Difference between revisions of "Component: Simulation Switch Template (Controls)"
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==Simulation Switch Template component== | ==Simulation Switch Template component== | ||
A base for building switches that do not download to chip. Mouse interaction can send 'System.User' events with the following data... ID = The handle of the switch component sending the message Message = 1 (on) or 0 (off) Current state can also be read via simulation macros. | A base for building switches that do not download to chip. Mouse interaction can send 'System.User' events with the following data... ID = The handle of the switch component sending the message Message = 1 (on) or 0 (off) Current state can also be read via simulation macros. | ||
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| + | ==Component Pack== | ||
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| + | FREE | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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Revision as of 16:31, 7 January 2022
| Author | Matrix Ltd |
| Version | 1.3 |
| Category | Controls |
Contents
Simulation Switch Template component
A base for building switches that do not download to chip. Mouse interaction can send 'System.User' events with the following data... ID = The handle of the switch component sending the message Message = 1 (on) or 0 (off) Current state can also be read via simulation macros.
Component Pack
FREE
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
| GetState | |
| Read the current state of the switch. Returns BOOL true when the switch is on, or BOOL false when off. | |
| Return | |
| SetState | |
| Sets the current state of the switch. BOOL true when the switch is on, or BOOL false when off. | |
| SwitchState | |
| Sets the state of the switch | |
| Return | |