Difference between revisions of "Component: SRF (WirelessThings) (SRF) (Wireless)"
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| − | + | {| style="width:50%" | |
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| − | {| | ||
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| − | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
| MatrixTSL | | MatrixTSL | ||
|- | |- | ||
| − | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
| − | | | + | | 6.6 |
|- | |- | ||
| − | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| Wireless | | Wireless | ||
|} | |} | ||
| − | + | ==SRF (WirelessThings) component== | |
| − | == | ||
The SRF is designed for wireless transmission and reception of serial data in an easy to use surface mounted module. It has an on-board balun and chip antenna, which can be detached for applications where an external antenna is required. | The SRF is designed for wireless transmission and reception of serial data in an easy to use surface mounted module. It has an on-board balun and chip antenna, which can be detached for applications where an external antenna is required. | ||
| − | == | + | ==Version information== |
| − | |||
| + | Library Version, Component Version, Date, Author, Info | ||
| + | 6, 6.0, 29-01-25, MW, Added the following functions: 6, 6.0, 29-01-25, MW,ChangeHWBaud SendNumber ReceiveNumber SendFloat ReceiveFloat SendByteArray ReceiveByteArray | ||
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| − | === | + | ==Detailed description== |
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| − | + | ''No detailed description exists yet for this component'' | |
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| − | + | ==Examples== | |
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| − | '' | + | ''<span style="color:red;">No additional examples</span>'' |
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| − | + | ==Macro reference== | |
| − | + | ===ChangeHWBaud=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ChangeHWBaud''' | ||
| + | |- | ||
| + | | colspan="2" | Changes the hardware UART baud rate allowing for dynamic speed changes. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | NewBaud | ||
| + | |- | ||
| + | | colspan="2" | 0=1200, 1=2400, 2=4800, 3=9600, 4=19200, 5=38400, 6=57600, 7=115200, 8=250000 | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===ReceiveByteArray=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveByteArray''' | ||
| + | |- | ||
| + | | colspan="2" | Receives an array of bytes and returns the number of bytes received. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Data | ||
| + | |- | ||
| + | | colspan="2" | Array to store the incoming data | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | NumBytes | ||
| + | |- | ||
| + | | colspan="2" | Maximum number of bytes to try and receive | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Timeout | ||
| + | |- | ||
| + | | colspan="2" | Max amount of time in ms to wait between bytes | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===ReceiveChar=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveChar''' | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Timeout | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===ReceiveFloat=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveFloat''' | ||
| + | |- | ||
| + | | colspan="2" | Attempts to receive a floating point number as ASCII characters and convert back into a numeric value. Note this function will receive until a timeout or a none numeric char is received, the none numeric char will be lost. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Timeout | ||
| + | |- | ||
| + | | colspan="2" | Max time in ms to wait in between bytes | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
| + | | width="90%" | IgnoreData | ||
| + | |- | ||
| + | | colspan="2" | 0=Dont ignore any data, 1=Ignore any initial none numeric data | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===ReceiveNumber=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveNumber''' | ||
| + | |- | ||
| + | | colspan="2" | Attempts to receive a number as ASCII characters and convert back into a numeric value. Note this function will receive until a timeout or a none numeric char is received, the none numeric char will be lost. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Timeout | ||
| + | |- | ||
| + | | colspan="2" | Max time in ms to wait in between bytes | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
| + | | width="90%" | IgnoreData | ||
| + | |- | ||
| + | | colspan="2" | 0=Dont ignore any data, 1=Ignore any initial none numeric data | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s32-icon.png]] - LONG | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===ReceiveString=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString''' | ||
| + | |- | ||
| + | | colspan="2" | Send a string of data using the SRF Module | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Timeout | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | NumBytes | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===SRFInitialise=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SRFInitialise''' | ||
| + | |- | ||
| + | | colspan="2" | Initialise the SRF Module. Activate device through 'enable' pin, and wake device to ensure it is not sleeping. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===SendByteArray=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendByteArray''' | ||
| + | |- | ||
| + | | colspan="2" | Transmits an array of bytes via the UART peripheral | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Data | ||
| + | |- | ||
| + | | colspan="2" | Data to transmit | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | NumBytes | ||
| + | |- | ||
| + | | colspan="2" | Number of bytes to send from the array | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| + | ===SendChar=== | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendChar''' | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT | ||
| + | | width="90%" | Char | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | + | ===SendFloat=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendFloat''' | ||
| + | |- | ||
| + | | colspan="2" | Sends out a floating point number as an ASCII String from the UART interface. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| + | | width="90%" | Number | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| + | |||
| + | |||
| + | ===SendNumber=== | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendNumber''' | ||
| + | |- | ||
