Difference between revisions of "Component: Colour GLCD (BL0157) (E-blocks 2)"

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==Detailed description==
 
==Detailed description==
 +
 +
  
  
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A simple example that shows how to use some common functions.
 
  
{{Fcfile|BL0157_Example.fcfx|BL0157 Example}}
 
  
==Macro reference==
+
A simple example that shows how to use some common functions.
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
Now can take advantage of SPI faster speed, instead of bit banging
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 
|-
 
| colspan="2" | Reads the number of pixel columns used in the selected font 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Character
 
|-
 
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
{{Fcfile|BL0157_Example.fcfx|BL0157 Example}}
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
|-
 
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===BL0157 Maze Builder===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
{{Fcfile|Maze_Builder_gLCD.fcfx|Maze Builder gLCD}}
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
Example to draw a randomly generated 2D maze on an BL0157 graphical display.
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
|-
 
| colspan="2" | This macro prints a decimal number to the Graphical LCD. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Number
 
|-
 
| colspan="2" | Byte or Integer number to send to the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
[[File:MazeBuildGLCD.jpg]]
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
===BL0157 Drawing 3D Objects With Perspective===
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
{{Fcfile|3D_Manipulations.fcfx|3D Manipulations}}
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
Example should show the following on the display on the panel and on the hardware. The two switches allow you to move closer to or away from the object. The perspective provides more and more distortion to the object the closer you get.
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
[[File:3DClose.jpg]]
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
 
|-
 
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | XRadius
 
|-
 
| colspan="2" | Radius of the circle on the X axis specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | YRadius
 
|-
 
| colspan="2" | Radius of the circle on the Y axis specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
[[File:3DFar.jpg]]
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
==Macro reference==
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
  
 +
===BPlot===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 315: Line 103:
  
  
 +
===BacklightOff===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
|-
| colspan="2" | Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed. 
+
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 348: Line 117:
  
  
 +
===BacklightOn===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
|-
 
|-
| colspan="2" | Gets a stat from the selected embedded ASCII font data. 
+
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed. 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | 0=SpaceWidth, 1=PixelHeight 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 
|-
 
| colspan="2" | This macro prints a string of characters to the Graphical LCD. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Str
 
|-
 
| colspan="2" | String of characters to send to the display. 
 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Selects which Font to use Range: 0 to Font Count 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 409: Line 131:
  
  
 +
===ClearDisplay===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 422: Line 145:
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===DrawCircle===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue.  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 488: Line 184:
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===DrawEllipse===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue.  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 
|-
 
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Width
 
|-
 
| colspan="2" | Width of gLCD canvas measured in pixels. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Height
 
|-
 
| colspan="2" | Heigt of gLCD canvas measured in pixels. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Monochrome
 
|-
 
| colspan="2" | Specifies if the display is capable of colour or monochrome only. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Foreground Color
 
|-
 
| colspan="2" | Specifies the initial foreground color. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Background Color
 
|-
 
| colspan="2" | Specifies the initial background color. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Colour Bit Depth
 
|-
 
| colspan="2" | Total color bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Red Bit Depth
 
|-
 
| colspan="2" | Specifies the red bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Green Bit Depth
 
|-
 
| colspan="2" | Specifies the green bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Blue Bit Depth
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Data
 
|-
 
| colspan="2" | Data pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Clock
 
|-
 
| colspan="2" | Clock pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Chip Select
 
|-
 
| colspan="2" | Chip select pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | A0
 
|-
 
| colspan="2" | Instruction / Command pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Reset
 
|-
 
| colspan="2" | Reset pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | LED
 
|-
 
| colspan="2" | LED backlight strobe pin connection 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font Count
 
|-
 
| colspan="2" | Specifies the number of fonts available to use on the display. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font picker to decide which font to use on your display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Character Spacing
 
|-
 
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Space Width
 
|-
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Display Method
 
|-
 
| colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory.  
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 
|-
 
| colspan="2" | Reads the number of pixel columns used in the selected font 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Character
 
|-
 
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
|-
 
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
|-
 
| colspan="2" | This macro prints a decimal number to the Graphical LCD. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Number
 
|-
 
| colspan="2" | Byte or Integer number to send to the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 907: Line 228:
  
