Difference between revisions of "Component: Traffic Light 1-Way (Scenarios)"
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==Component Source Code== | ==Component Source Code== | ||
| − | Please click here | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_TrafficLight-1Way_GDI.fcfx FC_Comp_Source_TrafficLight-1Way_GDI.fcfx] |
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| + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TrafficLight-1Way_GDI.fcfx FC_Comp_Source_TrafficLight-1Way_GDI.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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[[Traffic_Light_1-Way|Traffic Light Scenario]] | [[Traffic_Light_1-Way|Traffic Light Scenario]] | ||
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| + | ==Macro reference== | ||
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| + | ===AutomaticMode=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| + | ===GetLightState=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| + | ===GetStopGo=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetStopGo''' |
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| − | | colspan="2" | | + | | colspan="2" | Reads one of the light sets to determine if it is safe to go through the lights. Returns 1 for a Green light, otherwise returns 0. |
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| − | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL |
| − | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} | ||
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| + | ===SetLightState=== | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| − | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLightState''' | ||
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| − | | | + | | colspan="2" | Follows the standard traffic light sequence. |
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| − | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| − | | width="90%" | | + | | width="90%" | SequenceNumber |
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| − | | colspan="2" | 0 = | + | | colspan="2" | 0 = Red, 1 = Red+Amber, 2 = Green, 3 = Amber |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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| + | ===SetLights=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLights''' |
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| + | | colspan="2" | Direct control over all 3 of the lights. | ||
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| + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
| + | | width="90%" | Red | ||
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| + | | colspan="2" | 0 = Off, 1 = On | ||
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| − | | | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
| + | | width="90%" | Amber | ||
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| + | | colspan="2" | 0 = Off, 1 = On | ||
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| − | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
| − | | width="90%" | | + | | width="90%" | Green |
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| − | | colspan="2" | 0 = | + | | colspan="2" | 0 = Off, 1 = On |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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| width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | ||
| − | | width="90%" | Flow Time | + | | width="90%" | Flow Time (ms) |
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| colspan="2" | Amount of time to wait in milliseconds when the lights are red or green. | | colspan="2" | Amount of time to wait in milliseconds when the lights are red or green. | ||
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| width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | ||
| − | | width="90%" | Transition Time | + | | width="90%" | Transition Time (ms) |
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| colspan="2" | Amount of time to wait in milliseconds when the lights are transitioning between flows. | | colspan="2" | Amount of time to wait in milliseconds when the lights are transitioning between flows. | ||
|} | |} | ||
Latest revision as of 15:00, 17 May 2023
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Scenarios |
Contents
Traffic Light 1-Way component
A set of one way traffic lights complete with manual light control, a simple state machine and an automatic mode to allow the lights to take care of themselves.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_TrafficLight-1Way_GDI.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_TrafficLight-1Way_GDI.fcfx
Detailed description
No detailed description exists yet for this component
Examples
There is a detailed walk through of the scenario detailed at the link below to go with this component.
Macro reference
AutomaticMode
| AutomaticMode | |
| Enables or Disables automatic mode where the lights will automatically cycle between modes. | |
| Mode | |
| 0 = Auto Mode Disabled, 1 = Auto Mode Enabled | |
| Return | |
GetLightState
| GetLightState | |
| Reads the state of one of the light sets. Returns the state as a number. 0=Red, 1=Red+Amber, 2=Green, 3=Amber, 4=Unknown State | |
| Return | |
GetStopGo
| GetStopGo | |
| Reads one of the light sets to determine if it is safe to go through the lights. Returns 1 for a Green light, otherwise returns 0. | |
| Return | |
SetLightState
| SetLightState | |
| Follows the standard traffic light sequence. | |
| SequenceNumber | |
| 0 = Red, 1 = Red+Amber, 2 = Green, 3 = Amber | |
| Return | |
SetLights
| SetLights | |
| Direct control over all 3 of the lights. | |
| Red | |
| 0 = Off, 1 = On | |
| Amber | |
| 0 = Off, 1 = On | |
| Green | |
| 0 = Off, 1 = On | |
| Return | |