Component: Keypad (Cursor 3x3) (Keypad): Difference between revisions
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==Component Source Code== | ==Component Source Code== | ||
Please click here to download the component source project: [https://www.flowcode.co.uk/ | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Keypad_Cursor.fcfx FC_Comp_Source_Keypad_Cursor.fcfx] | ||
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Keypad_Cursor.fcfx FC_Comp_Source_Keypad_Cursor.fcfx] | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Keypad_Cursor.fcfx FC_Comp_Source_Keypad_Cursor.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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==Macro reference== | ==Macro reference== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed''' | |||
|- | |||
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii''' | |||
|- | |||
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString''' | |||
|- | |||
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber''' | |||
|- | |||
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex''' | |||
|- | |||
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased''' | |||
|- | |||
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
==Property reference== | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |||
|- | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |||
| width="90%" | Keys | |||
|- | |||
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]] | |||
| width="90%" | ASCII | |||
|- | |||
| colspan="2" | A list of return values for the 'GetString' and 'GetASCII' macros. Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1] | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]] | |||
| width="90%" | Numbers | |||
|- | |||
| colspan="2" | A list of return values for the 'GetNumber' macro. Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1] | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |||
| width="90%" | Output Mode | |||
|- | |||
| colspan="2" | | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]] | |||
| width="90%" | Port | |||
|- | |||
| colspan="2" | | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Backplate Colour | |||
|- | |||
| colspan="2" | | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Label colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Up arrow colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Label colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Left arrow colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Label colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]] | |||
| width="90%" | Right arrow colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Label colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]] | |||
| width="90%" | Down arrow colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9 | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Key colour | |||
|- | |||
| colspan="2" | Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | |||
| width="90%" | Label colour | |||
|- | |||
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. | |||
|}==Macro reference== | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
Revision as of 09:57, 27 January 2023
| Author | Matrix Ltd |
| Version | 1.0 |
| Category | Keypad |
Keypad (Cursor 3x3) component
A preset keypad component with up, down, left and right cursors, and a selection of function keys, in a 3 by 3 matrix. Return values (Index or Number) are... 0 = F1, 1 = Up, 2 = F3 3 = left, 4 = OK, 5 = right 6 = F2, 7 = down, 8 = F4. 255 = No key pressed.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Keypad_Cursor.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Keypad_Cursor.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
| WaitPressed | |
| Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user. | |
| Return | |
| GetAscii | |
| Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255. | |
| Return | |
| GetString | |
| Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string. | |
| Return | |
| GetNumber | |
| Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| GetIndex | |
| Gets the index value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| WaitReleased | |
| Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley. | |
| Return | |
Property reference
==Macro reference==
| WaitPressed | |
| Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user. | |
| Return | |
| GetAscii | |
| Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255. | |
| Return | |
| GetString | |
| Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string. | |
| Return | |
| GetNumber | |
| Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| GetIndex | |
| Gets the index value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| WaitReleased | |
| Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley. | |
| Return | |
Property reference
==Macro reference==
| WaitPressed | |
| Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user. | |
| Return | |
| GetAscii | |
| Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255. | |
| Return | |
| GetString | |
| Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string. | |
| Return | |
| GetNumber | |
| Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| GetIndex | |
| Gets the index value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| WaitReleased | |
| Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley. | |
| Return | |
Property reference
==Macro reference==
| WaitPressed | |
| Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user. | |
| Return | |
| GetAscii | |
| Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255. | |
| Return | |
| GetString | |
| Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string. | |
| Return | |
| GetNumber | |
| Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| GetIndex | |
| Gets the index value for the current keypress. If no key pressed then the macro returns the value 255. | |
| Return | |
| WaitReleased | |
| Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley. | |
| Return | |