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| ==Component Source Code== | | ==Component Source Code== |
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− | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_TCPIP_EB023-00-1.fcfx FC_Comp_Source_TCPIP_EB023-00-1.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_TCPIP_EB023-00-1.fcfx FC_Comp_Source_TCPIP_EB023-00-1.fcfx] |
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| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TCPIP_EB023-00-1.fcfx FC_Comp_Source_TCPIP_EB023-00-1.fcfx] | | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TCPIP_EB023-00-1.fcfx FC_Comp_Source_TCPIP_EB023-00-1.fcfx] |
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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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| ''<span style="color:red;">No additional examples</span>'' | | ''<span style="color:red;">No additional examples</span>'' |
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− | ==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim'''
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− | |-
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− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| + | ==Macro reference== |
| + | |
| + | ===CreateIPSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. | + | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Protocol |
| + | |- |
| + | | colspan="2" | Specifies which IP protocol to use |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Broadcast |
| + | |- |
| + | | colspan="2" | Allows broadcast type packets to be sent and received |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===CreateIPSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. | + | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Protocol |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | Specifies which IP protocol to use |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | Broadcast |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Allows broadcast type packets to be sent and received |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===CreateMACSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket''' |
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− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Promiscuous |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Idx | + | | width="90%" | Broadcast |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Error |
| + | |- |
| + | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0) |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| + | ===CreateMACSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim''' |
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− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. | + | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Promiscuous |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | Broadcast |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | Error |
| + | |- |
| + | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0) |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===CreateTCPSocket=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | This macro creates a socket for sending and receiving TCP data. |
− | | width="90%" | Byte3
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte4 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fourth byte | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte5 | + | | width="90%" | Src_Port_Hi |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fifth byte | + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte6 | + | | width="90%" | Src_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the value of the sixth byte | + | | colspan="2" | Port Low Byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| + | ===CreateTCPSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim''' |
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− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. | + | | colspan="2" | This macro creates a socket for sending and receiving TCP data. |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Hi |
| + | |- |
| + | | colspan="2" | Port High Byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Lo |
| + | |- |
| + | | colspan="2" | Port Low Byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
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| + | ===CreateUDPSocket=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket''' |
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− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. | + | | colspan="2" | This macro creates a socket for sending and receiving UDP data. |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Src_Port_Hi |
− | |} | + | |- |
| + | | colspan="2" | Port High Byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Lo |
| + | |- |
| + | | colspan="2" | Port Low Byte |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| | | |
| | | |
| + | ===CreateUDPSocket_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim''' |
| |- | | |- |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. | + | | colspan="2" | This macro creates a socket for sending and receiving UDP data. |
| |- | | |- |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Hi |
| + | |- |
| + | | colspan="2" | Port High Byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Src_Port_Lo |
| + | |- |
| + | | colspan="2" | Port Low Byte |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===GetSocketStatus=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus''' |
| |- | | |- |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. | + | | colspan="2" | This returns the state of the requested channel's socket. |
| |- | | |- |
| |- | | |- |
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| | | |
| + | ===GetSocketStatus_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. | + | | colspan="2" | This returns the state of the requested channel's socket. |
| |- | | |- |
| |- | | |- |
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| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===Initialise=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros |
− | | width="90%" | Byte2
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte
| |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte3 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===InitialiseSim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros |
− | | width="90%" | Byte4
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fourth byte
| |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxDataAvailable=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable''' |
| |- | | |- |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application. | + | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP0 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | First Byte of IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP1 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxDataAvailable_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Second Byte of IP address | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. |
− | | width="90%" | IP2
| |
| |- | | |- |
− | | colspan="2" | Third Byte of IP address
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | IP3 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Fourth Byte of IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxDataSize=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. | + | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. |