| + | | colspan="2" | Sends out a number as an ASCII String from the UART interface. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG | ||
| + | | width="90%" | Number | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===SendString=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendString''' | ||
| + | |- | ||
| + | | colspan="2" | Send a string of data using the SRF Module | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | ||
| + | | width="90%" | Data | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===Sleep=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Sleep''' | ||
| + | |- | ||
| + | | colspan="2" | Sets the SRF module to sleep mode. (Includes a 10mS delay to allow any data to finish sending) | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | + | ===Wake=== | |
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Wake''' | ||
| + | |- | ||
| + | | colspan="2" | Wake the SRF module. Includes a 10ms delay to allow radio to wake. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | |||
| − | Simulation data source used to allow the component to connect to COM port hardware or the the data | + | ==Property reference== |
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Sleep Mode (ATSM) | ||
| + | |- | ||
| + | | colspan="2" | Defines which sleep mode will be used when calling the Sleep component macro. | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Baud Rate | ||
| + | |- | ||
| + | | colspan="2" | Serial comms data rate specified in bits per second. | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Channel | ||
| + | |- | ||
| + | | colspan="2" | Onboard UART peripheral to use to perform serial commands. Software mode available but not recommended for receive applications unless combined with a pin interrupt. | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
| + | | width="90%" | Use TX | ||
| + | |- | ||
| + | | colspan="2" | Selects if the Transmit pin is used by the component. Yes: The TX pin is active and used to transmit data for the UART. No: The TX pin is disabled and free to be used as general I/O. | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | ||
| + | | width="90%" | TX | ||
| + | |- | ||
| + | | colspan="2" | Pin to be used for Transmit data | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | TX Remap Pin | ||
| + | |- | ||
| + | | colspan="2" | Allows the hardware transmit pin to be configured from a list of available pins based on your target device, | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
| + | | width="90%" | Use RX | ||
| + | |- | ||
| + | | colspan="2" | Selects if the Receive pin is used by the component. Yes: The RX pin is active and used to receive data for the UART. No: The RX pin is disabled and free to be used as general I/O. | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | ||
| + | | width="90%" | RX | ||
| + | |- | ||
| + | | colspan="2" | Pin to be used for Receive data | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | RX Remap Pin | ||
| + | |- | ||
| + | | colspan="2" | Allows the hardware receive pin to be configured from a list of available pins based on your target device, | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | ||
| + | | width="90%" | Sleep | ||
| + | |- | ||
| + | | colspan="2" | | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
| + | | width="90%" | Scope Traces | ||
| + | |- | ||
| + | | colspan="2" | Selects if the scope traces are automatically generated or not | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
| + | | width="90%" | Console Data | ||
| + | |- | ||
| + | | colspan="2" | Selects if the console data is automatically generated or not | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Data Source | ||
| + | |- | ||
| + | | colspan="2" | Simulation data source used to allow the component to connect to COM port hardware or the the data API components. | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | COM Port | ||
| + | |- | ||
| + | | colspan="2" | Lists all the current available COM port hardware on your PC. | ||
| + | |} | ||
| − | + | ==Component Source Code== | |
| − | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_SRF_Component_v2.fcfx FC_Comp_Source_SRF_Component_v2.fcfx] | |
| − | + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_SRF_Component_v2.fcfx FC_Comp_Source_SRF_Component_v2.fcfx] | |
Latest revision as of 21:16, 27 January 2026
| Author | MatrixTSL |
| Version | 6.6 |
| Category | Wireless |
Contents
SRF (WirelessThings) component
The SRF is designed for wireless transmission and reception of serial data in an easy to use surface mounted module. It has an on-board balun and chip antenna, which can be detached for applications where an external antenna is required.
Version information
Library Version, Component Version, Date, Author, Info 6, 6.0, 29-01-25, MW, Added the following functions: 6, 6.0, 29-01-25, MW,ChangeHWBaud SendNumber ReceiveNumber SendFloat ReceiveFloat SendByteArray ReceiveByteArray
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ChangeHWBaud
| ChangeHWBaud | |
| Changes the hardware UART baud rate allowing for dynamic speed changes. | |
| NewBaud | |
| 0=1200, 1=2400, 2=4800, 3=9600, 4=19200, 5=38400, 6=57600, 7=115200, 8=250000 | |
| Return | |
ReceiveByteArray
ReceiveChar
| ReceiveChar | |
| Timeout | |
| Return | |
ReceiveFloat
ReceiveNumber
ReceiveString
| ReceiveString | |
| Send a string of data using the SRF Module | |
| Timeout | |
| NumBytes | |
| Return | |
SRFInitialise
| SRFInitialise | |
| Initialise the SRF Module. Activate device through 'enable' pin, and wake device to ensure it is not sleeping. | |
| Return | |
SendByteArray
| SendByteArray | |
| Transmits an array of bytes via the UART peripheral | |
| Data | |
| Data to transmit | |
| NumBytes | |
| Number of bytes to send from the array | |
| Return | |
SendChar
| SendChar | |
| Char | |
| Return | |
SendFloat
| SendFloat | |
| Sends out a floating point number as an ASCII String from the UART interface. | |
| Number | |
| Return | |
SendNumber
| SendNumber | |
| Sends out a number as an ASCII String from the UART interface. | |
| Number | |
| Return | |
SendString
| SendString | |
| Send a string of data using the SRF Module | |
| Data | |
| Return | |
Sleep
| Sleep | |
| Sets the SRF module to sleep mode. (Includes a 10mS delay to allow any data to finish sending) | |
| Return | |
Wake
| Wake | |
| Wake the SRF module. Includes a 10ms delay to allow radio to wake. | |
| Return | |
Property reference
Component Source Code
Please click here to download the component source project: FC_Comp_Source_SRF_Component_v2.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_SRF_Component_v2.fcfx