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A component to drive the BL0114 Combo board including LEDs, Switches, LCD, 7-Segs  and analogue inputs.  
A component to drive the BL0114 Combo board including LEDs, Switches, LCD, 7-Segs  and analogue inputs.  


==Component Source Code==
==Detailed description==
 
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx]


Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx]


==Detailed description==




Line 36: Line 32:




 
Creates a standard stopwatch with 0.01 second accuracy complete with start/stop/restart functionality.<br>
 
Displays using the 7-segment displays on the BL0114 Combo<br>
 
Combo connected to Ports A and B<br>
 
A4 Start / Stop - A5 Reset<br>
 
{{Fcfile|BL0114_Combo_7-seg_Timer_PIC.fcfx|Combo 7-Seg Timer}}<br>
 
 
 
''<span style="color:red;">No additional examples</span>''
 


==Macro reference==
==Macro reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===IO_GetPort===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowDigit'''
|-
| colspan="2" | Displays a digit on the 7-seg display &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Digit
|-
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Value
|-
| colspan="2" | The value to display (0 - 9)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPoint
|-
| colspan="2" | Decides if the decimal point is lit&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFormattedNumber'''
|-
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | Format
|-
| colspan="2" | 0=Signed, 1=Unsigned&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RemapCharacter'''
|-
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | RemapIdx
|-
| colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | SearchCharacter
|-
| colspan="2" | Character to look for a replace&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ReplacementCharacter
|-
| colspan="2" | New character value to use in place of the search character.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ScrollDisplay'''
|-
| colspan="2" | Scrolls the display left or right by a number of given positions.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Position
|-
| colspan="2" | Holds the number of positions to shift the display&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" | Direction
| width="90%" class="mtx-class-macrohead" | '''IO_GetPort'''
|-
| colspan="2" | 0 = left, 1 = right&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetPort'''
|-
| colspan="2" | Sets the state of a single port&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Value
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetLEDState'''
|-
| colspan="2" | Sets the state of a single LED&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | LED
|-
| colspan="2" | 0 = LED0, 7 = LED7&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | State
|-
| colspan="2" | 0 = Off, 1 = On&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFloat'''
|-
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPlaces
|-
| colspan="2" | Enter how many decimal places to round up to (1 - 6)&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetPort'''
|-
|-
| colspan="2" | Reads the state of a single port&nbsp;
| colspan="2" | Reads the state of a single port&nbsp;
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===IO_GetSwitchState===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Cursor'''
|-
| colspan="2" | Moves the cursor on the LCD Display&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | x
|-
|-
| colspan="2" | Set the cursor position in the X plane, 0 is the left most cell&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
|-
| width="90%" class="mtx-class-macrohead" | '''IO_GetSwitchState'''
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | y
|-
| colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowSegments'''
|-
| colspan="2" | Allows the individual segments of the display to be controlled. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Digit
|-
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Segments
|-
| colspan="2" | 8-bit Binary value to set the segments, bit0 = segA, bit1 = segB...&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Start'''
|-
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Command'''
|-
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | instruction
|-
| colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RAMWrite'''
|-
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
|-
| colspan="2" | Values 0 to 7&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d0
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d3
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d4
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d5
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d6
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d7
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsInt'''
|-
| colspan="2" | Reads one of the analogue components as an Integer value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
|-
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintString'''
|-
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Text
|-
| colspan="2" | Enter the text or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ClearLine'''
|-
| colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Line
|-
| colspan="2" | The line to clear, zero being the first (top) line of the display&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetSwitchState'''
|-
|-
| colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed&nbsp;
| colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed&nbsp;
Line 455: Line 83:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===IO_ReadAnalogAsByte===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsByte'''
| width="90%" class="mtx-class-macrohead" | '''IO_ReadAnalogAsByte'''
|-
|-
| colspan="2" | Reads one of the analogue components as an byte value&nbsp;
| colspan="2" | Reads one of the analogue components as an byte value&nbsp;
Line 473: Line 102:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===IO_ReadAnalogAsInt===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintAscii'''
| width="90%" class="mtx-class-macrohead" | '''IO_ReadAnalogAsInt'''
|-
|-
| colspan="2" | Takes the ascii value for a character and prints the character&nbsp;
| colspan="2" | Reads one of the analogue components as an Integer value&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | character
| width="90%" | Channel
|-
|-
| colspan="2" | Holds an ascii value.&nbsp;
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===IO_SetLEDState===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintNumber'''
| width="90%" class="mtx-class-macrohead" | '''IO_SetLEDState'''
|-
|-
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767&nbsp;
| colspan="2" | Sets the state of a single LED&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RawSend'''
|-
| colspan="2" | Sends data to the LCD display&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | data
| width="90%" | Bank
|-
| colspan="2" | The data byte to send to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | type
|-
| colspan="2" | A boolean to indicate command type: true to write data, false to write a command&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Clear'''
|-
| colspan="2" | Clears the entire contents of the display.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Connection Type
