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<sidebar>API contents</sidebar>
{| class="mtx-class-macrotable wikitable"
Moves the object by the given offset relative to its parent along an axis
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''MoveAlong'''
|-
| colspan="2" | Moves the object by the given offset relative to its parent along an axis&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| width="90%" | Handle
|-
| colspan="2" | The position or component to update&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| width="90%" | Axis
|-
| colspan="2" | A position or component representing the X,Y,Z axis to move in&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | X
|-
| colspan="2" | Local coordinate X to increment by&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Y
|-
| colspan="2" | Local coordinate Y to increment by&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Z
|-
| colspan="2" | Local coordinate Z to increment by&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}


<div style="width:25%; float:right" class="toc">
====Class hierarchy====
[[API Panel|Panel]]
:[[API Panel.Position|Position]]
::[[API Panel.Position|MoveAlong]]
</div>
__TOC__
==Parameters==
[[Variable types|HANDLE]] ''Handle''
:The position or component to update
:''The default value for this parameter is: '''''this'''
[[Variable types|HANDLE]] ''Axis''
:A position or component representing the X,Y,Z axis to move in
[[Variable types|FLOAT]] ''X''
:Local coordinate X to increment by
:''The default value for this parameter is: '''''0'''
[[Variable types|FLOAT]] ''Y''
:Local coordinate Y to increment by
:''The default value for this parameter is: '''''0'''
[[Variable types|FLOAT]] ''Z''
:Local coordinate Z to increment by
:''The default value for this parameter is: '''''0'''


==Detailed description==
This adjusts the ''Handle'' position by moving it along the specified ''Axis'' a number of units in the X, Y and Z directions.


==Return value==
''This call does not return a value''


 
If the ''Axis'' is zero then world space is assumed. Under typical usage 'this' would be a common axis, representing the object space of the component.
==Detailed description==
''<span style="color:red;">No additional information</span>''




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* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.MoveAlong(handle, axis, x, y, z)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.MoveAlong(handle, axis, x, y, z)</pre>


''<span style="color:red;">No additional information</span>''


===Flowcode Example File===
===Flowcode example file===
From the '''SimulationAPIExamples''' folder load '''SIMAPI_Panel_Position_MoveAlong.fcf''' file into Flowcode. In this example, there are three cubiods that represent Axis X,Y,Z. Note they are coloured exactly as the panel axis indicator which represents your viewing position. There is a sphere also on the panel. The sphere moves first along the X-Axis 100 units then back to it's original position, then does the same for the Y and Z axis. Note - to see the sphere moving along the Z axis you will need to turn on perspective or change the viewing plane with via the panel axis indicator.
Download {{Fcfile|SIMAPI_Panel_Position_MoveAlong.fcfx|SIMAPI_Panel_Position_MoveAlong}} and open it in Flowcode v6. In this example, there are three cubiods that represent Axis X,Y,Z. Note they are coloured exactly as the panel axis indicator which represents your viewing position. There is a sphere also on the panel. The sphere moves first along the X-Axis 100 units then back to it's original position, then does the same for the Y and Z axis. Note - to see the sphere moving along the Z axis you will need to turn on perspective or change the viewing plane with via the panel axis indicator.


The screenshots below show the effect and also highlight the code used by the example.
The screenshots below show the effect and also highlight the code used by the example.
[[File:SIMAPI_Panel_Position_MoveAlong_Pic1.png]][[File:SIMAPI_Panel_Position_MoveAlong_Pic2.png]][[File:SIMAPI_Panel_Position_MoveAlong_Pic3.png]][[File:SIMAPI_Panel_Position_MoveAlong_Pic4.png]]
[[File:SIMAPI_Panel_Position_MoveAlong_Pic0.png]]

Latest revision as of 14:11, 13 July 2026

MoveAlong
Moves the object by the given offset relative to its parent along an axis 
- HANDLE Handle
The position or component to update 
- HANDLE Axis
A position or component representing the X,Y,Z axis to move in 
- FLOAT X
Local coordinate X to increment by 
- FLOAT Y
Local coordinate Y to increment by 
- FLOAT Z
Local coordinate Z to increment by 
- NONE Return


Detailed description

This adjusts the Handle position by moving it along the specified Axis a number of units in the X, Y and Z directions.


If the Axis is zero then world space is assumed. Under typical usage 'this' would be a common axis, representing the object space of the component.


Examples

Calling in a calculation

  • Add to a calculation icon:
    ::Panel.Position.MoveAlong(handle, axis, x, y, z)


Flowcode example file

Download SIMAPI_Panel_Position_MoveAlong and open it in Flowcode v6. In this example, there are three cubiods that represent Axis X,Y,Z. Note they are coloured exactly as the panel axis indicator which represents your viewing position. There is a sphere also on the panel. The sphere moves first along the X-Axis 100 units then back to it's original position, then does the same for the Y and Z axis. Note - to see the sphere moving along the Z axis you will need to turn on perspective or change the viewing plane with via the panel axis indicator.

The screenshots below show the effect and also highlight the code used by the example.