Difference between revisions of "Component: Switch (EB007) (E-blocks 1)"
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| ''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
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| ==Macro reference== | ==Macro reference== | ||
| − | === | + | ===GetHandle=== | 
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| |- | |- | ||
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle''' | 
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| − | | colspan="2" |  | + | | colspan="2" | Retrieves the object handle of the switch component at the given index.  | 
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| | width="90%" | Index | | width="90%" | Index | ||
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| − | | colspan="2" |  | + | | colspan="2" |   | 
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE | 
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| |} | |} | ||
| − | === | + | ===ReadAll=== | 
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll''' | 
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| − | | colspan="2" |  | + | | colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch.  | 
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| − | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| |} | |} | ||
| − | === | + | ===ReadState=== | 
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| |- | |- | ||
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState''' | 
| + | |- | ||
| + | | colspan="2" | Read the state of the switch at the given index.  | ||
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| − | |  | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | 
| + | | width="90%" | Index | ||
| |- | |- | ||
| + | | colspan="2" | The switch to read the status of.  | ||
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | 
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| |} | |} | ||
| − | === | + | ===WaitUntilHigh=== | 
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| |- | |- | ||
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh''' | 
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| − | | colspan="2" |  | + | | colspan="2" | Pause the program until the switch at the given index is turned on.  | 
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| | width="90%" | Index | | width="90%" | Index | ||
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| − | | colspan="2" |   | + | | colspan="2" | Index of the switch to wait for.  | 
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | 
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| |} | |} | ||
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| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| |} | |} | ||
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Latest revision as of 13:14, 7 February 2023
| Author | Matrix Ltd. | 
| Version | 2.0 | 
| Category | E-blocks 1 | 
Contents
Switch component
An array of up to eight momentary push switches, each connected to a single pin of the specified port.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_switch_array_push_EB007.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_switch_array_push_EB007.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
GetHandle
|   | GetHandle | 
| Retrieves the object handle of the switch component at the given index. | |
|  - BYTE | Index | 
|  - HANDLE | Return | 
ReadAll
|   | ReadAll | 
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
|  - BYTE | Return | 
ReadState
|   | ReadState | 
| Read the state of the switch at the given index. | |
|  - BYTE | Index | 
| The switch to read the status of. | |
|  - BOOL | Return | 
WaitUntilHigh
|   | WaitUntilHigh | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 
WaitUntilLow
|   | WaitUntilLow | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 





