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Component: Switch Push Button Dummy (Misc): Difference between revisions

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m Text replacement - "width="10%" align="center" style="background-color:#D8C9D8;"" to "width="10%" align="center" class="mtx-class-macrohead""
m Text replacement - "style="background-color:#EAE1EA;"" to "class="mtx-class-propfolder""
 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
| width="90%" class="mtx-class-macrohead" | '''ReadState'''
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| colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
| colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
| width="90%" class="mtx-class-macrohead" | '''SetState'''
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| colspan="2" | Sets the switch to be on or off. 
| colspan="2" | Sets the switch to be on or off. 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
| width="90%" class="mtx-class-macrohead" | '''WaitUntilHigh'''
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| colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
| colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
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|-
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
| width="90%" class="mtx-class-macrohead" | '''WaitUntilLow'''
|-
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| colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
| colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Properties'''  
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Switch Settings
| width="90%" class="mtx-class-propfolder" | Switch Settings
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| colspan="2" |  
| colspan="2" |  
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Label
| width="90%" class="mtx-class-propfolder" | Label
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
| width="90%" class="mtx-class-propfolder" | Appearance
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Latest revision as of 14:37, 13 July 2026

Author Matrix TSL
Version 1.0
Category Misc


Switch Push Button Dummy component

A simple push switch allowing latched and none latched operation. For componets like keypad.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx

Detailed description

No detailed description exists yet for this component

Examples

Simple example showing how to use the translation component when designing multi-language user interfaces.

Translations Demo


Clicking the buttons on the keypad selects the active language.

1=English

2=French

3=German






Macro reference

ReadState

ReadState
Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
- BYTE Return


SetState

SetState
Sets the switch to be on or off. 
- BOOL State
The new state of the switch (true=on, false=off) 
- VOID Return


WaitUntilHigh

WaitUntilHigh
Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
- VOID Return


WaitUntilLow

WaitUntilLow
Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
- VOID Return


Property reference

Properties
Switch Settings
Latching
 
Label
Component Label
 
Label Colour
 
Appearance
Style
 
Type
 
On Label
 
Off Label