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 0 Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Bank 0
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 1 Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Bank 1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Analog Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
| width="90%" | Light Sensor
|-
| colspan="2" | Light Sensor ADC channel Connected to Bank 0 pin 0 which is usually analog pin AN0.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
| width="90%" | Potentiometer
|-
| colspan="2" | Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Analog Scope Traces
|-
| colspan="2" | Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowDigit'''
|-
| colspan="2" | Displays a digit on the 7-seg display &nbsp;
|-
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Digit
| width="90%" | LED
|-
|-
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
| colspan="2" | 0 = LED0, 7 = LED7&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Value
| width="90%" | State
|-
|-
| colspan="2" | The value to display (0 - 9)&nbsp;
| colspan="2" | 0 = Off, 1 = On&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPoint
|-
| colspan="2" | Decides if the decimal point is lit&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFormattedNumber'''
|-
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | Format
|-
| colspan="2" | 0=Signed, 1=Unsigned&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RemapCharacter'''
|-
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | RemapIdx
|-
| colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | SearchCharacter
|-
| colspan="2" | Character to look for a replace&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ReplacementCharacter
|-
| colspan="2" | New character value to use in place of the search character.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ScrollDisplay'''
|-
| colspan="2" | Scrolls the display left or right by a number of given positions.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Position
|-
| colspan="2" | Holds the number of positions to shift the display&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Direction
|-
| colspan="2" | 0 = left, 1 = right&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 704: Line 150:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===IO_SetPort===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetPort'''
| width="90%" class="mtx-class-macrohead" | '''IO_SetPort'''
|-
|-
| colspan="2" | Sets the state of a single port&nbsp;
| colspan="2" | Sets the state of a single port&nbsp;
Line 727: Line 174:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_Clear===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetLEDState'''
| width="90%" class="mtx-class-macrohead" | '''LCD_Clear'''
|-
|-
| colspan="2" | Sets the state of a single LED&nbsp;
| colspan="2" | Clears the entire contents of the display.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | LED
|-
|-
| colspan="2" | 0 = LED0, 7 = LED7&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | State
|-
| colspan="2" | 0 = Off, 1 = On&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 755: Line 188:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_ClearLine===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFloat'''
| width="90%" class="mtx-class-macrohead" | '''LCD_ClearLine'''
|-
|-
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places.&nbsp;
| colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Number
|-
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPlaces
| width="90%" | Line
|-
|-
| colspan="2" | Enter how many decimal places to round up to (1 - 6)&nbsp;
| colspan="2" | The line to clear, zero being the first (top) line of the display&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 778: Line 207:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_Command===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetPort'''
| width="90%" class="mtx-class-macrohead" | '''LCD_Command'''
|-
|-
| colspan="2" | Reads the state of a single port&nbsp;
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
| width="90%" | instruction
|-
|-
| colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches&nbsp;
| colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_Cursor===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Cursor'''
| width="90%" class="mtx-class-macrohead" | '''LCD_Cursor'''
|-
|-
| colspan="2" | Moves the cursor on the LCD Display&nbsp;
| colspan="2" | Moves the cursor on the LCD Display&nbsp;
Line 819: Line 250:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_PrintAscii===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowSegments'''
|-
| colspan="2" | Allows the individual segments of the display to be controlled. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Digit
|-
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Segments
|-
| colspan="2" | 8-bit Binary value to set the segments, bit0 = segA, bit1 = segB...&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Start'''
|-
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Command'''
|-
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | instruction
|-
| colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RAMWrite'''
|-
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
|-
| colspan="2" | Values 0 to 7&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d0
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d3
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d4
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d5
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d6
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d7
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsInt'''
|-
| colspan="2" | Reads one of the analogue components as an Integer value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
|-
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintString'''
|-
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Text
|-
| colspan="2" | Enter the text or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ClearLine'''
|-
| colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Line
|-
| colspan="2" | The line to clear, zero being the first (top) line of the display&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetSwitchState'''
|-
| colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Switch
|-
| colspan="2" | 0 = SW0, 7 = SW7&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsByte'''
| width="90%" class="mtx-class-macrohead" | '''LCD_PrintAscii'''
|-
| colspan="2" | Reads one of the analogue components as an byte value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
|-
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintAscii'''
|-
|-
| colspan="2" | Takes the ascii value for a character and prints the character&nbsp;
| colspan="2" | Takes the ascii value for a character and prints the character&nbsp;
Line 1,044: Line 269:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_PrintFloat===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintNumber'''
| width="90%" class="mtx-class-macrohead" | '''LCD_PrintFloat'''
|-
|-
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767&nbsp;
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places.&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Number
| width="90%" | Number
|-
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RawSend'''
|-
| colspan="2" | Sends data to the LCD display&nbsp;
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | data
