| Subname | |
| Subhandle | |
| Buffer Size | |
| Buffer Type | |
| Console Handle | |
| Color | |
| Outline | |
| Text | |
| Orientation | |
| Connections | |
| Simulations | |