Difference between revisions of "Component: Mouse (Analog Control )"
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''<span style="color:red;">No additional examples</span>''  | ''<span style="color:red;">No additional examples</span>''  | ||
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==Macro reference==  | ==Macro reference==  | ||
| + | ===GetMouseButtons===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
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| + | ===GetMouseCoords===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''  | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetMouseCoords'''  | 
| + | |-  | ||
| + | | colspan="2" | Gets the coordinates of the mouse in screen coordinates.   | ||
| + | |-  | ||
|-  | |-  | ||
| − | |   | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL  | 
| + | | width="90%" | Axis  | ||
|-  | |-  | ||
| + | | colspan="2" | 0=X, 1=Y   | ||
|-  | |-  | ||
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-  | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG  | 
| width="90%" style="border-top: 2px solid #000;" | ''Return''  | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
|}  | |}  | ||
| + | ===GetMouseOverComponentHandle===  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
|-  | |-  | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''  | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetMouseOverComponentHandle'''  | 
|-  | |-  | ||
| − | | colspan="2" | Gets the   | + | | colspan="2" | Gets the handle of the panel component under the mouse pointer   | 
|-  | |-  | ||
|-  | |-  | ||
| − | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE  | |
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-  | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return''  | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
|}  | |}  | ||
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Latest revision as of 13:12, 7 February 2023
| Author | Matrix TSL | 
| Version | 1.0 | 
| Category | Analog Control | 
Contents
Mouse component
A component to read the mouse buttons or position of the cursor on the screen.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Mouse.fcsx
Please click here to view the component source code (Beta): FC_Comp_Source_Mouse.fcsx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
GetMouseButtons
| GetMouseButtons | |
| Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down | |
| Return | |
GetMouseCoords
| GetMouseCoords | |
| Gets the coordinates of the mouse in screen coordinates. | |
| Axis | |
| 0=X, 1=Y | |
| Return | |
GetMouseOverComponentHandle
| GetMouseOverComponentHandle | |
| Gets the handle of the panel component under the mouse pointer | |
| Return | |
Property reference
| Properties |