| width="90%" | DecimalPlaces
|-
|-
| colspan="2" | The data byte to send to the LCD&nbsp;
| colspan="2" | Enter how many decimal places to round up to (1 - 6)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | type
|-
| colspan="2" | A boolean to indicate command type: true to write data, false to write a command&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Clear'''
|-
| colspan="2" | Clears the entire contents of the display.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Connection Type
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 0 Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Bank 0
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 1 Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Bank 1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Analog Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
| width="90%" | Light Sensor
|-
| colspan="2" | Light Sensor ADC channel Connected to Bank 0 pin 0 which is usually analog pin AN0.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
| width="90%" | Potentiometer
|-
| colspan="2" | Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Analog Scope Traces
|-
| colspan="2" | Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowDigit'''
|-
| colspan="2" | Displays a digit on the 7-seg display &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Digit
|-
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Value
|-
| colspan="2" | The value to display (0 - 9)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPoint
|-
| colspan="2" | Decides if the decimal point is lit&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 1,183: Line 293:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_PrintFormattedNumber===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFormattedNumber'''
| width="90%" class="mtx-class-macrohead" | '''LCD_PrintFormattedNumber'''
|-
|-
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295&nbsp;
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295&nbsp;
Line 1,206: Line 317:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_PrintNumber===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RemapCharacter'''
| width="90%" class="mtx-class-macrohead" | '''LCD_PrintNumber'''
|-
|-
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.&nbsp;
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | RemapIdx
|-
| colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | SearchCharacter
|-
| colspan="2" | Character to look for a replace&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ReplacementCharacter
|-
| colspan="2" | New character value to use in place of the search character.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ScrollDisplay'''
|-
| colspan="2" | Scrolls the display left or right by a number of given positions.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Position
|-
| colspan="2" | Holds the number of positions to shift the display&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Direction
|-
| colspan="2" | 0 = left, 1 = right&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetPort'''
|-
| colspan="2" | Sets the state of a single port&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Value
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetLEDState'''
|-
| colspan="2" | Sets the state of a single LED&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | LED
|-
| colspan="2" | 0 = LED0, 7 = LED7&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | State
|-
| colspan="2" | 0 = Off, 1 = On&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFloat'''
|-
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Number
| width="90%" | Number
|-
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPlaces
|-
| colspan="2" | Enter how many decimal places to round up to (1 - 6)&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 1,331: Line 336:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_PrintString===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetPort'''
| width="90%" class="mtx-class-macrohead" | '''LCD_PrintString'''
|-
|-
| colspan="2" | Reads the state of a single port&nbsp;
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Bank
| width="90%" | Text
|-
| colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Cursor'''
|-
| colspan="2" | Moves the cursor on the LCD Display&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | x
|-
| colspan="2" | Set the cursor position in the X plane, 0 is the left most cell&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | y
|-
| colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowSegments'''
|-
| colspan="2" | Allows the individual segments of the display to be controlled. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Digit
|-
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Segments
|-
| colspan="2" | 8-bit Binary value to set the segments, bit0 = segA, bit1 = segB...&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Start'''
|-
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.&nbsp;
|-
|-
| colspan="2" | Enter the text or variable to print to the LCD&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 1,408: Line 355:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_RAMWrite===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Command'''
|-
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | instruction
|-
|-
| colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands.&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
|-
| width="90%" class="mtx-class-macrohead" | '''LCD_RAMWrite'''
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RAMWrite'''
|-
|-
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory&nbsp;
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory&nbsp;
Line 1,484: Line 414:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_RawSend===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsInt'''
|-
| colspan="2" | Reads one of the analogue components as an Integer value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
|-
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintString'''
|-
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Text
|-
| colspan="2" | Enter the text or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ClearLine'''
|-
| colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Line
|-
| colspan="2" | The line to clear, zero being the first (top) line of the display&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetSwitchState'''
|-
| colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Switch
|-
| colspan="2" | 0 = SW0, 7 = SW7&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsByte'''
|-
| colspan="2" | Reads one of the analogue components as an byte value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
|-
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintAscii'''
|-
| colspan="2" | Takes the ascii value for a character and prints the character&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | character
|-
|-
| colspan="2" | Holds an ascii value.&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
|-
| width="90%" class="mtx-class-macrohead" | '''LCD_RawSend'''
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintNumber'''
|-
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RawSend'''
|-
|-
| colspan="2" | Sends data to the LCD display&nbsp;
| colspan="2" | Sends data to the LCD display&nbsp;
Line 1,638: Line 438:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_RemapCharacter===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Clear'''