| |- | | |- |
| |- | | |- |
Line 329: |
Line 411: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | Data | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxDataSize_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim''' |
| + | |- |
| + | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxFlushData=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData''' |
| |- | | |- |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. | + | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. |
| |- | | |- |
| |- | | |- |
Line 357: |
Line 449: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Dst_IP0 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxFlushData_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the first byte of an IP address | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. |
− | | width="90%" | Dst_IP1
| |
| |- | | |- |
− | | colspan="2" | Specifies the second byte of an IP address
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP2 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the third byte of an IP address | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Dst_IP3 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxMatchMyIP=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the fourth byte of an IP address | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
− | | width="90%" | Dst_Port_Hi
| |
| |- | | |- |
− | | colspan="2" | Port High Byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_Port_Lo | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Port Low Byte | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 392: |
Line 492: |
| | | |
| | | |
| + | ===RxMatchMyIP_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
| |- | | |- |
| |- | | |- |
Line 405: |
Line 506: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatchMyMAC=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC''' |
| |- | | |- |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 423: |
Line 525: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatchMyMAC_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim''' |
| |- | | |- |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. |
| |- | | |- |
| |- | | |- |
Line 445: |
Line 543: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 461: |
Line 549: |
| | | |
| | | |
| + | ===RxMatch_2_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes''' |
| |- | | |- |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read | + | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 475: |
Line 564: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Idx | + | | width="90%" | Byte1 |
| + | |- |
| + | | colspan="2" | Specifies the value of the first byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Specifies the byte index to return | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 484: |
Line 578: |
| | | |
| | | |
| + | ===RxMatch_2_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. | + | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 497: |
Line 592: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte1 |
− | |}
| + | |- |
− | | + | | colspan="2" | Specifies the value of the first byte |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |- | |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. | |
− | |-
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatch_4_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes''' |
| |- | | |- |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 539: |
Line 622: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Protocol | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | Specifies which IP protocol to use | + | | colspan="2" | Specifies the value of the first byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Allows broadcast type packets to be sent and received | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte3 |
| + | |- |
| + | | colspan="2" | Specifies the value of the third byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte4 |
| + | |- |
| + | | colspan="2" | Specifies the value of the fourth byte |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxMatch_4_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. | + | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. |
| |- | | |- |
| |- | | |- |
Line 567: |
Line 661: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP0 | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | Specifies the first byte of an IP address | + | | colspan="2" | Specifies the value of the first byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP1 | + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Specifies the second byte of an IP address | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP2 | + | | width="90%" | Byte3 |
| |- | | |- |
− | | colspan="2" | Specifies the third byte of an IP address | + | | colspan="2" | Specifies the value of the third byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_IP3 | + | | width="90%" | Byte4 |
| |- | | |- |
− | | colspan="2" | Specifies the fourth byte of an IP address | + | | colspan="2" | Specifies the value of the fourth byte |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Dst_Port_Hi
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
− | |-
| + | |} |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | |
− | |} | |
| | | |
| | | |
| + | ===RxMatch_6_Bytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data. | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. |
| |- | | |- |
| |- | | |- |
Line 615: |
Line 700: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port_Hi | + | | width="90%" | Byte1 |
| |- | | |- |
− | | colspan="2" | Port High Byte | + | | colspan="2" | Specifies the value of the first byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port_Lo | + | | width="90%" | Byte2 |
| |- | | |- |
− | | colspan="2" | Port Low Byte | + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte3 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the value of the third byte |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim'''
| |
| |- | | |- |
− | | colspan="2" | This returns the state of the requested channel's socket. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte4 |
| |- | | |- |
| + | | colspan="2" | Specifies the value of the fourth byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte5 |
| + | |- |
| + | | colspan="2" | Specifies the value of the fifth byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte6 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the sixth byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 647: |
Line 734: |
| | | |
| | | |
| + | ===RxMatch_6_Bytes_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim''' |
| |- | | |- |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. | + | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. |
| |- | | |- |
| |- | | |- |
Line 660: |
Line 748: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Byte1 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the value of the first byte |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim'''
| |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte2 |
| |- | | |- |
| + | | colspan="2" | Specifies the value of the second byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Byte3 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Specifies the value of the third byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | Byte4 |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Specifies the value of the fourth byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte5 |