  
 +
===DrawLine===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
|-
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
+
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
| colspan="2" | Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed. 
 
 
|-
 
|-
 
|-
 
|-
Line 1,007: Line 262:
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===DrawRectangle===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 
|-
 
| colspan="2" | Gets a stat from the selected embedded ASCII font data. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | 0=SpaceWidth, 1=PixelHeight 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
 
|-
 
| colspan="2" | This macro prints a string of characters to the Graphical LCD. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Str
 
|-
 
| colspan="2" | String of characters to send to the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Selects which Font to use Range: 0 to Font Count 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 
|-
 
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue.  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 
|-
 
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Radius
 
|-
 
| colspan="2" | Radius of the circle specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue.  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 1,218: Line 306:
  
  
 +
===FastPlot===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
+
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
 
|-
 
|-
 
|-
 
|-
Line 1,231: Line 320:
  
  
 
+
===Initialise===
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Width
 
|-
 
| colspan="2" | Width of gLCD canvas measured in pixels. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Height
 
|-
 
| colspan="2" | Heigt of gLCD canvas measured in pixels. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Monochrome
 
|-
 
| colspan="2" | Specifies if the display is capable of colour or monochrome only. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Foreground Color
 
|-
 
| colspan="2" | Specifies the initial foreground color. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Background Color
 
|-
 
| colspan="2" | Specifies the initial background color. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Colour Bit Depth
 
|-
 
| colspan="2" | Total color bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Red Bit Depth
 
|-
 
| colspan="2" | Specifies the red bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Green Bit Depth
 
|-
 
| colspan="2" | Specifies the green bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Blue Bit Depth
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Data
 
|-
 
| colspan="2" | Data pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Clock
 
|-
 
| colspan="2" | Clock pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Chip Select
 
|-
 
| colspan="2" | Chip select pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | A0
 
|-
 
| colspan="2" | Instruction / Command pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Reset
 
|-
 
| colspan="2" | Reset pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | LED
 
|-
 
| colspan="2" | LED backlight strobe pin connection 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font Count
 
|-
 
| colspan="2" | Specifies the number of fonts available to use on the display. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font picker to decide which font to use on your display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Character Spacing
 
|-
 
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Space Width
 
|-
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Display Method
 
|-
 
| colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory.  
 
|}==Macro reference==
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
|-
| colspan="2" | Reads the number of pixel columns used in the selected font 
+
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Character
 
|-
 
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
|-
 
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
 
|-
 
|-
 
|-
 
|-
Line 1,406: Line 334:
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===Plot===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 
|-
 
| colspan="2" | This macro prints a decimal number to the Graphical LCD. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Number
 
|-
 
| colspan="2" | Byte or Integer number to send to the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 1,523: Line 358:
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===Print===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
 
|-
 
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | XRadius
 
|-
 
| colspan="2" | Radius of the circle on the X axis specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | YRadius
 
|-
 
| colspan="2" | Radius of the circle on the Y axis specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
| colspan="2" | Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
 
|-
 
| colspan="2" | Gets a stat from the selected embedded ASCII font data. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | 0=SpaceWidth, 1=PixelHeight 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 1,727: Line 397:
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===PrintNumber===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 
|-
 
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue.  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
 
|-
 
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Radius
 
|-
 
| colspan="2" | Radius of the circle specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
 
|-
 
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue.  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Red
 
|-
 
| colspan="2" | 0 - 255 where 0 = no red and 255 = maximum red 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Green
 
|-
 
| colspan="2" | 0 - 255 where 0 = no green and 255 = maximum green 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Blue
 
|-
 
| colspan="2" | 0 - 255 where 0 = no blue and 255 = maximum blue 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
 
|-
 
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Width
 
|-
 
| colspan="2" | Width of gLCD canvas measured in pixels. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Pixel Height
 
|-
 
| colspan="2" | Heigt of gLCD canvas measured in pixels. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Monochrome
 
|-
 
| colspan="2" | Specifies if the display is capable of colour or monochrome only. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Foreground Color
 
|-
 
| colspan="2" | Specifies the initial foreground color. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Background Color
 