|-
| colspan="2" | Clears the entire contents of the display.&nbsp;
|-
|-
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" class="mtx-class-macrohead" | '''LCD_RemapCharacter'''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Connection Type
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 0 Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Bank 0
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 1 Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
| width="90%" | Bank 1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Analog Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
| width="90%" | Light Sensor
|-
| colspan="2" | Light Sensor ADC channel Connected to Bank 0 pin 0 which is usually analog pin AN0.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
| width="90%" | Potentiometer
|-
| colspan="2" | Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Analog Scope Traces
|-
| colspan="2" | Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowDigit'''
|-
| colspan="2" | Displays a digit on the 7-seg display &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Digit
|-
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Value
|-
| colspan="2" | The value to display (0 - 9)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPoint
|-
| colspan="2" | Decides if the decimal point is lit&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFormattedNumber'''
|-
| colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | Format
|-
| colspan="2" | 0=Signed, 1=Unsigned&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RemapCharacter'''
|-
|-
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.&nbsp;
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.&nbsp;
Line 1,787: Line 467:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_ScrollDisplay===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ScrollDisplay'''
| width="90%" class="mtx-class-macrohead" | '''LCD_ScrollDisplay'''
|-
|-
| colspan="2" | Scrolls the display left or right by a number of given positions.&nbsp;
| colspan="2" | Scrolls the display left or right by a number of given positions.&nbsp;
Line 1,810: Line 491:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===LCD_Start===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetPort'''
| width="90%" class="mtx-class-macrohead" | '''LCD_Start'''
|-
|-
| colspan="2" | Sets the state of a single port&nbsp;
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Value
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 1,833: Line 505:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Seg_ShowDigit===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetLEDState'''
| width="90%" class="mtx-class-macrohead" | '''Seg_ShowDigit'''
|-
|-
| colspan="2" | Sets the state of a single LED&nbsp;
| colspan="2" | Displays a digit on the 7-seg display &nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
| width="90%" | Digit
|-
|-
| colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs&nbsp;
| colspan="2" | Which of the digits to change (0 - 3)&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | LED
| width="90%" | Value
|-
|-
| colspan="2" | 0 = LED0, 7 = LED7&nbsp;
| colspan="2" | The value to display (0 - 9)&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | State
| width="90%" | DecimalPoint
|-
|-
| colspan="2" | 0 = Off, 1 = On&nbsp;
| colspan="2" | Decides if the decimal point is lit&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFloat'''
|-
| colspan="2" | Print a Float number rounded up to a specified amount of decimal places.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | DecimalPlaces
|-
| colspan="2" | Enter how many decimal places to round up to (1 - 6)&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 1,884: Line 534:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Seg_ShowSegments===
|-
{| class="mtx-class-macrotable wikitable"
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetPort'''
|-
| colspan="2" | Reads the state of a single port&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Cursor'''
|-
| colspan="2" | Moves the cursor on the LCD Display&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | x
|-
| colspan="2" | Set the cursor position in the X plane, 0 is the left most cell&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" | y
| width="90%" class="mtx-class-macrohead" | '''Seg_ShowSegments'''
|-
| colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowSegments'''
|-
|-
| colspan="2" | Allows the individual segments of the display to be controlled. &nbsp;
| colspan="2" | Allows the individual segments of the display to be controlled. &nbsp;
Line 1,946: Line 556:
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Start'''
|-
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Command'''
|-
| colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | instruction
|-
| colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RAMWrite'''
|-
| colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
|-
| colspan="2" | Values 0 to 7&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d0
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d3
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d4
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d5
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d6
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | d7
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsInt'''
|-
| colspan="2" | Reads one of the analogue components as an Integer value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
|-
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintString'''
|-
| colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Text
|-
| colspan="2" | Enter the text or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ClearLine'''
|-
| colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Line
|-
| colspan="2" | The line to clear, zero being the first (top) line of the display&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetSwitchState'''
|-
| colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Bank
|-
| colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Switch
|-
| colspan="2" | 0 = SW0, 7 = SW7&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsByte'''
|-
| colspan="2" | Reads one of the analogue components as an byte value&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
|-
| colspan="2" | 0 = Light Sensor, 1 = Potentiometer&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintAscii'''
|-
| colspan="2" | Takes the ascii value for a character and prints the character&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | character
|-
| colspan="2" | Holds an ascii value.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintNumber'''
|-
| colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Number
|-
| colspan="2" | Enter the number or variable to print to the LCD&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RawSend'''
|-
| colspan="2" | Sends data to the LCD display&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | data
|-
| colspan="2" | The data byte to send to the LCD&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | type
|-
| colspan="2" | A boolean to indicate command type: true to write data, false to write a command&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Clear'''
|-
| colspan="2" | Clears the entire contents of the display.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}




