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| ==Detailed description== | | ==Detailed description== |
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| ''<span style="color:red;">No additional examples</span>''
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| ==Macro reference==
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| | ''<span style="color:red;">No additional examples</span>'' |
| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
| |
| |-
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| | colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required
| |
| |-
| |
| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
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| |-
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| | colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity
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| |-
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
| |
| |-
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| | colspan="2" | Sets the switch to be on or off.
| |
| |-
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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| | width="90%" | bState
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| |-
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| | colspan="2" | The new state of the switch (true=on, false=off)
| |
| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
| |
| |-
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| | colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity
| |
| |-
| |
| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| ==Property reference==
| |
|
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|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| | ==Macro reference== |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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| | width="90%" | Connection
| |
| |-
| |
| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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| | width="90%" | Show Connection Label
| |
| |-
| |
| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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| | width="90%" | Show Pin Value
| |
| |-
| |
| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| | width="90%" | Component Label
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| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| | width="90%" | Polarity
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
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| | width="90%" | Debounce
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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| | width="90%" | Latching
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
| |
| |-
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| | width="90%" | Style
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
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| | width="90%" | Style
| |
| |-
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| | colspan="2" |
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| |-
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| | width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
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| | width="90%" | Type
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| |-
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| | colspan="2" |
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| |}==Macro reference==
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | ===ReadState=== |
| | {| class="mtx-class-macrotable wikitable" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState''' | | | width="90%" class="mtx-class-macrohead" | '''ReadState''' |
| |- | | |- |
| | colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required | | | colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required |
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | ===SetState=== |
| | {| class="mtx-class-macrotable wikitable" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh''' | | | width="90%" class="mtx-class-macrohead" | '''SetState''' |
| |-
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| | colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity
| |
| |-
| |
| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
| |
| |- | | |- |
| | colspan="2" | Sets the switch to be on or off. | | | colspan="2" | Sets the switch to be on or off. |
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | ===WaitUntilHigh=== |
| | {| class="mtx-class-macrotable wikitable" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
| | | width="90%" class="mtx-class-macrohead" | '''WaitUntilHigh''' |
| |-
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| | colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity
| |
| |-
| |
| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
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| ==Property reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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| | width="90%" | Connection
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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| | width="90%" | Show Connection Label
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| |-
| |
| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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| | width="90%" | Show Pin Value
| |
| |-
| |
| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| | width="90%" | Component Label
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| | width="90%" | Polarity
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
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| | width="90%" | Debounce
| |
| |-
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| | colspan="2" |
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Latching
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
| |
| |-
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Style
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
| |
| | width="90%" | Style
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
| |
| | width="90%" | Type
| |
| |-
| |
| | colspan="2" |
| |
| |}==Macro reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState''' | |
| |-
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| | colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
| |
| |-
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| | colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
| |
| |-
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| | colspan="2" | Sets the switch to be on or off.
| |
| |-
| |
| |-
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| | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
| | width="90%" | bState
| |
| |-
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| | colspan="2" | The new state of the switch (true=on, false=off)
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
| |
| |-
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| | colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
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| ==Property reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
| | width="90%" | Connection
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Show Connection Label
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Show Pin Value
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Component Label
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Polarity
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| |
| | width="90%" | Debounce
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Latching
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Style
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
| |
| | width="90%" | Style
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
| |
| | width="90%" | Type
| |
| |-
| |
| | colspan="2" |
| |
| |}==Macro reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
| |
| |-
| |
| | colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
| |
| |- | | |- |
| | colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity | | | colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity |
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| | ===WaitUntilLow=== |
| |-
| | {| class="mtx-class-macrotable wikitable" |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState''' | |
| |-
| |
| | colspan="2" | Sets the switch to be on or off.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
| | width="90%" | bState
| |
| |-
| |
| | colspan="2" | The new state of the switch (true=on, false=off)
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow''' | | | width="90%" class="mtx-class-macrohead" | '''WaitUntilLow''' |
| |- | | |- |
| | colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity | | | colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity |
| Line 472: |
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| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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| ==Property reference== | | ==Property reference== |
|
| |
|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="mtx-class-macrotable wikitable" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | | | width="90%" class="mtx-class-macrohead" | '''Properties''' |
| |- | | |- |
| |- | | |- |
| Line 519: |
Line 169: |
| | colspan="2" | | | | colspan="2" | |
| |- | | |- |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | | | width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]] |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance | | | width="90%" class="mtx-class-propfolder" | Appearance |
| |- | | |- |
| |- | | |- |