Difference between revisions of "API Panel.Collision.GetSingleAxis"
From Flowcode Help
Jump to navigationJump to search (XML import) |
|||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSingleAxis''' | |
− | === | + | |- |
− | [[ | + | | colspan="2" | Tests whether an object collides with a position |
− | : | + | |- |
− | :: | + | |- |
− | + | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | |
− | + | | width="90%" | Pos | |
− | + | |- | |
− | == | + | | colspan="2" | A component or position to focus the collision around |
− | [[ | + | |- |
− | + | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | |
− | + | | width="90%" | Test | |
− | [[ | + | |- |
− | + | | colspan="2" | An object to test collisions with | |
− | + | |- | |
− | [[ | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
− | + | | width="90%" | X | |
− | + | |- | |
− | + | | colspan="2" | Local or world-space X to return | |
− | [[ | + | |- |
− | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | |
− | + | | width="90%" | Y | |
− | + | |- | |
− | [[ | + | | colspan="2" | Local or world-space Y to return |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | |
− | + | | width="90%" | Z | |
− | [[ | + | |- |
− | + | | colspan="2" | Local or world-space Z to return | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | |
− | == | + | | width="90%" | TargetSpace |
− | [[ | + | |- |
− | + | | colspan="2" | The target space to calculate X,Y,Z in | |
− | + | |- | |
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | ==Detailed description== | ||
− | |||
− | |||
Line 48: | Line 50: | ||
* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre> | ||
− | |||
− |
Latest revision as of 11:55, 16 January 2023
Detailed description
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)