API Panel.Position.Camera.Spin: Difference between revisions
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<sidebar>API | <sidebar>API Contents</sidebar> | ||
Rotates the camera along its view axis | Rotates the camera along its view axis | ||
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==Parameters== | ==Parameters== | ||
[[Variable | [[Variable Types|FLOAT]] ''Degrees'' | ||
:Number of degrees to spin in the Z axis | :Number of degrees to spin in the Z axis | ||
[[Variable | [[Variable Types|BOOL]] ''Animate'' | ||
:True to animate movement from the current position | :True to animate movement from the current position | ||
==Return value== | ==Return value== | ||
''This call does not return a value'' | ''This call does not return a value'' | ||
==Detailed description== | ==Detailed description== | ||
'' | This will rotate the camera along its viewing axis, maintaining the eye and target coordinates but altering the cameras perception of ''up'' by a rotation of ''Degrees''. | ||
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* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.Camera.Spin(degrees, true)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.Camera.Spin(degrees, true)</pre> | ||
''<span style="color:red;">No additional | ''<span style="color:red;">No additional examples</span>'' | ||
Latest revision as of 15:57, 16 January 2014
<sidebar>API Contents</sidebar> Rotates the camera along its view axis
Parameters
FLOAT Degrees
- Number of degrees to spin in the Z axis
BOOL Animate
- True to animate movement from the current position
Return value
This call does not return a value
Detailed description
This will rotate the camera along its viewing axis, maintaining the eye and target coordinates but altering the cameras perception of up by a rotation of Degrees.
Examples
Calling in a calculation
- Add to a calculation icon:
::Panel.Position.Camera.Spin(degrees, true)
No additional examples