==Property reference==
==Property reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Properties'''  
|-
|-
|-
|-
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| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 0 Connections
| width="90%" class="mtx-class-propfolder" | Bank 0 Connections
|-
|-
|-
|-
Line 2,228: Line 580:
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 1 Connections
| width="90%" class="mtx-class-propfolder" | Bank 1 Connections
|-
|-
|-
|-
Line 2,237: Line 589:
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Analog Connections
| width="90%" class="mtx-class-propfolder" | Analog Connections
|-
|-
|-
|-
Line 2,251: Line 603:
| colspan="2" | Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1.&nbsp;
| colspan="2" | Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
| width="90%" class="mtx-class-propfolder" | Simulation
|-
|-
|-
|-
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| colspan="2" | Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board.&nbsp;
| colspan="2" | Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board.&nbsp;
|}
|}
==Component Source Code==
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx]
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx]

Latest revision as of 14:36, 13 July 2026

Author Matrix TSL
Version 1.0
Category E-blocks 2


Combo component

A component to drive the BL0114 Combo board including LEDs, Switches, LCD, 7-Segs and analogue inputs.

Detailed description

No detailed description exists yet for this component

Examples

Creates a standard stopwatch with 0.01 second accuracy complete with start/stop/restart functionality.
Displays using the 7-segment displays on the BL0114 Combo
Combo connected to Ports A and B
A4 Start / Stop - A5 Reset
Combo 7-Seg Timer

Macro reference

IO_GetPort

IO_GetPort
Reads the state of a single port 
- BYTE Bank
0 = Top Bank of Switches, 1 = Bottom Bank of Switches 
- BYTE Return


IO_GetSwitchState

IO_GetSwitchState
Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed 
- BYTE Bank
0 = Top Bank of Switches, 1 = Bottom Bank of Switches 
- BYTE Switch
0 = SW0, 7 = SW7 
- BYTE Return


IO_ReadAnalogAsByte

IO_ReadAnalogAsByte
Reads one of the analogue components as an byte value 
- BYTE Channel
0 = Light Sensor, 1 = Potentiometer 
- BYTE Return


IO_ReadAnalogAsInt

IO_ReadAnalogAsInt
Reads one of the analogue components as an Integer value 
- BYTE Channel
0 = Light Sensor, 1 = Potentiometer 
- INT Return