| + | |- |
| + | | colspan="2" | Specifies the value of the fifth byte |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Byte6 |
| + | |- |
| + | | colspan="2" | Specifies the value of the sixth byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadByte=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 706: |
Line 802: |
| | | |
| | | |
| + | ===RxReadByte_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 719: |
Line 816: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadHeader=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. | + | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Promiscuous | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | Idx |
| |- | | |- |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) | + | | colspan="2" | Specifies the byte index to return |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadHeader_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). | + | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 765: |
Line 859: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Idx |
| + | |- |
| + | | colspan="2" | |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadString=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 783: |
Line 883: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Length |
| + | |- |
| + | | colspan="2" | |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxReadString_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data. | + | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte |
| |- | | |- |
| |- | | |- |
Line 802: |
Line 908: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port_Hi | + | | width="90%" | Length |
| |- | | |- |
− | | colspan="2" | Port High Byte | + | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===RxSkipBytes=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes. | + | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. |
| |- | | |- |
| |- | | |- |
Line 830: |
Line 932: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | Count |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Specifies how many bytes to skip |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte2 | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} |
| + | |
| + | |
| + | ===RxSkipBytes_Sim=== |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim''' |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro. |
− | | width="90%" | Byte3
| |
| |- | | |- |
− | | colspan="2" | Specifies the value of the third byte
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte4 | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fourth byte | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte5 | + | | width="90%" | Count |
| |- | | |- |
− | | colspan="2" | Specifies the value of the fifth byte | + | | colspan="2" | Specifies how many bytes to skip |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===SetDestination=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination''' |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). | + | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. |
| |- | | |- |
| |- | | |- |
Line 880: |
Line 982: |
| | width="90%" | Dst_IP0 | | | width="90%" | Dst_IP0 |
| |- | | |- |
− | | colspan="2" | First Byte of IP address | + | | colspan="2" | Specifies the first byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_IP1 | | | width="90%" | Dst_IP1 |
| |- | | |- |
− | | colspan="2" | Second Byte of IP address | + | | colspan="2" | Specifies the second byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_IP2 | | | width="90%" | Dst_IP2 |
| |- | | |- |
− | | colspan="2" | Third Byte of IP address | + | | colspan="2" | Specifies the third byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_IP3 | | | width="90%" | Dst_IP3 |
| |- | | |- |
− | | colspan="2" | Fourth Byte of IP address | + | | colspan="2" | Specifies the fourth byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_Port_Hi | | | width="90%" | Dst_Port_Hi |
| |- | | |- |
− | | colspan="2" | High Byte of destination port | + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | Dst_Port_Lo | | | width="90%" | Dst_Port_Lo |
| |- | | |- |
− | | colspan="2" | Low Byte of destination port | + | | colspan="2" | Port Low Byte |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 912: |
Line 1,014: |
| | | |
| | | |
| + | ===SetDestination_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. | + | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes. |
| |- | | |- |
| |- | | |- |
Line 926: |
Line 1,029: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte1 | + | | width="90%" | Dst_IP0 |
| |- | | |- |
− | | colspan="2" | Specifies the value of the first byte | + | | colspan="2" | Specifies the first byte of an IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Byte2 | + | | width="90%" | Dst_IP1 |
| |- | | |- |
− | | colspan="2" | Specifies the value of the second byte | + | | colspan="2" | Specifies the second byte of an IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP2 |
| + | |- |
| + | | colspan="2" | Specifies the third byte of an IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Dst_IP3 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Specifies the fourth byte of an IP address |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
| |- | | |- |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_Port_Hi |
| |- | | |- |
| + | | colspan="2" | Port High Byte |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Dst_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Port Low Byte |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===SetMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | IP0 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | First Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Length | + | | width="90%" | IP1 |
| + | |- |
| + | | colspan="2" | Second Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | IP2 |
| + | |- |
| + | | colspan="2" | Third Byte of IP address |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | IP3 |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | Fourth Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPClose=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data. | + | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. |
| |- | | |- |
| |- | | |- |
Line 994: |
Line 1,111: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPClose_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available. | + | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. |
| |- | | |- |
| |- | | |- |
Line 1,022: |
Line 1,130: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPConnect=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. | + | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). |
| |- | | |- |
| |- | | |- |
Line 1,041: |
Line 1,150: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data | + | | width="90%" | Dst_IP0 |
| |- | | |- |
− | | colspan="2" | Data byte to append to Tx buffer. | + | | colspan="2" | First Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Dst_IP1 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | Second Byte of IP address |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP2 |
| |- | | |- |
| + | | colspan="2" | Third Byte of IP address |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Dst_IP3 |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Fourth Byte of IP address |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| + | | width="90%" | Dst_Port_Hi |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim''' | |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
