Component: Airplane Landing Gear (Scenarios): Difference between revisions
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==Component Source Code== | ==Component Source Code== | ||
Please click here | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx] | ||
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx] | |||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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[[Airplane_Landing_Gear|Airplane Landing Gear Scenario]] | [[Airplane_Landing_Gear|Airplane Landing Gear Scenario]] | ||
{| class="wikitable" | |||
==Macro reference== | |||
===FrontDoorCloseSwitch=== | |||
{| class="mtx-class-macrotable wikitable" | |||
|- | |||
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" class="mtx-class-macrohead" | '''FrontDoorCloseSwitch''' | |||
|- | |||
| colspan="2" | Test to see if the Front door will touch the collision switch by its original position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | |||
|- | |- | ||
|- | |- | ||
| colspan="2" | Will | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
===FrontDoorLocks=== | |||
{| class="mtx-class-macrotable wikitable" | |||
|- | |||
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" class="mtx-class-macrohead" | '''FrontDoorLocks''' | |||
|- | |||
| colspan="2" | Will lock or unlock the front doors depending on the number given to the paremeter. | |||
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| width="90%" | | | width="90%" | OpenOrClose | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Open =1 Close=0 | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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{| class="wikitable | ===FrontDoorOpenSwitch=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''FrontDoorOpenSwitch''' | ||
|- | |- | ||
| colspan="2" | Test to see if the | | colspan="2" | Test to see if the Back door will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | ||
|- | |- | ||
|- | |- | ||
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{| class="wikitable" | ===FrontDoors=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |||
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" class="mtx-class-macrohead" | '''FrontDoors''' | |||
|- | |- | ||
| | | colspan="2" | Will allow the front doors to open. | ||
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Direction | |||
|- | |||
| colspan="2" | Drops the door down or close them. 0 = Close 1 = Open | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
{| class="wikitable | ===LandingGear=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''LandingGear''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Retracts and drops the landing gear. | ||
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| width="90%" | | | width="90%" | Direction | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Drop the wheel down or retracts them. 0 = Retracts 1 = Drop | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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{| class="wikitable | ===LandingGearDownSwitch=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''LandingGearDownSwitch''' | ||
|- | |- | ||
| colspan="2" | Test to see if the Landing Gear will touch the collision switch | | colspan="2" | Test to see if the Landing Gear will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | ||
|- | |- | ||
|- | |- | ||
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{| class="wikitable | ===LandingGearUpSwitch=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''LandingGearUpSwitch''' | ||
|- | |- | ||
| colspan="2" | Test to see if the | | colspan="2" | Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | ||
|- | |- | ||
|- | |- | ||
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{| class="wikitable | ===RearDoorCloseSwitch=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''RearDoorCloseSwitch''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement. | ||
|- | |- | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
{| class="wikitable | ===RearDoorLocks=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''RearDoorLocks''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Will unlock or lock the rear doors | ||
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| width="90%" | | | width="90%" | OpenOrClose | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Open =1 Close =0 | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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{| class="wikitable | ===RearDoorOpenSwitch=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''RearDoorOpenSwitch''' | ||
|- | |- | ||
| colspan="2" | Test to see if the rear door will touch the collision switch by its | | colspan="2" | Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement. | ||
|- | |- | ||
|- | |- | ||
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{| class="wikitable | ===RearDoors=== | ||
{| class="mtx-class-macrotable wikitable" | |||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''RearDoors''' | ||
|- | |- | ||
| colspan="2" | Will allow the rear door to open | | colspan="2" | Will allow the rear door to open | ||
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| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
==Property reference== | ==Property reference== | ||
{| class="wikitable | {| class="mtx-class-macrotable wikitable" | ||
|- | |- | ||
| width="10%" align="center" | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''Properties''' | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 14:22, 13 July 2026
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Scenarios |
Airplane Landing Gear component
A simulation of an Airplane Landing Gear containing, switches, locking mechanisms and retracting landing gear.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_LandingGearComponent_v002.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_LandingGearComponent_v002.fcfx
Detailed description
No detailed description exists yet for this component
Examples
There is a detailed walk through of the scenario detailed at the link below to go with this component.
Airplane Landing Gear Scenario
Macro reference
FrontDoorCloseSwitch
FrontDoorLocks
| FrontDoorLocks | |
| Will lock or unlock the front doors depending on the number given to the paremeter. | |
| OpenOrClose | |
| Open =1 Close=0 | |
| Return | |
FrontDoorOpenSwitch
FrontDoors
| FrontDoors | |
| Will allow the front doors to open. | |
| Direction | |
| Drops the door down or close them. 0 = Close 1 = Open | |
| Return | |
LandingGear
| LandingGear | |
| Retracts and drops the landing gear. | |
| Direction | |
| Drop the wheel down or retracts them. 0 = Retracts 1 = Drop | |
| Return | |
LandingGearDownSwitch
LandingGearUpSwitch
| LandingGearUpSwitch | |
| Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | |
| Return | |
RearDoorCloseSwitch
| RearDoorCloseSwitch | |
| Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement. | |
| Return | |
RearDoorLocks
| RearDoorLocks | |
| Will unlock or lock the rear doors | |
| OpenOrClose | |
| Open =1 Close =0 | |
| Return | |
RearDoorOpenSwitch
| RearDoorOpenSwitch | |
| Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement. | |
| Return | |
RearDoors
| RearDoors | |
| Will allow the rear door to open | |
| Direction | |
| Drop the door down or close them. 0 = Close 1 = Open | |
| Return | |
Property reference
| Properties |