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API Tree.CheckParent: Difference between revisions

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Returns true if the object has a parent, else false if it is the root
Returns true if the object has a parent, else false if it is the root


<div style="width:25%; float:right" class="toc">
===Class hierarchy===
:Tree
::CheckParent
</div>
__TOC__


===Parameters===
==Parameters==
''[[Variable types|HANDLE]] Object''
''[[Variable types|HANDLE]] Object''
:The object to check for a parent
:The object to check for a parent


===Return value===
==Return value==
[[Variable types|BOOL]]
[[Variable types|BOOL]]


Returns true if the object has a parent, else false if it is the root
Returns true if the object has a parent, else false if it is the root


===Detailed description===
==Detailed description==
''No additional information''
''No additional information''


===Examples===
==Examples==
====Calling in a calculation====
===Calling in a calculation===
* Declare a variable 'result' of type BOOL
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[C]">result = ::Tree.CheckParent(object)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckParent(object)</pre>

Revision as of 21:11, 11 May 2013

<sidebar>API contents</sidebar> Returns true if the object has a parent, else false if it is the root

Class hierarchy

Tree
CheckParent

Parameters

HANDLE Object

The object to check for a parent

Return value

BOOL

Returns true if the object has a parent, else false if it is the root

Detailed description

No additional information

Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Tree.CheckParent(object)