|-
 
| colspan="2" | Specifies the initial background color. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Colour Bit Depth
 
|-
 
| colspan="2" | Total color bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Red Bit Depth
 
|-
 
| colspan="2" | Specifies the red bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Green Bit Depth
 
|-
 
| colspan="2" | Specifies the green bit depth for the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Blue Bit Depth
 
|-
 
| colspan="2" | Specifies the blue bit depth for the display. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Data
 
|-
 
| colspan="2" | Data pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Clock
 
|-
 
| colspan="2" | Clock pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Chip Select
 
|-
 
| colspan="2" | Chip select pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | A0
 
|-
 
| colspan="2" | Instruction / Command pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | Reset
 
|-
 
| colspan="2" | Reset pin connection 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | LED
 
|-
 
| colspan="2" | LED backlight strobe pin connection 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font Count
 
|-
 
| colspan="2" | Specifies the number of fonts available to use on the display. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font picker to decide which font to use on your display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Character Spacing
 
|-
 
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Space Width
 
|-
 
| colspan="2" | Sets the number of horizontal pixels used to represent a space character. 
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Display Method
 
|-
 
| colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory.  
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 
|-
 
| colspan="2" | Reads the number of pixel columns used in the selected font 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
|-
 
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Character
 
|-
 
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOn'''
 
|-
 
| colspan="2" | Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleX
 
|-
 
| colspan="2" | Sets the horizontal scale of the font, default 1 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ScaleY
 
|-
 
| colspan="2" | Sets the vertical scale of the font, default 1 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 2,126: Line 436:
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===ReadFontStat===
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
 
|-
 
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
 
|-
 
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X
 
|-
 
| colspan="2" | X Coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y
 
|-
 
| colspan="2" | Y coordinate for the center of the circle 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | XRadius
 
|-
 
| colspan="2" | Radius of the circle on the X axis specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | YRadius
 
|-
 
| colspan="2" | Radius of the circle on the Y axis specified in pixels 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FastPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Orientation
 
|-
 
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightOff'''
 
|-
 
| colspan="2" | Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
 
|-
 
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
| colspan="2" | Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y2
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 2,348: Line 460:
  
  
 +
===ReadFontWidth===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
 
|-
 
|-
| colspan="2" | This macro prints a string of characters to the Graphical LCD. 
+
| colspan="2" | Reads the number of pixel columns used in the selected font 
 
|-
 
|-
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Str
 
|-
 
| colspan="2" | String of characters to send to the display. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | X1
 
|-
 
| colspan="2" | X pixel coordinate to set the output string position. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Y1
 
|-
 
| colspan="2" | Y pixel coordinate to set the output string position. 
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Font
 
| width="90%" | Font
 
|-
 
|-
| colspan="2" | Selects which Font to use Range: 0 to Font Count 
+
| colspan="2" | Font selection range: 0 to (NumFonts - 1) 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
+
| width="90%" | Character
 
|-
 
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
+
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
 
|-
 
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===SetBackgroundColour===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 2,427: Line 513:
  
  
 +
===SetDisplayOrientation===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
 
|-
 
|-
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y 
+
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | X
+
| width="90%" | Orientation
 
|-
 
|-
| colspan="2" | X Coordinate for the center of the circle 
+
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Y
+
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 
 +
 
 +
===SetFontScaler===
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
| colspan="2" | Y coordinate for the center of the circle 
+
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
| width="90%" | Radius
 
 
|-
 
|-
| colspan="2" | Radius of the circle specified in pixels 
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
+
| width="90%" | ScaleX
 
|-
 
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only 
+
| colspan="2" | Sets the horizontal scale of the font, default 1 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
+
| width="90%" | ScaleY
 
|-
 
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour 
+
| colspan="2" | Sets the vertical scale of the font, default 1 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 2,465: Line 556:
  
  
 +
===SetForegroundColour===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
Line 2,493: Line 585:
  
  
 +
===Window===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
 
|-
 
|-
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
+
| colspan="2" | Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed. 
 
|-
 
|-
 
|-
 
|-
Line 2,520: Line 613:
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Solid
 
|-
 
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
 
|-
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
 
 
  
  

Latest revision as of 09:14, 20 September 2024

Author Matrix Ltd
Version 1.6
Category E-blocks 2


Colour GLCD (BL0157) component

Graphical display component designed to work with the BL0157 E-block. Based on the ILI9163C 16-bit colour graphical controller IC.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_EBlocks2_Colour_GLCD_BL0157.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_EBlocks2_Colour_GLCD_BL0157.fcfx

Detailed description

No detailed description exists yet for this component

Examples

A simple example that shows how to use some common functions.