IO_SetLEDState

IO_SetLEDState
Sets the state of a single LED 
- BYTE Bank
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs 
- BYTE LED
0 = LED0, 7 = LED7 
- BYTE State
0 = Off, 1 = On 
- VOID Return


IO_SetPort

IO_SetPort
Sets the state of a single port 
- BYTE Bank
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs 
- BYTE Value
 
- VOID Return


LCD_Clear

LCD_Clear
Clears the entire contents of the display. 
- VOID Return


LCD_ClearLine

LCD_ClearLine
Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. 
- BYTE Line
The line to clear, zero being the first (top) line of the display 
- VOID Return


LCD_Command

LCD_Command
Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
- BYTE instruction
Send a defined command to the LCD Screen. See datasheet for supported commands. 
- VOID Return


LCD_Cursor

LCD_Cursor
Moves the cursor on the LCD Display 
- BYTE x
Set the cursor position in the X plane, 0 is the left most cell 
- BYTE y
Set the cursor position in the Y plane, 0 is the top most cell 
- VOID Return


LCD_PrintAscii

LCD_PrintAscii
Takes the ascii value for a character and prints the character 
- BYTE character
Holds an ascii value. 
- VOID Return


LCD_PrintFloat

LCD_PrintFloat
Print a Float number rounded up to a specified amount of decimal places. 
- FLOAT Number
Enter the number or variable to print to the LCD 
- BYTE DecimalPlaces
Enter how many decimal places to round up to (1 - 6) 
- VOID Return


LCD_PrintFormattedNumber

LCD_PrintFormattedNumber
Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
- ULONG Number
Enter the number or variable to print to the LCD 
- BOOL Format
0=Signed, 1=Unsigned 
- VOID Return


LCD_PrintNumber

LCD_PrintNumber
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
- INT Number
Enter the number or variable to print to the LCD 
- VOID Return


LCD_PrintString

LCD_PrintString
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
- STRING Text
Enter the text or variable to print to the LCD 
- VOID Return


LCD_RAMWrite

LCD_RAMWrite
Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
- BYTE Index
Values 0 to 7 
- BYTE d0
 
- BYTE d1
 
- BYTE d2
 
- BYTE d3
 
- BYTE d4
 
- BYTE d5
 
- BYTE d6
 
- BYTE d7
 
- VOID Return


LCD_RawSend

LCD_RawSend
Sends data to the LCD display 
- BYTE data
The data byte to send to the LCD 
- BOOL type
A boolean to indicate command type: true to write data, false to write a command 
- VOID Return


LCD_RemapCharacter

LCD_RemapCharacter
Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
- BYTE RemapIdx
Remap Index, Range: 0 to (Remap Characters - 1) 
- BYTE SearchCharacter
Character to look for a replace 
- BYTE ReplacementCharacter
New character value to use in place of the search character. 
- VOID Return


LCD_ScrollDisplay

LCD_ScrollDisplay
Scrolls the display left or right by a number of given positions. 
- BYTE Position
Holds the number of positions to shift the display 
- BYTE Direction
0 = left, 1 = right 
- VOID Return


LCD_Start

LCD_Start
Startup routine required by the hardware device. Automatically clears the display after initialising. 
- VOID Return


Seg_ShowDigit

Seg_ShowDigit
Displays a digit on the 7-seg display  
- BYTE Digit
Which of the digits to change (0 - 3) 
- BYTE Value
The value to display (0 - 9) 
- BYTE DecimalPoint
Decides if the decimal point is lit 
- VOID Return


Seg_ShowSegments

Seg_ShowSegments
Allows the individual segments of the display to be controlled.  
- BYTE Digit
Which of the digits to change (0 - 3) 
- BYTE Segments
8-bit Binary value to set the segments, bit0 = segA, bit1 = segB... 
- VOID Return


Property reference

Properties
Connection Type
 
Bank 0 Connections
Bank 0
 
Bank 1 Connections
Bank 1
 
Analog Connections
Light Sensor
Light Sensor ADC channel Connected to Bank 0 pin 0 which is usually analog pin AN0. 
Potentiometer
Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1. 
Simulation
Analog Scope Traces
Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board. 

Component Source Code

Please click here to download the component source project: FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_EBlocks2_COMBO_BL0114.fcfx