|
|
| (8 intermediate revisions by the same user not shown) |
| Line 5: |
Line 5: |
| |- | | |- |
| | width="20%" style="color:gray;" | Version | | | width="20%" style="color:gray;" | Version |
| | 1.0 | | | 10.0 |
| |- | | |- |
| | width="20%" style="color:gray;" | Category | | | width="20%" style="color:gray;" | Category |
| Line 15: |
Line 15: |
| An XY sprung joystick with click switch allowing for easy user input control. Connected using I2C bus. | | An XY sprung joystick with click switch allowing for easy user input control. Connected using I2C bus. |
|
| |
|
| ==Component Source Code== | | ==Version information== |
| | |
| | Library Version, Component Version, Date, Author, Info |
| | 10, 10.0, 04-12-24, MW,Icon edited so compatible with dark theme |
|
| |
|
| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx]
| |
|
| |
|
| ==Detailed description== | | ==Detailed description== |
| | |
| | |
| | |
| | |
| | |
| | |
|
| |
|
|
| |
|
| Line 28: |
Line 36: |
|
| |
|
| ==Examples== | | ==Examples== |
| | |
| | |
| | |
| | |
| | |
| | |
|
| |
|
|
| |
|
| Line 34: |
Line 48: |
|
| |
|
| ''<span style="color:red;">No additional examples</span>'' | | ''<span style="color:red;">No additional examples</span>'' |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
|
| |
|
| ==Macro reference== | | ==Macro reference== |
|
| |
|
| | ===ChangeI2CAddress=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| Line 55: |
Line 82: |
|
| |
|
|
| |
|
| | ===CheckButton=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| Line 68: |
Line 96: |
|
| |
|
|
| |
|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| | ===Initialise=== |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxis'''
| |
| |-
| |
| | colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" | Axis
| |
| |-
| |
| | colspan="2" | Range 0-1 Where 0=X, 1=Y
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
| | width="90%" | Type
| |
| |-
| |
| | colspan="2" | 0 = Signed (-512 to 511), 1 = Unsigned (0 to 1023)
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SimMoveThumbStick'''
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
| | width="90%" | X
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
| | width="90%" | Y
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
| | width="90%" | Component
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadButton'''
| |
| |-
| |
| | colspan="2" | Checks to see if the button is currently pressed
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| Line 145: |
Line 110: |
|
| |
|
|
| |
|
| | | ===ReadAxis=== |
| | |
| ==Property reference== | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Return To Center
| |
| |-
| |
| | colspan="2" | Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released.
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Limits
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| |
| | width="90%" | X Min
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| |
| | width="90%" | X Max
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| |
| | width="90%" | Device Address
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Theme
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Box Colour
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Shaft Colour
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Knob Colour
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Style
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
| |
| | width="90%" | Style
| |
| |-
| |
| | colspan="2" | Outline line style
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Channel
| |
| |-
| |
| | colspan="2" | Channel selection
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Baud Select
| |
| |-
| |
| | colspan="2" | Baud rate option selector
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
| | width="90%" | SDA
| |
| |-
| |
| | colspan="2" | Pin used for SDA (data signal)
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | SDA Remap Pin
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
| | width="90%" | SCL
| |
| |-
| |
| | colspan="2" | Pin used for SCL (clock signal)
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | SCL Remap Pin
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Stop Delay
| |
| |-
| |
| | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Simulate Comms
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Scope Traces
| |
| |-
| |
| | colspan="2" | Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window.
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Console Data
| |
| |-
| |
| | colspan="2" | Selects if the console data is automatically generated or not
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | API
| |
| |-
| |
| | colspan="2" | Specifies the API component on the panel to interact with to provide comms simulation.
| |
| |}==Macro reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ChangeI2CAddress''' | | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxis''' |
| |- | | |- |
| | colspan="2" | Allows the I2C Device address to be changed which in turn allows more then one RFID reader to sit on the same physical I2C bus. Returns 1 if succesful. | | | colspan="2" | Reads a single axis of the joystick and returns as a signed integer value. |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| | width="90%" | NewAddress | | | width="90%" | Axis |
| |- | | |- |
| | colspan="2" | Range: 8 to 119 or 0x08 - 0x77 | | | colspan="2" | Range 0-1 Where 0=X, 1=Y |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" | Type |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | colspan="2" | 0 = Signed (-512 to 511), 1 = Unsigned (0 to 1023) |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckButton'''
| |
| |- | | |- |
| | colspan="2" | Checks to see if the button has been pressed since the last read of CheckButton or ReadButton.
| | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
|
| |
|
|
| |
|
| | ===ReadButton=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxis''' | | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadButton''' |
| |- | | |- |
| | colspan="2" | Reads a single axis of the joystick and returns as a signed integer value. | | | colspan="2" | Checks to see if the button is currently pressed |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL |
| | width="90%" | Axis
| |
| |-
| |
| | colspan="2" | Range 0-1 Where 0=X, 1=Y
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
| | width="90%" | Type
| |
| |-
| |
| | colspan="2" | 0 = Signed (-512 to 511), 1 = Unsigned (0 to 1023)
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
|
| |
|
|
| |
|
| | ===SimMoveThumbStick=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| Line 352: |
Line 175: |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
|
| |
|
| |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadButton'''
| |
| |-
| |
| | colspan="2" | Checks to see if the button is currently pressed
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
|
| |
|
| |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
| |-
| |
| | colspan="2" | Initialises the I2C bus ready for communications with the module.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
|
| |
|
| |
|
| |
|
|
| |
|
| Line 506: |
Line 301: |
| | colspan="2" | Specifies the API component on the panel to interact with to provide comms simulation. | | | colspan="2" | Specifies the API component on the panel to interact with to provide comms simulation. |
| |} | | |} |
| | |
| | ==Component Source Code== |
| | |
| | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx] |
| | |
| | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx] |
| Author
|
Matrix TSL
|
| Version
|
10.0
|
| Category
|
Analog Input
|
Joystick (Sparkfun Quiic) 2D component
An XY sprung joystick with click switch allowing for easy user input control. Connected using I2C bus.
Library Version, Component Version, Date, Author, Info
10, 10.0, 04-12-24, MW,Icon edited so compatible with dark theme
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ChangeI2CAddress
|
ChangeI2CAddress
|
| Allows the I2C Device address to be changed which in turn allows more then one RFID reader to sit on the same physical I2C bus. Returns 1 if succesful.
|
- BYTE
|
NewAddress
|
| Range: 8 to 119 or 0x08 - 0x77
|
- BOOL
|
Return
|
|
CheckButton
|
| Checks to see if the button has been pressed since the last read of CheckButton or ReadButton.
|
- BOOL
|
Return
|
Initialise
|
Initialise
|
| Initialises the I2C bus ready for communications with the module.
|
- VOID
|
Return
|
ReadAxis
|
ReadAxis
|
| Reads a single axis of the joystick and returns as a signed integer value.
|
- BYTE
|
Axis
|
| Range 0-1 Where 0=X, 1=Y
|
- BOOL
|
Type
|
| 0 = Signed (-512 to 511), 1 = Unsigned (0 to 1023)
|
- INT
|
Return
|
|
ReadButton
|
| Checks to see if the button is currently pressed
|
- BOOL
|
Return
|
SimMoveThumbStick
|
SimMoveThumbStick
|
|
|
- FLOAT
|
X
|
|
|
- FLOAT
|
Y
|
|
|
- HANDLE
|
Component
|
|
|
- VOID
|
Return
|
Property reference
|
Properties
|
|
Return To Center
|
| Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released.
|
|
Limits
|
|
X Min
|
|
|
|
X Max
|
|
|
|
Device Address
|
|
|
|
Theme
|
|
Box Colour
|
|
|
|
Shaft Colour
|
|
|
|
Knob Colour
|
|
|
|
Style
|
|
|
|
Style
|
| Outline line style
|
|
Connections
|
|
Channel
|
| Channel selection
|
|
Baud Select
|
| Baud rate option selector
|
|
SDA
|
| Pin used for SDA (data signal)
|
|
SDA Remap Pin
|
|
|
|
SCL
|
| Pin used for SCL (clock signal)
|
|
SCL Remap Pin
|
|
|
|
Stop Delay
|
| On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.
|
|
Simulation
|
|
Simulate Comms
|
|
|
|
Scope Traces
|
| Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window.
|
|
Console Data
|
| Selects if the console data is automatically generated or not
|
|
API
|
| Specifies the API component on the panel to interact with to provide comms simulation.
|
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Sparkfun_Quiic_Joystick_2dgi.fcfx