| |- | | |- |
| + | | colspan="2" | High Byte of destination port |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Channel | + | | width="90%" | Dst_Port_Lo |
| |- | | |- |
− | | colspan="2" | Specifies the communications channel 0-3 | + | | colspan="2" | Low Byte of destination port |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPConnect_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim''' |
| |- | | |- |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. | + | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). |
| |- | | |- |
| |- | | |- |
Line 1,104: |
Line 1,198: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | + | | width="90%" | Dst_IP0 |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | colspan="2" | First Byte of IP address |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
| |- | | |- |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email). | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Dst_IP1 |
| |- | | |- |
− | |-
| + | | colspan="2" | Second Byte of IP address |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address | |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
Line 1,157: |
Line 1,233: |
| | | |
| | | |
| + | ===TCPListen=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen''' |
| |- | | |- |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte | + | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). |
| |- | | |- |
| |- | | |- |
Line 1,170: |
Line 1,247: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TCPListen_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page. | + | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages). |
| |- | | |- |
| |- | | |- |
Line 1,188: |
Line 1,266: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxEnd=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd''' |
| |- | | |- |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read. | + | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. |
| |- | | |- |
| |- | | |- |
Line 1,211: |
Line 1,290: |
| | | |
| | | |
| + | ===TxEnd_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. | + | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data. |
| |- | | |- |
| |- | | |- |
Line 1,224: |
Line 1,304: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendByte=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Promiscuous | + | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0) | + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Broadcast | + | | width="90%" | Data |
| |- | | |- |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0) | + | | colspan="2" | Data byte to append to Tx buffer. |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendByte_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,271: |
Line 1,348: |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Src_Port_Hi | + | | width="90%" | Data |
| |- | | |- |
− | | colspan="2" | Port High Byte | + | | colspan="2" | Data byte to append to Tx buffer. |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendMyIP=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP''' |
| |- | | |- |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 1,303: |
Line 1,376: |
| | | |
| | | |
| + | ===TxSendMyIP_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 1,316: |
Line 1,390: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendMyMAC=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC''' |
| |- | | |- |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 1,354: |
Line 1,409: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendMyMAC_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page. |
| |- | | |- |
| |- | | |- |
Line 1,372: |
Line 1,428: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendString=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString''' |
| |- | | |- |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,400: |
Line 1,447: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
| + | | width="90%" | Data |
| + | |- |
| + | | colspan="2" | Data byte to append to Tx buffer. |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Length |
| + | |- |
| + | | colspan="2" | |
| + | |- |
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxSendString_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim''' |
| |- | | |- |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket. | + | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information. |
| |- | | |- |
| |- | | |- |
Line 1,417: |
Line 1,475: |
| |- | | |- |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
| + | | width="90%" | Data |
| + | |- |
| + | | colspan="2" | Data byte to append to Tx buffer. |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Length |
| + | |- |
| + | | colspan="2" | |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 1,423: |
Line 1,491: |
| | | |
| | | |
| + | ===TxStart=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart''' |
| |- | | |- |
− | | colspan="2" | This returns the state of the requested channel's socket. | + | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. |
| |- | | |- |
| |- | | |- |
Line 1,436: |
Line 1,505: |
| | colspan="2" | Specifies the communications channel 0-3 | | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===TxStart_Sim=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim''' |
| + | |- |
| + | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened. |
| |- | | |- |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
| |- | | |- |
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | Channel |
| + | |- |
| + | | colspan="2" | Specifies the communications channel 0-3 |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
− |
| |
− |
| |
− |
| |
− |
| |
− | ==Property reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | Label
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Max Channels
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | I2C Address
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Channel selection
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Baud Select
| |
− | |-
| |
− | | colspan="2" | Baud rate option selector
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Baud Rate
| |
− | |-
| |
− | | colspan="2" | Baud rate to be used
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Stop Delay
| |
− | |-
| |
− | | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | SDA
| |
− | |-
| |
− | | colspan="2" | Pin used for SDA (data signal)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | SCL
| |
− | |-
| |
− | | colspan="2" | Pin used for SCL (clock signal)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | Int Pin
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Gateway IP
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Subnet Mask
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | IP Address
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | MAC Address
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC4
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC5
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Simulate I2C Comms
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | TCP Simulation
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Network Interface
| |
− | |-
| |
− | | colspan="2" | List of network interfaces connected to the PC. Sets which interface we are communicating via.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | Hostname
