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{| class="mtx-class-macrotable wikitable"
==Panel.PositionCamera==
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''Camera'''
|-
| colspan="2" | Camera positioning for 3D panel 
|-
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | GetEye
|-
| colspan="2" | Gets a handle to the eye camera position 
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | GetTarget
|-
| colspan="2" | Gets a handle to the target camera position 
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | SetView
|-
| colspan="2" | Sets the eye and target focal point of the camera 
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | SetLookAt
|-
| colspan="2" | Sets the eye and target point of the camera 
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | SetEye
|-
| colspan="2" | Sets the eye point of the camera 
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | SetTarget
|-
| colspan="2" | Sets the target point of the camera 
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | PanBy
|-
| colspan="2" | Pans the camera by X/Y/Z in the current viewing plane 
|-
| width="10%" align="center" | [[File:Fc9-void-icon.png]] -
| width="90%" | Spin
|-
| colspan="2" | Rotates the camera along its view axis 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] -
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}


Camera positioning
----
===Functions provided for this class===
{||-|[[API Panel.Position.Camera.GetEye|GetEye]]|Gets a handle to the eye camera position|-|[[API Panel.Position.Camera.GetTarget|GetTarget]]|Gets a handle to the eye camera position|-|[[API Panel.Position.Camera.SetView|SetView]]|Sets the eye and target focal point of the camera|-|[[API Panel.Position.Camera.SetLookAt|SetLookAt]]|Sets the eye and target point of the camera|-|[[API Panel.Position.Camera.SetEye|SetEye]]|Sets the eye point of the camera|-|[[API Panel.Position.Camera.SetTarget|SetTarget]]|Sets the target point of the camera|-|[[API Panel.Position.Camera.Spin|Spin]]|Rotates the camera along its view axis|}


===Examples===
==Detailed description==
 
 
==Examples==

Latest revision as of 14:11, 13 July 2026

Camera
Camera positioning for 3D panel 
- GetEye
Gets a handle to the eye camera position 
- GetTarget
Gets a handle to the target camera position 
- SetView
Sets the eye and target focal point of the camera 
- SetLookAt
Sets the eye and target point of the camera 
- SetEye
Sets the eye point of the camera 
- SetTarget
Sets the target point of the camera 
- PanBy
Pans the camera by X/Y/Z in the current viewing plane 
- Spin
Rotates the camera along its view axis 
- Return


Detailed description

Examples