API Console.GetDefault: Difference between revisions
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| width="90%" class="mtx-class-macrohead" | '''GetDefault''' | |||
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[[ | | colspan="2" | Gets the default (read-only) console window | ||
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
== | |} | ||
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==Detailed description== | ==Detailed description== | ||
A default console is provided to allow easy debug and diagnostic to be displayed. As this is shared for all components it does not make sense to allow the user to input into this. However each component can write to this using the default console handle. | |||
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* Declare a variable 'result' of type HANDLE | * Declare a variable 'result' of type HANDLE | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Console.GetDefault()</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Console.GetDefault()</pre> | ||
Latest revision as of 14:11, 13 July 2026
| GetDefault | |
| Gets the default (read-only) console window | |
| Return | |
Detailed description
A default console is provided to allow easy debug and diagnostic to be displayed. As this is shared for all components it does not make sense to allow the user to input into this. However each component can write to this using the default console handle.
Examples
Calling in a calculation
- Declare a variable 'result' of type HANDLE
- Add to a calculation icon:
result = ::Console.GetDefault()