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m Text replacement - "width="90%" style="background-color:#D8C9D8; color:#4B008D;"" to "width="90%" class="mtx-class-macrohead""
 
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===CheckGate===
===CheckGate===
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckGate'''
| width="90%" class="mtx-class-macrohead" | '''CheckGate'''
|-
|-
| colspan="2" | Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
| colspan="2" | Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
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===ControlGate===
===ControlGate===
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlGate'''
| width="90%" class="mtx-class-macrohead" | '''ControlGate'''
|-
|-
| colspan="2" | Allows the gate to be opened or closed. 
| colspan="2" | Allows the gate to be opened or closed. 
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==Property reference==
==Property reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Properties'''  
|-
|-
|-
|-

Latest revision as of 14:23, 13 July 2026

Author Matrix TSL
Version 1.0
Category Misc Shapes


Wood Gate component

A simple gate that can be opened and closed via simulation macros. Used to control the flow of objects in the Flowcode simulator.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_SimpleGate.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_SimpleGate.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples







Macro reference

CheckGate

CheckGate
Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
- BYTE Return


ControlGate

ControlGate
Allows the gate to be opened or closed. 
- BOOL State
0 = Closed, 1 = Open 
- VOID Return


Property reference

Properties
Default State
Sets the default state of the gate when simulation starts. 
Color