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|  | ==Detailed description== |  | ==Detailed description== | 
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|  | + |  | 
|  |  |  |  | 
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| Line 44: | Line 46: | 
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| − | ''<span style="color:red;">No additional examples</span>''
 |  | 
|  |  |  |  | 
|  |  |  |  | 
| − | ==Macro reference== | + | ''<span style="color:red;">No additional examples</span>'' | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Read the state of the switch at the given index. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The switch to read the status of. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
|  |  |  |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pause the program until the switch at the given index is turned on. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Index of the switch to wait for. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
|  |  |  |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
|  |  |  |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Retrieves the object handle of the switch component at the given index. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
|  |  |  |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pause the program until the switch at the given index is turned on. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Index of the switch  to wait for. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
|  |  |  |  | 
|  |  |  |  | 
|  |  |  |  | 
|  | + | ==Macro reference== | 
|  |  |  |  | 
| − | ==Property reference== | + | ===GetHandle=== | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Count
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The number of LEDs in the array from 1 to 8. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Input Mode
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 |  | 
| − | | width="90%" | Port
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 |  | 
| − | | width="90%" | Debounce
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state. 
 |  | 
| − | |}==Macro reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Read the state of the switch at the given index. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The switch to read the status of. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pause the program until the switch at the given index is turned on. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Index of the switch to wait for. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
|  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | 
|  | |- |  | |- | 
| Line 236: | Line 82: | 
|  |  |  |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 | + | ===ReadAll=== | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pause the program until the switch at the given index is turned on. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Index of the switch  to wait for. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Count
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The number of LEDs in the array from 1 to 8. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Input Mode
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 |  | 
| − | | width="90%" | Port
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 |  | 
| − | | width="90%" | Debounce
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state. 
 |  | 
| − | |}==Macro reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Read the state of the switch at the given index. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The switch to read the status of. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pause the program until the switch at the given index is turned on. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Index of the switch to wait for. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
|  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | 
|  | |- |  | |- | 
| Line 338: | Line 96: | 
|  |  |  |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 | + | ===ReadState=== | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Retrieves the object handle of the switch component at the given index. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pause the program until the switch at the given index is turned on. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Index of the switch  to wait for. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Count
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The number of LEDs in the array from 1 to 8. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Input Mode
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 |  | 
| − | | width="90%" | Port
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 |  | 
| − | | width="90%" | Debounce
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state. 
 |  | 
| − | |}==Macro reference==
 |  | 
| − |   |  | 
|  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | 
|  | |- |  | |- | 
| Line 427: | Line 115: | 
|  |  |  |  | 
|  |  |  |  | 
|  | + | ===WaitUntilHigh=== | 
|  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | 
|  | |- |  | |- | 
| Line 445: | Line 134: | 
|  |  |  |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 | + | ===WaitUntilLow=== | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| − | |}
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| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle'''
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| − | |-
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| − | | colspan="2" | Retrieves the object handle of the switch component at the given index. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| − | | width="90%" | Index
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| − | |-
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| − | | colspan="2" |  
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| − | |-
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
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| − |   |  | 
| − |   |  | 
|  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | 
|  | |- |  | |- | 
| Line 492: | Line 151: | 
|  | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |  | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | 
|  | |} |  | |} | 
| − | 
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| − | 
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|  |  |  |  | 
|  |  |  |  |