| |
− | |-
| |
− | | colspan="2" | Local PC's hostname
| |
− | |}==Macro reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader'''
| |
− | |-
| |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− |
| |
− |
| |
− | ==Property reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | Label
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Max Channels
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | I2C Address
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Channel selection
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Baud Select
| |
− | |-
| |
− | | colspan="2" | Baud rate option selector
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Baud Rate
| |
− | |-
| |
− | | colspan="2" | Baud rate to be used
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Stop Delay
| |
− | |-
| |
− | | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | SDA
| |
− | |-
| |
− | | colspan="2" | Pin used for SDA (data signal)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | SCL
| |
− | |-
| |
− | | colspan="2" | Pin used for SCL (clock signal)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | Int Pin
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Gateway IP
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Gateway3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Subnet Mask
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | Subnet3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | IP Address
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | MAC Address
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC0
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC1
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC2
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC3
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC4
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
− | | width="90%" | MAC5
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Simulate I2C Comms
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | TCP Simulation
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Network Interface
| |
− | |-
| |
− | | colspan="2" | List of network interfaces connected to the PC. Sets which interface we are communicating via.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| |
− | | width="90%" | Hostname
| |
− | |-
| |
− | | colspan="2" | Local PC's hostname
| |
− | |}==Macro reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InitialiseSim'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose_Sim'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMyIP'''
| |
− | |-
| |
− | | colspan="2" | This macro sets up the Internet E-Block's own IP address. In most circumstances, this macro will not be required as the IP address setting in the component property page will remain constant throughout your application.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendString'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination_Sim'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadHeader'''
| |
− | |-
| |
− | | colspan="2" | Once data in a particular channel has been received, the header will be filled with information about the received data. This macro will return the information in the header. The idx parameter specifies which byte of information in the header to read
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Idx
| |
− | |-
| |
− | | colspan="2" | Specifies the byte index to return
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 4 bytes of data representing this Internet E-Block's IP address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxSkipBytes'''
| |
− | |-
| |
− | | colspan="2" | Often when receiving data packets, it may be necessary to ignore large sections of the data. This can be achieved by reading each byte individually (and ignoring the returned data), but a better way is to use this Rx_skipbytes macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Count
| |
− | |-
| |
− | | colspan="2" | Specifies how many bytes to skip
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateIPSocket'''
| |
− | |-
| |
− | | colspan="2" | Note that sockets on up to 4 channels can be simultaneously opened and these channels are numbered 0 to 3. Note that sockets with different modes can be opened on different channels.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Protocol
| |
− | |-
| |
− | | colspan="2" | Specifies which IP protocol to use
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast type packets to be sent and received
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDestination'''
| |
− | |-
| |
− | | colspan="2" | This is used in IP and UDP modes to set the destination of the intended data transfer. The destination IP address needs to be set for both IP and UDP modes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | Specifies the first byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Specifies the second byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Specifies the third byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Specifies the fourth byte of an IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus_Sim'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyIP_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxStart'''
| |
− | |-
| |
− | | colspan="2" | This macro indicates the start of data transmission for the specified buffer. In TCP mode, data transmission can only begin once the socket has become established. In other modes, data transmission can occur as soon as the socket has been opened.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_6_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 4 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte5
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fifth byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte6
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the sixth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxEnd'''
| |
− | |-
| |
− | | colspan="2" | Once the transmit buffer has been filled with data, call this macro to actually send the data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadString'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a string of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Length
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateTCPSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving TCP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataAvailable'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to check whether or not data has been received by the Internet E-Block. A return value of zero indicated that no data has been received. A positive return value indicates that data is available.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPListen'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "passive open" mode. This is the required mode when writing a TCP server application (e.g. a web server to display HTML web pages).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with data. It can fill the buffer with a single byte of data, or with a string of information.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Data
| |
− | |-
| |
− | | colspan="2" | Data byte to append to Tx buffer.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPConnect'''
| |
− | |-
| |
− | | colspan="2" | This macro puts a previously opened TCP channel in "active open" mode. This is the required mode when writing a TCP client application (e.g. using SMTP to send an email).