Now can take advantage of SPI faster speed, instead of bit banging

FC6 Icon.png BL0157 Example


BL0157 Maze Builder

FC6 Icon.png Maze Builder gLCD

Example to draw a randomly generated 2D maze on an BL0157 graphical display.

MazeBuildGLCD.jpg


BL0157 Drawing 3D Objects With Perspective

FC6 Icon.png 3D Manipulations

Example should show the following on the display on the panel and on the hardware. The two switches allow you to move closer to or away from the object. The perspective provides more and more distortion to the object the closer you get.

3DClose.jpg

3DFar.jpg

Macro reference

BPlot

Fc9-comp-macro.png BPlot
Sets a pixel with the current background colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


BacklightOff

Fc9-comp-macro.png BacklightOff
Clears the backlight enable pin allowing the display backlight to switch off. Switching the backlight on and off at high speed allow the light to be dimmed. 
Fc9-void-icon.png - VOID Return


BacklightOn

Fc9-comp-macro.png BacklightOn
Sets the backlight enable pin allowing the display backlight to switch on. Switching the backlight on and off at high speed allow the light to be dimmed. 
Fc9-void-icon.png - VOID Return


ClearDisplay

Fc9-comp-macro.png ClearDisplay
This macro clears the display of any previous output by overwriting the entire display with the background colour. 
Fc9-void-icon.png - VOID Return


DrawCircle

Fc9-comp-macro.png DrawCircle
Draws a circle object on the display with the center of the circle at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Radius
Radius of the circle specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawEllipse

Fc9-comp-macro.png DrawEllipse
Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
Fc9-u16-icon.png - UINT X
X Coordinate for the center of the circle 
Fc9-u16-icon.png - UINT Y
Y coordinate for the center of the circle 
Fc9-u16-icon.png - UINT XRadius
Radius of the circle on the X axis specified in pixels 
Fc9-u16-icon.png - UINT YRadius
Radius of the circle on the Y axis specified in pixels 
Fc9-u8-icon.png - BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
Fc9-u8-icon.png - BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
Fc9-void-icon.png - VOID Return


DrawLine

Fc9-comp-macro.png DrawLine
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


DrawRectangle

Fc9-comp-macro.png DrawRectangle
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u8-icon.png - BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
Fc9-u8-icon.png - BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
Fc9-void-icon.png - VOID Return


FastPlot

Fc9-comp-macro.png FastPlot
Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. 
Fc9-void-icon.png - VOID Return


Initialise

Fc9-comp-macro.png Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
Fc9-void-icon.png - VOID Return


Plot

Fc9-comp-macro.png Plot
Sets a pixel with the current foreground colour at pixel location X, Y. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-void-icon.png - VOID Return


Print

Fc9-comp-macro.png Print
This macro prints a string of characters to the Graphical LCD. 
Fc9-string-icon.png - STRING Str
String of characters to send to the display. 
Fc9-u16-icon.png - UINT X1
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y1
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Selects which Font to use Range: 0 to Font Count 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


PrintNumber

Fc9-comp-macro.png PrintNumber
This macro prints a decimal number to the Graphical LCD. 
Fc9-s16-icon.png - INT Number
Byte or Integer number to send to the display. 
Fc9-u16-icon.png - UINT X
X pixel coordinate to set the output string position. 
Fc9-u16-icon.png - UINT Y
Y pixel coordinate to set the output string position. 
Fc9-u8-icon.png - BYTE Font
Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
Fc9-u8-icon.png - BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
Fc9-void-icon.png - VOID Return


ReadFontStat

Fc9-comp-macro.png ReadFontStat
Gets a stat from the selected embedded ASCII font data. 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Index
0=SpaceWidth, 1=PixelHeight 
Fc9-u8-icon.png - BYTE Return


