API Component.GetInteractive: Difference between revisions
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Gets whether a component can interact with the mouse | Gets whether a component can interact with the mouse | ||
<div style="width:25%; float:right" class="toc"> | |||
===Class hierarchy=== | |||
:Component | |||
::GetInteractive | |||
</div> | |||
__TOC__ | |||
==Parameters== | |||
''[[Variable types|HANDLE]] Target'' | ''[[Variable types|HANDLE]] Target'' | ||
:The component to read the state from | :The component to read the state from | ||
:''The default value for this parameter is: '''''this''' | :''The default value for this parameter is: '''''this''' | ||
==Return value== | |||
[[Variable types|BOOL]] | [[Variable types|BOOL]] | ||
No additional information | No additional information | ||
==Detailed description== | |||
''No additional information'' | ''No additional information'' | ||
==Examples== | |||
===Calling in a calculation=== | |||
* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
* Add to a calculation icon: <pre class="brush:[ | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetInteractive(target)</pre> | ||
Revision as of 15:35, 11 May 2013
<sidebar>API contents</sidebar> Gets whether a component can interact with the mouse
Class hierarchy
- Component
- GetInteractive
Parameters
HANDLE Target
- The component to read the state from
- The default value for this parameter is: this
Return value
No additional information
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Component.GetInteractive(target)