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP0
| |
− | |-
| |
− | | colspan="2" | First Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP1
| |
− | |-
| |
− | | colspan="2" | Second Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP2
| |
− | |-
| |
− | | colspan="2" | Third Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_IP3
| |
− | |-
| |
− | | colspan="2" | Fourth Byte of IP address
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Hi
| |
− | |-
| |
− | | colspan="2" | High Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Dst_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Low Byte of destination port
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxReadByte_Sim'''
| |
− | |-
| |
− | | colspan="2" | A call to this macro will return a byte of data in the reception buffer of the specified channel. It will also internally increment a pointer to that data so that the next call to 'Rx_readbyte' (or any other read function) will read the next byte
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 6 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's MAC address entered in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxFlushData_Sim'''
| |
− | |-
| |
− | | colspan="2" | Once data reception has been completed, this macro should be called to discard the data packet and allow other data packets to be read.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateMACSocket'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving Ethernet data using raw data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Promiscuous
| |
− | |-
| |
− | | colspan="2" | Receive everything (1) or just data bound for your MAC (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Broadcast
| |
− | |-
| |
− | | colspan="2" | Allows broadcast messages to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Error
| |
− | |-
| |
− | | colspan="2" | Allowsmessages with errors to be accepted (1) or rejected (0)
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateUDPSocket_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro creates a socket for sending and receiving UDP data.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Hi
| |
− | |-
| |
− | | colspan="2" | Port High Byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Src_Port_Lo
| |
− | |-
| |
− | | colspan="2" | Port Low Byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TxSendMyMAC'''
| |
− | |-
| |
− | | colspan="2" | This macro fills the specified channel's transmit buffer with 6 bytes of data representing this Internet E-Block's MAC address as specified in the component's property page.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_4_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 2 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte3
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the third byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte4
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the fourth byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxDataSize_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro is used to detect the size of data collected by the Rx_data_available macro.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatch_2_Bytes_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 2 bytes of data in the specified channel's reception buffer are the same as those passed as parameters. There are similar functions that check for 4 bytes and 6 bytes.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte1
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the first byte
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Byte2
| |
− | |-
| |
− | | colspan="2" | Specifies the value of the second byte
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RxMatchMyMAC_Sim'''
| |
− | |-
| |
− | | colspan="2" | This macro returns a non-zero value when the next 4 bytes of data in the specified channel's reception buffer are the same as the Internet E-block's IP address.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''TCPClose'''
| |
− | |-
| |
− | | colspan="2" | When an established TCP connection has finished transmission of data, either the local application (i.e. your code) or the remote application (i.e. the application at the other end of the connection) can initiate closure of the socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSocketStatus'''
| |
− | |-
| |
− | | colspan="2" | This returns the state of the requested channel's socket.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Specifies the communications channel 0-3
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
| | | |
| | | |