Difference between revisions of "Component: LCD control (Alphanumeric)"

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''<span style="color:red;">No additional examples</span>''
 
''<span style="color:red;">No additional examples</span>''
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==Macro reference==
 
==Macro reference==
  
 +
===AddChar===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddChar'''
 +
|-
 +
| colspan="2" | Prints a single ASCII character to the display&nbsp;
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|-
 +
|-
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| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
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| width="90%" | X
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
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| width="90%" | Y
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|-
 +
| colspan="2" | &nbsp;
 
|-
 
|-
| colspan="2" | Clears all text from the display&nbsp;
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Char
 
|-
 
|-
 +
| colspan="2" | Holds an ASCII value e.g. 'A'&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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 +
===AddText===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddChar'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddText'''
 
|-
 
|-
| colspan="2" | Prints a single ASCII character to the display&nbsp;
+
| colspan="2" | Prints a string of ASCII characters to the display&nbsp;
 
|-
 
|-
 
|-
 
|-
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| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Char
+
| width="90%" | Text
 
|-
 
|-
| colspan="2" | Holds an ASCII value e.g. 'A'&nbsp;
+
| colspan="2" | Enter the text or variable to print to the display&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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 +
===Clear===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetScrollX'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
 
|-
 
|-
| colspan="2" | Gets the scroll position in X set by SetScrollX() &nbsp;
+
| colspan="2" | Clears all text from the display&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===ClearLine===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
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 +
===GetScrollX===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetScrollX'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetScrollX'''
 
|-
 
|-
| colspan="2" | Sets the scroll offset in X of the LCD &nbsp;
+
| colspan="2" | Gets the scroll position in X set by SetScrollX() &nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Pos
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
  
  
 +
===SetScrollX===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddText'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetScrollX'''
 
|-
 
|-
| colspan="2" | Prints a string of ASCII characters to the display&nbsp;
+
| colspan="2" | Sets the scroll offset in X of the LCD &nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | X
+
| width="90%" | Pos
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Y
 
 
|-
 
|-
 
| colspan="2" | &nbsp;
 
| colspan="2" | &nbsp;
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Text
 
|-
 
| colspan="2" | Enter the text or variable to print to the display&nbsp;
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
 
 
  
  

Latest revision as of 13:11, 7 February 2023

Author Matrix Ltd
Version 1.0
Category Alphanumeric


LCD control component

An LCD control pane supporting up to 40 x 4 units Suitable for simulation only

Component Source Code

Please click here to download the component source project: FC_Comp_Source_LCD_Alphanumeric_Sim.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_LCD_Alphanumeric_Sim.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples







Macro reference

AddChar

Fc9-comp-macro.png AddChar
Prints a single ASCII character to the display 
Fc9-s16-icon.png - INT X
 
Fc9-s16-icon.png - INT Y
 
Fc9-u8-icon.png - BYTE Char
Holds an ASCII value e.g. 'A' 
Fc9-void-icon.png - VOID Return


AddText

Fc9-comp-macro.png AddText
Prints a string of ASCII characters to the display 
Fc9-s16-icon.png - INT X
 
Fc9-s16-icon.png - INT Y
 
Fc9-string-icon.png - STRING Text
Enter the text or variable to print to the display 
Fc9-void-icon.png - VOID Return


Clear

Fc9-comp-macro.png Clear
Clears all text from the display 
Fc9-void-icon.png - VOID Return


ClearLine

Fc9-comp-macro.png ClearLine
Clears one row of text from the display 
Fc9-u8-icon.png - BYTE Line
 
Fc9-void-icon.png - VOID Return


GetScrollX

Fc9-comp-macro.png GetScrollX
Gets the scroll position in X set by SetScrollX()  
Fc9-u16-icon.png - UINT Return


SetScrollX

Fc9-comp-macro.png SetScrollX
Sets the scroll offset in X of the LCD  
Fc9-u8-icon.png - BYTE Pos
 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Columns
 
Fc9-type-16-icon.png Rows
 
Fc9-type-14-icon.png Horizontal buffer
 
Fc9-type-7-icon.png Show Background Elements
Show or hide features like the title and background. 
Fc9-type-16-icon.png Component Label
 
Fc9-type-15-icon.png Component Label Scale
The label scale can be change if the amout of text is too wide for the display  
Fc9-type-1-icon.png Text Colour
Colour of the font characters drawn on the display 
Fc9-type-1-icon.png Text Background
Colour surrounding the font characters drawn on the display 
Fc9-type-1-icon.png Display Background
Colour of the background of the display