ReadFontWidth

Fc9-comp-macro.png ReadFontWidth
Reads the number of pixel columns used in the selected font 
Fc9-u8-icon.png - BYTE Font
Font selection range: 0 to (NumFonts - 1) 
Fc9-u8-icon.png - BYTE Character
ASCII character to get the pixel width e.g. 'A' or 65 
Fc9-u8-icon.png - BYTE Return


SetBackgroundColour

Fc9-comp-macro.png SetBackgroundColour
Specifies the colour of the background by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE Red
0 - 255 where 0 = no red and 255 = maximum red 
Fc9-u8-icon.png - BYTE Green
0 - 255 where 0 = no green and 255 = maximum green 
Fc9-u8-icon.png - BYTE Blue
0 - 255 where 0 = no blue and 255 = maximum blue 
Fc9-void-icon.png - VOID Return


SetDisplayOrientation

Fc9-comp-macro.png SetDisplayOrientation
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
Fc9-u8-icon.png - BYTE Orientation
0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
Fc9-void-icon.png - VOID Return


SetFontScaler

Fc9-comp-macro.png SetFontScaler
Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
Fc9-u8-icon.png - BYTE ScaleX
Sets the horizontal scale of the font, default 1 
Fc9-u8-icon.png - BYTE ScaleY
Sets the vertical scale of the font, default 1 
Fc9-void-icon.png - VOID Return


SetForegroundColour

Fc9-comp-macro.png SetForegroundColour
Specifies the colour of the foreground by creating a mixture of red, green and blue.  
Fc9-u8-icon.png - BYTE Red
0 - 255 where 0 = no red and 255 = maximum red 
Fc9-u8-icon.png - BYTE Green
0 - 255 where 0 = no green and 255 = maximum green 
Fc9-u8-icon.png - BYTE Blue
0 - 255 where 0 = no blue and 255 = maximum blue 
Fc9-void-icon.png - VOID Return


Window

Fc9-comp-macro.png Window
Specifies a full screen or sub window of pixels to draw. Useful when used with the FastPlot function to draw bitmaps at high speed. 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Dimensions
Fc9-type-14-icon.png Pixel Width
Width of gLCD canvas measured in pixels. 
Fc9-type-14-icon.png Pixel Height
Heigt of gLCD canvas measured in pixels. 
Fc9-conn-icon.png Colour
Fc9-type-7-icon.png Monochrome
Specifies if the display is capable of colour or monochrome only. 
Fc9-type-1-icon.png Foreground Color
Specifies the initial foreground color. 
Fc9-type-1-icon.png Background Color
Specifies the initial background color. 
Fc9-conn-icon.png Bit Depth
Fc9-type-14-icon.png Colour Bit Depth
Total color bit depth for the display. 
Fc9-type-14-icon.png Red Bit Depth
Specifies the red bit depth for the display. 
Fc9-type-14-icon.png Green Bit Depth
Specifies the green bit depth for the display. 
Fc9-type-14-icon.png Blue Bit Depth
Specifies the blue bit depth for the display. 
Fc9-conn-icon.png Connections
Fc9-type-5-icon.png Data
Data pin connection 
Fc9-type-5-icon.png Clock
Clock pin connection 
Fc9-type-5-icon.png Chip Select
Chip select pin connection 
Fc9-type-5-icon.png A0
Instruction / Command pin connection 
Fc9-type-5-icon.png Reset
Reset pin connection 
Fc9-type-5-icon.png LED
LED backlight strobe pin connection 
Fc9-conn-icon.png Fonts
Fc9-type-16-icon.png Font Count
Specifies the number of fonts available to use on the display. 
Fc9-conn-icon.png Font 0
Fc9-type-16-icon.png Font
Font picker to decide which font to use on your display. 
Fc9-type-16-icon.png Character Spacing
Sets the number of blank pixels between each character when printing text. Default 1. 
Fc9-type-16-icon.png Space Width
Sets the number of horizontal pixels used to represent a space character. 
Fc9-conn-icon.png Simulation Mode
Fc9-type-16-icon.png Display Method
Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory.