Difference between revisions of "Component: LCD (Generic, 20x4) (Alphanumeric)"
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==Component Source Code== | ==Component Source Code== | ||
− | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/ | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_temp/LCD_4X20.fcfx FC_Comp_Source_temp/LCD_4X20.fcfx] |
− | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/ | + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_temp/LCD_4X20.fcfx FC_Comp_Source_temp/LCD_4X20.fcfx] |
==Detailed description== | ==Detailed description== | ||
Line 70: | Line 70: | ||
The LCD will retain the contents of the display, for high speed data we only want to have to write to the portion of the display that can change. | The LCD will retain the contents of the display, for high speed data we only want to have to write to the portion of the display that can change. | ||
{{Fcfile|LCDDemo.fcfx|LCD Demo}} | {{Fcfile|LCDDemo.fcfx|LCD Demo}} | ||
+ | |||
+ | |||
Line 91: | Line 93: | ||
− | === | + | ===ClearLine=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Line |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | The line to clear, zero being the first (top) line of the display |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 110: | Line 112: | ||
− | === | + | ===Command=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | instruction |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands. |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 129: | Line 131: | ||
− | === | + | ===Cursor=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor''' |
+ | |- | ||
+ | | colspan="2" | Moves the cursor on the LCD Display | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | x | ||
|- | |- | ||
+ | | colspan="2" | Set the cursor position in the X plane, 0 is the left most cell | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | y |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 148: | Line 155: | ||
− | === | + | ===PrintAscii=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Takes the ascii value for a character and prints the character |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | character |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Holds an ascii value. |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
+ | |} | ||
+ | |||
+ | |||
+ | ===PrintFloat=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places. |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the number or variable to print to the LCD |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | DecimalPlaces |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter how many decimal places to round up to (1 - 6) |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
+ | |} | ||
+ | |||
+ | |||
+ | ===PrintFormattedNumber=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the number or variable to print to the LCD |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
− | | width="90%" | | + | | width="90%" | Format |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0=Signed, 1=Unsigned |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 207: | Line 222: | ||
− | === | + | ===PrintNumber=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the number or variable to print to the LCD |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 226: | Line 241: | ||
− | === | + | ===PrintString=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | | + | | width="90%" | Text |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Enter the text or variable to print to the LCD |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 250: | Line 260: | ||
− | === | + | ===RAMWrite=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Index |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Values 0 to 7 |
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | + | | width="90%" | d0 |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | d1 | ||
|- | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | d2 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | d3 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | + | | width="90%" | d4 |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | d5 | ||
|- | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | d6 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | d7 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 341: | Line 343: | ||
− | === | + | ===RemapCharacter=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter''' |
+ | |- | ||
+ | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | RemapIdx | ||
|- | |- | ||
+ | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | SearchCharacter |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Character to look for a replace |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | ReplacementCharacter |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | New character value to use in place of the search character. |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 365: | Line 372: | ||
− | === | + | ===ScrollDisplay=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Scrolls the display left or right by a number of given positions. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Position |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Holds the number of positions to shift the display |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Direction |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0 = left, 1 = right |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Revision as of 12:01, 3 February 2023
Author | Matrix Ltd |
Version | 1.1 |
Category | Alphanumeric |
Contents
LCD (Generic, 20x4) component
LCD based on the standard 4 x 20 character unit.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_temp/LCD_4X20.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_temp/LCD_4X20.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Connections
For the LCDs to work with the Flowcode LCD component they need to be connected up in 4-bit data mode.
The 4 data signals actually go to the upper data nibble on the LCD as shown below.
Displaying a numeric value
The LCD will retain the contents of the display, for high speed data we only want to have to write to the portion of the display that can change. LCD Demo
Macro reference
Clear
Clear | |
Clears the entire contents of the display. | |
- VOID | Return |
ClearLine
Command
Cursor
PrintAscii
PrintAscii | |
Takes the ascii value for a character and prints the character | |
- BYTE | character |
Holds an ascii value. | |
- VOID | Return |
PrintFloat
PrintFormattedNumber
PrintNumber
PrintNumber | |
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
- INT | Number |
Enter the number or variable to print to the LCD | |
- VOID | Return |
PrintString
PrintString | |
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
- STRING | Text |
Enter the text or variable to print to the LCD | |
- VOID | Return |
RAMWrite
RawSend
RawSend | |
Sends data to the LCD display | |
- BYTE | data |
The data byte to send to the LCD | |
- BOOL | type |
A boolean to indicate command type: true to write data, false to write a command | |
- VOID | Return |
RemapCharacter
ScrollDisplay
ScrollDisplay | |
Scrolls the display left or right by a number of given positions. | |
- BYTE | Position |
Holds the number of positions to shift the display | |
- BYTE | Direction |
0 = left, 1 = right | |
- VOID | Return |
Start
Start | |
Startup routine required by the hardware device. Automatically clears the display after initialising. | |
- VOID | Return |